Player Matchup

Hachiman
Hachiman
Clinucal
Hachiman
Level 29
God Stats
29W - 17L
1,665 SR
Queue Stats
102W - 90L
1,488 Elo+
Solo
Zeus
Zeus
FR3D0MF00L
Zeus
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 59L
1,470 Elo+
Party 4
Horus
Horus
Jaxcat66
Horus
Level 29
God Stats
3W - 3L
1,253 SR
Queue Stats
63W - 63L
1,448 Elo+
Party 4
Ah Puch
Ah Puch
Nocrack
Ah Puch
Level 46
God Stats
2W - 0L
1,370 SR
Queue Stats
20W - 18L
1,340 Elo+
Party 3
Jormungandr
Jormungandr
TheOGStoffy
Jormungandr
Level 23
God Stats
2W - 2L
1,551 SR
Queue Stats
26W - 31L
1,276 Elo+
Party 3
Team Averages
Level 43
1,468 SR
1,404 Elo+

VS

Team Averages
Level 37
1,468 SR
1,344 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
NotMao
Zeus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 87L
1,396 Elo+
Party 2
Thor
Thor
Rweizen
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,225 Elo+
Party 1
Set
Set
Z4CA
Set
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,283 Elo+
Party 1
Nemesis
Nemesis
bighorse15
Nemesis
Level 48
God Stats
0W - 2L
1,342 SR
Queue Stats
109W - 115L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Clinucal
Hachiman
15
5 / 1 / 7
8,343
834
5,735
5,545
2,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 2 / 4
9,955
996
14,587
8,511
2,757
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Jaxcat66
Horus
14
5 / 2 / 10
8,455
846
3,605
7,818
8,202
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Puch
Nocrack
Ah Puch
14
3 / 1 / 8
7,982
798
9,837
6,010
2,387
Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
TheOGStoffy
Jormungandr
15
4 / 0 / 12
8,954
895
7,407
8,099
6,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
2 / 3 / 1
7,564
756
6,725
8,291
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
NotMao
Zeus
13
0 / 6 / 4
7,116
712
8,572
8,112
2,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Rweizen
Thor
12
0 / 6 / 3
6,838
684
1,425
8,990
2,929
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Set
Z4CA
Set
12
0 / 5 / 2
6,824
682
1,499
10,056
2,957
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
bighorse15
Nemesis
14
3 / 7 / 2
8,613
861
7,140
11,556
3,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
27
Kills
5
6
Deaths
27
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
3
1
0.83
W
Hachiman
Clinucal
Hachiman
5
1
7
8.5
W
10
2
4
6
W
Horus
Jaxcat66
Horus
5
2
10
5
W
Ah Puch
Nocrack
Ah Puch
3
1
8
7
L
Zeus
NotMao
Zeus
0
6
4
0.33
L
Thor
Rweizen
Thor
0
6
3
0.25
W
Jormungandr
TheOGStoffy
Jormungandr
4
0
12
10
L
Set
Z4CA
Set
0
5
2
0.2
L
Nemesis
bighorse15
Nemesis
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,171
Damage
25,361
35,983
Taken
47,005
21,884
Mitigated
14,850
12,429
Healing
2,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,725
2,620
81
1,208
8,291
2,828
0
5,797
2,494
0
22,683
W
Hachiman
Clinucal
Hachiman
5,735
2,085
0
1,105
5,545
2,371
137
830
4,715
0
20,553
W
14,587
4,255
0
1,099
8,511
2,757
3,102
2,203
6,308
49,005
0
W
Horus
Jaxcat66
Horus
3,605
2,016
3,015
2,467
7,818
8,202
243
2,998
4,820
0
8,533
W
Ah Puch
Nocrack
Ah Puch
9,837
947
351
939
6,010
2,387
340
775
5,235
22,880
0
L
Zeus
NotMao
Zeus
8,572
818
0
102
8,112
2,241
0
5,542
2,570
25,950
0
L
Thor
Rweizen
Thor
1,425
410
0
0
8,990
2,929
0
6,554
2,436
0
5,081
W
Jormungandr
TheOGStoffy
Jormungandr
7,407
964
349
3,104
8,099
6,167
64
1,766
6,333
24,192
0
L
Set
Z4CA
Set
1,499
601
0
58
10,056
2,957
480
5,462
4,594
0
10,574
L
Nemesis
bighorse15
Nemesis
7,140
3,282
0
1,155
11,556
3,895
0
8,476
3,080
0
11,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,689
Gold Earned
36,955
195
Minions Killed
121
0
Camps Cleared
0
1,138,721
Distance Traveled
984,654
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,564
756
43
4
0
193,418
0
W
Hachiman
8,343
834
31
3
0
223,346
1
W
Zeus
9,955
996
85
9
0
210,107
1
W
Horus
8,455
846
15
2
0
259,661
0
W
Ah Puch
7,982
798
39
4
0
212,474
2
L
Zeus
7,116
712
37
4
0
183,544
0
L
Thor
6,838
684
3
0
0
199,452
0
W
Jormungandr
8,954
895
25
3
0
233,133
1
L
Set
6,824
682
27
3
0
181,603
0
L
Nemesis
8,613
861
11
1
0
226,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role