Player Matchup

Vamana
Vamana
 
Vamana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ErrorCodeChicken
Ao Kuang
Level 133
God Stats
6W - 2L
1,888 SR
Queue Stats
74W - 80L
1,470 Elo+
Party 1
Charybdis
Charybdis
PeanutLemonade
Charybdis
Level 100
God Stats
11W - 15L
1,500 SR
Queue Stats
130W - 131L
1,453 Elo+
Party 1
Athena
Athena
Resident_Killaz
Athena
Level 120
God Stats
10W - 12L
1,866 SR
Queue Stats
63W - 68L
1,443 Elo+
Party 1
Agni
Agni
mattyroscoe
Agni
Level 27
God Stats
5W - 5L
1,469 SR
Queue Stats
66W - 91L
1,331 Elo+
Party 1
Team Averages
Level 102
1,645 SR
1,439 Elo+

VS

Team Averages
Level 49
1,461 SR
1,414 Elo+
Cliodhna
Cliodhna
DRAKON458
Cliodhna
Level 43
God Stats
41W - 30L
1,501 SR
Queue Stats
124W - 141L
1,445 Elo+
Party 2
Ymir
Ymir
EliteBlockz
Ymir
Level 28
God Stats
21W - 11L
1,303 SR
Queue Stats
54W - 53L
1,261 Elo+
Party 3
Anhur
Anhur
LordBobRoss
Anhur
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
83W - 97L
1,500 Elo+
Party 3
Eset
Eset
SlayToWin
Eset
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
51W - 54L
1,419 Elo+
Solo
Hades
Hades
эйтыгоебаться
Hades
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
3 / 2 / 1
6,730
561
7,901
9,080
5,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 2 / 2
5,571
464
3,297
9,730
3,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
PeanutLemonade
Charybdis
12
3 / 1 / 0
6,661
555
8,062
6,520
1,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 2 / 3
5,557
463
2,922
7,567
3,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 2 / 0
5,620
468
343
4,231
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DRAKON458
Cliodhna
11
2 / 2 / 1
6,289
524
4,209
6,329
1,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
2 / 1 / 1
5,961
497
2,029
9,586
4,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 1 / 2
5,655
471
4,660
3,360
704
Short Bow

Short Bow

+15%
Attack Speed

Eset
13
1 / 0 / 1
7,528
627
4,219
3,634
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 3 / 0
6,929
577
7,476
11,375
4,844
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
7
Kills
9
9
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
2
1
1.75
W
Cliodhna
DRAKON458
Cliodhna
2
2
1
1.25
W
2
1
1
2.5
L
1
2
2
1
W
1
1
2
2
L
Charybdis
PeanutLemonade
Charybdis
3
1
0
3
L
0
2
3
0.75
W
Eset
1
0
1
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,525
Damage
22,593
37,128
Taken
34,284
14,706
Mitigated
13,539
12,347
Healing
11,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
7,901
4,172
0
4,060
9,080
5,408
38
5,592
3,488
0
33,112
W
Cliodhna
DRAKON458
Cliodhna
4,209
629
0
19
6,329
1,764
0
493
5,836
0
34,646
W
2,029
383
0
2,454
9,586
4,964
308
1,648
7,938
17,848
0
L
3,297
765
48
2,657
9,730
3,126
0
3,151
6,579
29,456
0
W
4,660
2,169
0
1,126
3,360
704
720
845
2,515
0
27,149
L
Charybdis
PeanutLemonade
Charybdis
8,062
5,081
0
3,614
6,520
1,364
0
1,120
5,400
0
50,466
L
2,922
806
181
1,120
7,567
3,797
0
2,186
5,381
10,070
0
W
Eset
4,219
649
82
1,751
3,634
1,263
0
1,356
2,278
47,991
0
L
343
44
0
667
4,231
1,011
0
1,675
2,556
23,081
0
W
7,476
1,798
134
5,940
11,375
4,844
435
2,220
9,155
37,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,139
Gold Earned
32,362
293
Minions Killed
350
0
Camps Cleared
0
1,110,752
Distance Traveled
1,109,365
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,730
561
66
6
0
234,833
2
W
Cliodhna
6,289
524
57
5
0
259,018
1
W
Ymir
5,961
497
38
3
0
217,168
0
L
Ao Kuang
5,571
464
47
4
0
247,609
5
W
Anhur
5,655
471
51
4
0
217,015
4
L
Charybdis
6,661
555
104
9
0
205,554
2
L
Athena
5,557
463
18
2
0
242,247
0
W
Eset
7,528
627
115
10
0
231,363
4
L
Agni
5,620
468
58
5
0
180,509
0
W
Hades
6,929
577
89
7
0
184,801
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role