Player Matchup

King Arthur
King Arthur
DarkestNinjaKnig
King Arthur
Level 30
God Stats
15W - 23L
1,155 SR
Queue Stats
142W - 152L
1,325 Elo+
Solo
Cthulhu
Cthulhu
Imperial_Temp34
Cthulhu
Level 13
God Stats
12W - 18L
1,454 SR
Queue Stats
12W - 20L
1,327 Elo+
Party 2
Serqet
Serqet
TikiTwinGames
Serqet
Level 75
God Stats
2W - 4L
1,365 SR
Queue Stats
93W - 109L
1,440 Elo+
Party 2
Team Averages
Level 39
1,324 SR
1,364 Elo+

VS

Team Averages
Level 74
1,572 SR
1,437 Elo+
Cthulhu
Cthulhu
Canine1600
Cthulhu
Level 67
God Stats
28W - 29L
1,581 SR
Queue Stats
276W - 278L
1,467 Elo+
Party 1
Neith
Neith
LyCuS-WoLf
Neith
Level 67
God Stats
1W - 2L
1,636 SR
Queue Stats
27W - 20L
1,428 Elo+
Solo
Raijin
Raijin
jerzywegohard
Raijin
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
190W - 221L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkestNinjaKnig
King Arthur
9
3 / 1 / 2
6,739
674
2,735
7,086
2,934
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
2 / 4 / 4
7,158
716
7,390
14,113
13,940
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
2 / 0 / 4
7,166
717
3,034
11,413
6,704
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Canine1600
Cthulhu
12
2 / 3 / 3
7,501
750
5,910
8,815
7,472
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
12
2 / 1 / 3
7,840
784
10,421
4,027
1,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

11
1 / 3 / 3
7,116
712
7,368
5,507
1,743
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
7
Kills
5
5
Deaths
7
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Canine1600
Cthulhu
2
3
3
1.17
L
King Arthur
DarkestNinjaKnig
King Arthur
3
1
2
4
L
2
4
4
1
W
Neith
2
1
3
3.5
L
2
0
4
4
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,159
Damage
23,699
32,612
Taken
18,349
23,578
Mitigated
10,479
3,887
Healing
4,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Canine1600
Cthulhu
5,910
471
476
2,776
8,815
7,472
100
3,440
5,345
16,032
0
L
King Arthur
DarkestNinjaKnig
King Arthur
2,735
464
0
388
7,086
2,934
0
3,837
3,249
0
11,392
L
7,390
793
392
2,491
14,113
13,940
20
5,611
8,502
17,594
0
W
Neith
10,421
4,209
0
749
4,027
1,264
531
1,332
2,695
0
32,786
L
3,034
1,047
147
469
11,413
6,704
257
4,417
6,996
0
14,852
W
7,368
723
0
540
5,507
1,743
281
3,338
2,082
21,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,063
Gold Earned
22,457
73
Minions Killed
117
3
Camps Cleared
6
538,729
Distance Traveled
557,028
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,501
750
18
2
0
213,040
2
L
King Arthur
6,739
674
12
1
2
142,196
0
L
Cthulhu
7,158
716
24
2
0
185,528
0
W
Neith
7,840
784
71
7
3
177,019
1
L
Serqet
7,166
717
37
4
1
211,005
4
W
Raijin
7,116
712
28
3
3
166,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role