Player Matchup

Set
Set
 
Set
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Bigbeefymane420
Olorun
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 17L
1,507 Elo+
Solo
Anhur
Anhur
Nauxus_-
Anhur
Level 46
God Stats
2W - 6L
1,322 SR
Queue Stats
78W - 83L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
SimpPolice7914
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,290 Elo+
Solo
Cthulhu
Cthulhu
balding_relative
Cthulhu
Level 59
God Stats
17W - 21L
1,581 SR
Queue Stats
315W - 366L
1,546 Elo+
Solo
Team Averages
Level 32
1,481 SR
1,469 Elo+

VS

Team Averages
Level 48
1,568 SR
1,491 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Elcrespoxbox
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,260 Elo+
Solo
Ymir
Ymir
Roshikage
Ymir
Level 4
God Stats
5W - 0L
1,842 SR
Queue Stats
7W - 1L
1,722 Elo+
Party 1
Geb
Geb
TheHatterofVale
Geb
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 30L
1,474 Elo+
Party 1
Ullr
Ullr
drunkandt
Ullr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
3 / 4 / 1
7,269
727
5,139
8,805
3,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 6 / 1
6,721
672
937
10,692
3,485
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Nauxus_-
Anhur
13
1 / 3 / 3
6,857
686
2,574
7,833
2,314
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
SimpPolice7914
Gilgamesh
12
1 / 6 / 1
6,340
634
4,128
9,994
3,221
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 5 / 4
6,774
677
7,810
13,393
8,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
6 / 2 / 11
8,038
804
5,052
9,515
5,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Elcrespoxbox
Kukulkan
10
1 / 2 / 0
6,081
608
404
1,356
278
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
14
1 / 2 / 12
7,943
794
3,598
6,368
4,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 0 / 11
8,594
859
13,711
6,114
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
16
9 / 1 / 10
8,741
874
16,019
7,469
2,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
68
6
Kills
24
24
Deaths
7
10
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
4
1
0.88
W
Gilgamesh
 
Gilgamesh
6
2
11
5.75
L
0
6
1
0.08
W
Kukulkan
Elcrespoxbox
Kukulkan
1
2
0
0.5
L
Anhur
Nauxus_-
Anhur
1
3
3
0.83
W
Ymir
1
2
12
3.5
L
Gilgamesh
SimpPolice7914
Gilgamesh
1
6
1
0.25
W
7
0
11
12.5
L
1
5
4
0.6
W
Ullr
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,588
Damage
38,784
50,717
Taken
30,822
21,152
Mitigated
16,237
5,702
Healing
7,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
5,139
1,239
0
802
8,805
3,616
261
3,689
4,872
0
11,249
W
Gilgamesh
 
Gilgamesh
5,052
1,230
0
2,009
9,515
5,868
0
2,609
6,615
0
17,599
L
937
105
0
860
10,692
3,485
117
1,560
9,095
9,203
0
W
Kukulkan
Elcrespoxbox
Kukulkan
404
219
0
16
1,356
278
0
258
1,024
992
0
L
Anhur
Nauxus_-
Anhur
2,574
1,605
0
884
7,833
2,314
203
2,973
4,734
0
16,998
W
Ymir
3,598
682
773
1,527
6,368
4,578
340
1,789
4,358
13,565
0
L
Gilgamesh
SimpPolice7914
Gilgamesh
4,128
610
228
1,051
9,994
3,221
343
4,282
5,500
0
13,580
W
13,711
1,151
0
1,932
6,114
2,793
513
1,549
4,460
33,616
0
L
7,810
390
550
1,327
13,393
8,516
0
4,428
8,803
18,287
0
W
Ullr
16,019
8,011
0
1,024
7,469
2,720
674
1,990
5,155
0
38,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,961
Gold Earned
39,397
109
Minions Killed
158
0
Camps Cleared
0
900,252
Distance Traveled
894,111
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,269
727
15
2
0
206,623
1
W
Gilgamesh
8,038
804
26
3
0
230,919
2
L
Olorun
6,721
672
20
2
0
150,020
0
W
Kukulkan
6,081
608
2
0
0
32,922
0
L
Anhur
6,857
686
31
3
0
176,480
0
W
Ymir
7,943
794
28
3
0
198,491
3
L
Gilgamesh
6,340
634
22
2
0
185,134
0
W
Geb
8,594
859
60
6
0
219,546
1
L
Cthulhu
6,774
677
21
2
0
181,995
0
W
Ullr
8,741
874
42
4
0
212,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role