Player Matchup

Cupid
Cupid
BhrisFromDaRoc
Cupid
Level 63
God Stats
6W - 0L
2,024 SR
Queue Stats
83W - 67L
1,621 Elo+
Party 2
Chang'e
Chang'e
GodIsAFly
Chang'e
Level 13
God Stats
5W - 8L
1,492 SR
Queue Stats
9W - 15L
1,553 Elo+
Solo
Artemis
Artemis
SOULREAPER1513
Artemis
Level 64
God Stats
10W - 1L
2,046 SR
Queue Stats
77W - 57L
1,670 Elo+
Party 2
Bellona
Bellona
SupremeMilkman
Bellona
Level 26
God Stats
6W - 9L
1,461 SR
Queue Stats
29W - 36L
1,375 Elo+
Party 2
Cabrakan
Cabrakan
x0xZEROx0x
Cabrakan
Level 41
God Stats
3W - 0L
1,998 SR
Queue Stats
30W - 14L
1,716 Elo+
Party 2
Team Averages
Level 41
1,804 SR
1,587 Elo+

VS

Team Averages
Level 61
1,570 SR
1,582 Elo+
Anubis
Anubis
Danteinferno123
Anubis
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,690 Elo+
Solo
Bakasura
Bakasura
Vírk
Bakasura
Level 146
God Stats
6W - 6L
1,816 SR
Queue Stats
238W - 167L
1,674 Elo+
Party 1
Nu Wa
Nu Wa
coldkara
Nu Wa
Level 38
God Stats
17W - 18L
1,530 SR
Queue Stats
40W - 37L
1,543 Elo+
Solo
Skadi
Skadi
gamestocks
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 86L
1,508 Elo+
Party 1
Neith
Neith
l Phony l
Neith
Level 90
God Stats
15W - 18L
1,502 SR
Queue Stats
68W - 65L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 9
14,982
832
15,854
18,666
8,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
GodIsAFly
Chang'e
19
1 / 2 / 13
12,533
696
6,092
14,176
4,586
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
8 / 3 / 17
14,982
832
24,207
16,572
7,714
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 4 / 10
13,872
771
15,836
19,162
14,725
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cabrakan
x0xZEROx0x
Cabrakan
20
9 / 3 / 16
14,261
792
11,760
20,877
26,603
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 10 / 8
12,826
713
13,176
23,528
9,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Vírk
Bakasura
20
7 / 8 / 3
13,772
765
14,457
24,403
11,929
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
coldkara
Nu Wa
20
3 / 4 / 11
12,784
710
20,302
10,748
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Skadi
15
1 / 8 / 6
10,486
583
3,123
9,435
2,555
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
l Phony l
Neith
20
4 / 7 / 8
12,932
718
12,009
17,124
5,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
54
37
Kills
18
18
Deaths
37
65
Assists
36
Player
Kills
Deaths
Assists
KDA
W
12
6
9
2.75
L
3
10
8
0.7
W
Chang'e
GodIsAFly
Chang'e
1
2
13
3.75
W
8
3
17
5.5
W
7
4
10
3
L
Bakasura
Vírk
Bakasura
7
8
3
1.06
L
Nu Wa
coldkara
Nu Wa
3
4
11
2.13
L
Skadi
1
8
6
0.5
L
Neith
l Phony l
Neith
4
7
8
1.14
W
Cabrakan
x0xZEROx0x
Cabrakan
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,749
Damage
63,067
89,453
Taken
85,238
61,895
Mitigated
30,716
27,392
Healing
14,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,854
7,200
1,748
5,786
18,666
8,267
779
4,610
12,718
0
81,134
L
13,176
761
36
5,488
23,528
9,020
123
5,602
17,745
56,994
0
W
Chang'e
GodIsAFly
Chang'e
6,092
1,171
2,323
4,375
14,176
4,586
4,684
4,781
8,529
45,791
0
W
24,207
11,010
0
3,487
16,572
7,714
5,222
8,791
7,308
0
72,605
W
15,836
4,368
347
1,913
19,162
14,725
413
6,473
11,098
0
40,305
L
Bakasura
Vírk
Bakasura
14,457
10,410
0
6,469
24,403
11,929
671
4,313
19,894
0
46,054
L
Nu Wa
coldkara
Nu Wa
20,302
3,943
0
0
10,748
1,898
609
714
9,921
49,075
0
L
Skadi
3,123
905
104
314
9,435
2,555
84
2,512
6,891
0
7,272
L
Neith
l Phony l
Neith
12,009
4,667
70
2,273
17,124
5,314
184
4,427
12,552
0
39,573
W
Cabrakan
x0xZEROx0x
Cabrakan
11,760
1,285
712
6,701
20,877
26,603
152
7,288
13,072
31,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,630
Gold Earned
62,800
353
Minions Killed
295
0
Camps Cleared
0
1,683,303
Distance Traveled
1,364,374
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,982
832
131
7
0
323,807
5
L
Anubis
12,826
713
78
4
0
283,327
0
W
Chang'e
12,533
696
68
4
0
339,275
1
W
Artemis
14,982
832
71
4
0
337,826
3
W
Bellona
13,872
771
50
3
0
372,354
4
L
Bakasura
13,772
765
89
5
0
342,119
1
L
Nu Wa
12,784
710
62
3
0
300,669
0
L
Skadi
10,486
583
8
0
0
151,682
0
L
Neith
12,932
718
58
3
0
286,577
0
W
Cabrakan
14,261
792
33
2
0
310,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role