Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
WarfRat68
Artemis
Level 59
God Stats
2W - 0L
1,685 SR
Queue Stats
16W - 23L
1,543 Elo+
Solo
Atlas
Atlas
Zee Weezy
Atlas
Level 138
God Stats
8W - 3L
1,952 SR
Queue Stats
40W - 46L
1,677 Elo+
Party 2
Team Averages
Level 107
1,712 SR
1,573 Elo+

VS

Team Averages
Level 92
1,487 SR
1,437 Elo+
Scylla
Scylla
DopeFiend926672
Scylla
Level 122
God Stats
2W - 1L
1,383 SR
Queue Stats
8W - 9L
1,514 Elo+
Party 1
Tiamat
Tiamat
Huddie5000
Tiamat
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,282 Elo+
Solo
Bastet
Bastet
MostlyMoist8690
Bastet
Level 105
God Stats
6W - 10L
1,578 SR
Queue Stats
8W - 15L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
3 / 1 / 1
8,155
680
5,619
6,945
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
WarfRat68
Artemis
11
1 / 1 / 2
7,347
612
4,894
6,173
2,112
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
Zee Weezy
Atlas
13
0 / 2 / 4
8,303
692
7,862
16,355
14,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
7,961
663
9,315
7,980
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
Huddie5000
Tiamat
11
0 / 2 / 3
7,138
595
3,821
6,676
4,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 2
7,782
649
9,838
7,406
3,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
4
Kills
4
4
Deaths
4
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
1
1
3.5
L
2
2
2
1.5
L
Tiamat
Huddie5000
Tiamat
0
2
3
0.75
L
2
0
2
3
W
Artemis
WarfRat68
Artemis
1
1
2
2
W
Atlas
Zee Weezy
Atlas
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,375
Damage
22,974
29,473
Taken
22,062
20,741
Mitigated
10,172
5,601
Healing
6,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,619
206
0
2,512
6,945
3,723
324
2,440
4,218
28,867
0
L
9,315
888
0
2,747
7,980
2,681
0
5,501
2,479
28,304
0
L
Tiamat
Huddie5000
Tiamat
3,821
435
0
818
6,676
4,284
0
3,923
2,753
16,910
0
L
9,838
2,103
203
2,658
7,406
3,207
0
4,290
3,116
0
22,582
W
Artemis
WarfRat68
Artemis
4,894
665
0
1,056
6,173
2,112
429
4,484
1,447
0
21,582
W
Atlas
Zee Weezy
Atlas
7,862
2,805
50
1,983
16,355
14,906
159
6,035
9,394
20,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,805
Gold Earned
22,881
134
Minions Killed
114
4
Camps Cleared
4
649,954
Distance Traveled
698,134
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,155
680
63
5
0
227,337
1
L
Scylla
7,961
663
58
5
2
224,188
2
L
Tiamat
7,138
595
26
2
1
209,112
0
L
Bastet
7,782
649
30
3
1
264,834
5
W
Artemis
7,347
612
56
5
4
200,675
3
W
Atlas
8,303
692
15
1
0
221,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role