Player Matchup

Hou Yi
Hou Yi
GonzaloM_1104
Hou Yi
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Cerberus
Cerberus
Heisenberg1627
Cerberus
Level 14
God Stats
1W - 6L
1,696 SR
Queue Stats
1W - 6L
1,665 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JAGS_ICU
Tsukuyomi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Zeus
Zeus
Senor1toDimsdeil
Zeus
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 61L
1,421 Elo+
Party 2
Nemesis
Nemesis
t1bur0ncin_uJAJA
Nemesis
Level 127
God Stats
0W - 1L
1,748 SR
Queue Stats
55W - 67L
1,479 Elo+
Party 2
Team Averages
Level 75
1,589 SR
1,513 Elo+

VS

Team Averages
Level 76
1,654 SR
1,458 Elo+
Bellona
Bellona
Herculesisbae
Bellona
Level 106
God Stats
3W - 3L
1,709 SR
Queue Stats
99W - 101L
1,434 Elo+
Party 1
Ymir
Ymir
Mazequing
Ymir
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 18L
1,430 Elo+
Party 1
Skadi
Skadi
RavensFanSam
Skadi
Level 125
God Stats
4W - 1L
1,540 SR
Queue Stats
487W - 430L
1,509 Elo+
Party 3
Mercury
Mercury
Sir615Nutalot
Mercury
Level 29
God Stats
2W - 2L
1,759 SR
Queue Stats
40W - 54L
1,469 Elo+
Party 3
Zeus
Zeus
dakuita
Zeus
Level 102
God Stats
3W - 3L
1,764 SR
Queue Stats
94W - 96L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,666
424
1,425
5,438
1,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
7
1 / 2 / 0
4,680
425
1,686
8,416
6,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
JAGS_ICU
Tsukuyomi
10
2 / 3 / 1
6,034
549
2,610
7,214
2,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
1 / 3 / 1
5,223
475
4,626
5,739
1,835
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 3 / 1
5,797
527
3,404
9,192
4,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
4 / 1 / 2
7,738
703
5,288
8,190
7,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
10
2 / 1 / 4
5,705
519
492
3,462
2,071
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 0 / 5
5,956
541
2,920
4,642
1,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
11
1 / 2 / 4
6,503
591
3,006
6,157
1,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
dakuita
Zeus
13
6 / 0 / 2
7,633
694
8,777
3,527
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
14
14
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Cerberus
1
2
0
0.5
W
Bellona
4
1
2
5
L
Tsukuyomi
JAGS_ICU
Tsukuyomi
2
3
1
0.83
W
Ymir
2
1
4
4
W
1
0
5
3.5
L
1
3
1
0.5
W
Mercury
1
2
4
1.5
W
Zeus
dakuita
Zeus
6
0
2
7
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,751
Damage
20,483
35,999
Taken
25,978
16,876
Mitigated
14,173
10,340
Healing
6,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,425
569
347
823
5,438
1,524
0
850
4,588
0
17,470
L
Cerberus
1,686
151
204
747
8,416
6,073
50
2,790
5,626
8,338
0
W
Bellona
5,288
1,773
0
2,938
8,190
7,729
0
655
7,535
1,748
38,786
L
Tsukuyomi
JAGS_ICU
Tsukuyomi
2,610
672
0
2,470
7,214
2,488
0
1,747
5,394
0
29,597
W
Ymir
492
137
62
586
3,462
2,071
108
2,124
1,338
12,201
0
W
2,920
1,802
0
1,812
4,642
1,433
496
1,951
2,691
0
37,595
L
4,626
367
0
1,765
5,739
1,835
0
2,542
3,197
26,400
0
W
Mercury
3,006
1,442
0
0
6,157
1,907
0
863
5,294
0
40,555
W
Zeus
dakuita
Zeus
8,777
940
0
1,071
3,527
1,033
62
719
2,808
50,763
0
L
3,404
1,015
0
3,984
9,192
4,956
0
1,691
6,968
0
30,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,400
Gold Earned
33,535
243
Minions Killed
363
0
Camps Cleared
0
1,110,695
Distance Traveled
1,159,658
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,666
424
42
4
0
202,866
0
L
Cerberus
4,680
425
13
1
0
215,919
0
W
Bellona
7,738
703
100
9
0
222,738
4
L
Tsukuyomi
6,034
549
67
6
0
250,867
3
W
Ymir
5,705
519
34
3
0
218,228
0
W
Skadi
5,956
541
59
5
0
213,455
0
L
Zeus
5,223
475
49
4
0
205,882
1
W
Mercury
6,503
591
84
8
0
271,392
0
W
Zeus
7,633
694
86
8
0
233,845
0
L
Nemesis
5,797
527
72
7
0
235,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role