Player Matchup

Neith
Neith
MTX Patrick1
Neith
Level 11
God Stats
3W - 2L
1,680 SR
Queue Stats
9W - 7L
1,578 Elo+
Party 2
Apollo
Apollo
MarMarXXVI
Apollo
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
361W - 319L
1,553 Elo+
Party 2
Ra
Ra
RichardB420
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,224 Elo+
Solo
Hercules
Hercules
ZanahorioKGB
Hercules
Level 124
God Stats
9W - 10L
1,671 SR
Queue Stats
197W - 210L
1,580 Elo+
Party 2
Yemoja
Yemoja
thesergiorevenge
Yemoja
Level 49
God Stats
18W - 40L
1,501 SR
Queue Stats
28W - 60L
1,380 Elo+
Solo
Team Averages
Level 66
1,570 SR
1,463 Elo+

VS

Team Averages
Level 56
1,462 SR
1,582 Elo+
Da Ji
Da Ji
CaptainShmeckels
Da Ji
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,753 Elo+
Party 1
Nu Wa
Nu Wa
DrDonki3
Nu Wa
Level 69
God Stats
12W - 8L
1,563 SR
Queue Stats
165W - 166L
1,552 Elo+
Party 1
Xing Tian
Xing Tian
FungalCream
Xing Tian
Level 15
God Stats
4W - 3L
1,703 SR
Queue Stats
8W - 9L
1,782 Elo+
Party 1
Kuzenbo
Kuzenbo
Ziggy5454
Kuzenbo
Level 61
God Stats
2W - 2L
1,219 SR
Queue Stats
55W - 54L
1,588 Elo+
Party 1
Danzaburou
Danzaburou
xObviously
Danzaburou
Level 29
God Stats
1W - 2L
1,323 SR
Queue Stats
27W - 40L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 1
10,941
729
8,398
9,540
3,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Apollo
MarMarXXVI
Apollo
16
0 / 5 / 2
9,537
636
7,418
13,315
3,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 12 / 3
10,096
673
3,474
18,170
8,531
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
ZanahorioKGB
Hercules
16
2 / 5 / 0
9,343
623
7,949
21,201
20,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 5 / 1
9,050
603
4,773
12,069
5,990
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 9
13,242
883
15,867
13,355
8,056
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
DrDonki3
Nu Wa
20
8 / 1 / 14
12,357
824
17,459
5,370
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
FungalCream
Xing Tian
17
2 / 1 / 14
11,491
766
3,261
9,906
12,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
Ziggy5454
Kuzenbo
18
4 / 2 / 16
11,530
769
13,835
13,544
20,839
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
xObviously
Danzaburou
18
4 / 1 / 16
11,536
769
13,687
7,538
3,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
101
5
Kills
32
32
Deaths
7
7
Assists
69
Player
Kills
Deaths
Assists
KDA
W
14
2
9
9.25
W
Nu Wa
DrDonki3
Nu Wa
8
1
14
15
W
Xing Tian
FungalCream
Xing Tian
2
1
14
9
L
3
5
1
0.7
L
Apollo
MarMarXXVI
Apollo
0
5
2
0.2
L
0
12
3
0.13
L
Hercules
ZanahorioKGB
Hercules
2
5
0
0.4
W
Kuzenbo
Ziggy5454
Kuzenbo
4
2
16
6
L
0
5
1
0.1
W
Danzaburou
xObviously
Danzaburou
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,012
Damage
64,109
74,295
Taken
49,713
41,811
Mitigated
47,454
7,337
Healing
8,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,867
3,878
0
1,284
13,355
8,056
1,444
437
12,824
0
70,170
W
Nu Wa
DrDonki3
Nu Wa
17,459
3,436
0
387
5,370
2,738
1,362
1,445
3,925
53,264
0
W
Xing Tian
FungalCream
Xing Tian
3,261
174
0
1,153
9,906
12,394
400
2,565
7,317
11,585
0
L
8,398
2,742
0
327
9,540
3,013
0
5,537
4,003
0
26,174
L
Apollo
MarMarXXVI
Apollo
7,418
4,233
0
293
13,315
3,753
0
4,742
8,573
0
41,298
L
3,474
904
69
668
18,170
8,531
0
9,512
8,658
30,072
0
L
Hercules
ZanahorioKGB
Hercules
7,949
846
0
3,830
21,201
20,524
0
7,929
13,272
0
20,418
W
Kuzenbo
Ziggy5454
Kuzenbo
13,835
3,606
962
1,235
13,544
20,839
514
2,146
11,266
32,398
0
L
4,773
704
1,855
295
12,069
5,990
0
6,835
5,234
18,117
0
W
Danzaburou
xObviously
Danzaburou
13,687
6,249
0
3,461
7,538
3,427
4,761
1,654
5,608
0
36,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,967
Gold Earned
60,156
237
Minions Killed
281
0
Camps Cleared
0
1,248,835
Distance Traveled
1,628,637
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,242
883
92
6
0
378,922
2
W
Nu Wa
12,357
824
90
6
0
341,506
1
W
Xing Tian
11,491
766
10
1
0
313,790
0
L
Neith
10,941
729
51
3
0
231,774
2
L
Apollo
9,537
636
77
5
0
269,525
1
L
Ra
10,096
673
50
3
0
196,976
1
L
Hercules
9,343
623
24
2
0
289,144
4
W
Kuzenbo
11,530
769
35
2
0
310,798
0
L
Yemoja
9,050
603
35
2
0
261,416
4
W
Danzaburou
11,536
769
54
4
0
283,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role