Player Matchup

Sol
Sol
 
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Bloody_Skull_91
King Arthur
Level 61
God Stats
1W - 3L
1,349 SR
Queue Stats
24W - 34L
1,340 Elo+
Party 2
Odin
Odin
rasta-rocket--19
Odin
Level 126
God Stats
3W - 3L
1,728 SR
Queue Stats
46W - 68L
1,414 Elo+
Party 2
Team Averages
Level 91
1,526 SR
1,418 Elo+

VS

Team Averages
Level 72
1,446 SR
1,717 Elo+
Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
ChunkyPandaz
Zeus
Level 109
God Stats
2W - 1L
1,525 SR
Queue Stats
61W - 23L
1,749 Elo+
Party 1
Cthulhu
Cthulhu
MattJQ22
Cthulhu
Level 18
God Stats
1W - 0L
1,314 SR
Queue Stats
9W - 1L
1,901 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 3 / 1
6,916
629
3,042
5,220
1,537
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Bloody_Skull_91
King Arthur
11
1 / 5 / 2
7,084
644
3,876
10,584
8,792
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 7 / 2
6,571
597
6,058
13,751
10,263
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
5 / 1 / 10
8,987
817
9,783
6,959
2,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

14
9 / 0 / 6
9,742
886
10,734
6,661
2,378
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
MattJQ22
Cthulhu
13
1 / 2 / 13
8,817
802
4,980
10,487
9,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
2
Kills
15
15
Deaths
3
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
1
0.5
W
Neith
 
Neith
5
1
10
10
L
King Arthur
Bloody_Skull_91
King Arthur
1
5
2
0.4
W
9
0
6
12
W
Cthulhu
MattJQ22
Cthulhu
1
2
13
3.75
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,976
Damage
25,497
29,555
Taken
24,107
20,592
Mitigated
14,798
1,585
Healing
9,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,042
395
0
925
5,220
1,537
0
2,525
2,695
19,562
0
W
Neith
 
Neith
9,783
4,562
0
3,299
6,959
2,873
1,408
502
6,457
0
40,432
L
King Arthur
Bloody_Skull_91
King Arthur
3,876
1,016
0
180
10,584
8,792
0
5,431
5,153
0
15,201
W
10,734
1,201
0
1,624
6,661
2,378
743
754
5,907
36,507
0
W
Cthulhu
MattJQ22
Cthulhu
4,980
416
286
4,214
10,487
9,547
195
2,731
7,756
15,555
0
L
6,058
2,057
0
480
13,751
10,263
0
8,097
5,654
0
21,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,571
Gold Earned
27,546
97
Minions Killed
147
3
Camps Cleared
6
579,849
Distance Traveled
671,605
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,916
629
21
2
1
197,079
0
W
Neith
8,987
817
57
5
2
211,629
2
L
King Arthur
7,084
644
36
3
0
196,123
0
W
Zeus
9,742
886
71
6
4
226,299
4
W
Cthulhu
8,817
802
19
2
0
233,677
0
L
Odin
6,571
597
40
4
2
186,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role