Player Matchup

Chang'e
Chang'e
Jamesy1024
Chang'e
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 25L
1,388 Elo+
Party 3
Neith
Neith
KronicBlladez
Neith
Level 19
God Stats
23W - 25L
1,475 SR
Queue Stats
123W - 127L
1,456 Elo+
Party 1
Ratatoskr
Ratatoskr
SwiFT Juicebox
Ratatoskr
Level 94
God Stats
4W - 1L
1,579 SR
Queue Stats
15W - 16L
1,428 Elo+
Party 1
Bellona
Bellona
apathyj
Bellona
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
176W - 136L
1,611 Elo+
Party 1
Sobek
Sobek
ehamp1
Sobek
Level 64
God Stats
7W - 11L
1,500 SR
Queue Stats
254W - 243L
1,480 Elo+
Party 3
Team Averages
Level 70
1,511 SR
1,472 Elo+

VS

Team Averages
Level 109
1,500 SR
1,491 Elo+
Cupid
Cupid
Arlice
Cupid
Level 115
God Stats
3W - 2L
1,500 SR
Queue Stats
87W - 117L
1,422 Elo+
Party 2
Ymir
Ymir
FireNymph13
Ymir
Level 27
God Stats
8W - 8L
1,291 SR
Queue Stats
409W - 461L
1,470 Elo+
Party 2
Merlin
Merlin
Itadakimas4
Merlin
Level 105
God Stats
44W - 51L
1,569 SR
Queue Stats
643W - 682L
1,465 Elo+
Solo
Chaac
Chaac
SadKaz
Chaac
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
337W - 330L
1,522 Elo+
Party 2
Tsukuyomi
Tsukuyomi
goforbronze
Tsukuyomi
Level 152
God Stats
33W - 20L
1,642 SR
Queue Stats
484W - 463L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jamesy1024
Chang'e
16
5 / 2 / 2
9,556
562
9,201
8,890
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 2 / 1
9,258
545
6,877
7,908
3,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
SwiFT Juicebox
Ratatoskr
16
4 / 2 / 7
9,121
537
5,038
11,270
3,800
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bellona
apathyj
Bellona
18
8 / 0 / 0
11,551
679
15,207
11,266
15,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
ehamp1
Sobek
13
0 / 1 / 7
7,977
469
3,073
10,862
9,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Arlice
Cupid
14
1 / 1 / 2
8,281
487
5,602
7,089
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 2 / 1
7,853
462
4,142
11,073
7,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
13
2 / 4 / 0
8,013
471
5,946
8,672
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
SadKaz
Chaac
15
0 / 5 / 1
8,611
507
4,987
16,304
13,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
goforbronze
Tsukuyomi
13
3 / 7 / 3
8,108
477
10,432
15,546
5,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
19
Kills
7
7
Deaths
19
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cupid
Arlice
Cupid
1
1
2
2
L
1
2
1
0.75
L
Merlin
2
4
0
0.5
W
Chang'e
Jamesy1024
Chang'e
5
2
2
3
W
2
2
1
1.25
L
Chaac
SadKaz
Chaac
0
5
1
0.1
W
Ratatoskr
SwiFT Juicebox
Ratatoskr
4
2
7
3.75
W
Bellona
apathyj
Bellona
8
0
0
8
W
Sobek
ehamp1
Sobek
0
1
7
3.5
L
Tsukuyomi
goforbronze
Tsukuyomi
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,396
Damage
31,109
50,196
Taken
58,684
34,207
Mitigated
31,760
22,682
Healing
19,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Arlice
Cupid
5,602
2,801
158
3,865
7,089
2,029
106
556
6,533
0
54,080
L
4,142
349
251
2,548
11,073
7,805
0
3,434
7,584
24,657
5,607
L
Merlin
5,946
84
0
1,761
8,672
2,864
0
4,230
4,156
53,747
0
W
Chang'e
Jamesy1024
Chang'e
9,201
601
1,061
4,259
8,890
2,404
0
3,643
5,247
62,244
0
W
6,877
2,710
255
2,892
7,908
3,271
891
1,244
6,664
0
69,955
L
Chaac
SadKaz
Chaac
4,987
1,220
0
6,367
16,304
13,497
0
0
16,304
0
58,984
W
Ratatoskr
SwiFT Juicebox
Ratatoskr
5,038
1,236
332
6,043
11,270
3,800
1,205
1,128
10,142
0
53,430
W
Bellona
apathyj
Bellona
15,207
5,826
0
4,186
11,266
15,477
406
985
10,281
0
87,233
W
Sobek
ehamp1
Sobek
3,073
151
0
3,654
10,862
9,255
0
2,718
8,144
16,234
0
L
Tsukuyomi
goforbronze
Tsukuyomi
10,432
2,471
0
4,495
15,546
5,565
20
3,500
11,833
0
55,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,463
Gold Earned
40,866
583
Minions Killed
497
0
Camps Cleared
0
1,697,605
Distance Traveled
1,532,523
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,281
487
118
7
0
299,671
3
L
Ymir
7,853
462
53
3
0
301,684
0
L
Merlin
8,013
471
99
6
0
280,179
3
W
Chang'e
9,556
562
118
7
0
338,827
1
W
Neith
9,258
545
154
9
0
284,516
3
L
Chaac
8,611
507
139
8
0
311,740
0
W
Ratatoskr
9,121
537
91
5
0
398,490
5
W
Bellona
11,551
679
192
11
0
357,482
4
W
Sobek
7,977
469
28
2
0
318,290
2
L
Tsukuyomi
8,108
477
88
5
0
339,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role