Player Matchup

Thanatos
Thanatos
MatteoA357
Thanatos
Level 110
God Stats
1W - 2L
1,166 SR
Queue Stats
6W - 5L
1,524 Elo+
Solo
Artio
Artio
SneakyMonkey21
Artio
Level 86
God Stats
3W - 3L
1,311 SR
Queue Stats
85W - 70L
1,722 Elo+
Party 1
Ao Kuang
Ao Kuang
StarvingTexas
Ao Kuang
Level 83
God Stats
5W - 2L
1,822 SR
Queue Stats
43W - 32L
1,663 Elo+
Party 1
Jormungandr
Jormungandr
chismit
Jormungandr
Level 39
God Stats
9W - 2L
1,848 SR
Queue Stats
36W - 18L
1,688 Elo+
Party 1
Medusa
Medusa
xHotShotGnomex
Medusa
Level 66
God Stats
6W - 1L
1,500 SR
Queue Stats
58W - 56L
1,385 Elo+
Solo
Team Averages
Level 77
1,530 SR
1,596 Elo+

VS

Team Averages
Level 86
1,417 SR
1,559 Elo+
Atlas
Atlas
Noobinski
Atlas
Level 127
God Stats
16W - 7L
1,551 SR
Queue Stats
139W - 105L
1,504 Elo+
Solo
Scylla
Scylla
OutdatedSolid2
Scylla
Level 115
God Stats
4W - 7L
1,176 SR
Queue Stats
238W - 215L
1,536 Elo+
Solo
Loki
Loki
PABLO1424567866
Loki
Level 136
God Stats
2W - 3L
1,285 SR
Queue Stats
52W - 46L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
Prankman2
Gilgamesh
Level 45
God Stats
4W - 5L
1,500 SR
Queue Stats
92W - 109L
1,485 Elo+
Solo
Merlin
Merlin
iRevTek
Merlin
Level 7
God Stats
0W - 1L
1,576 SR
Queue Stats
1W - 1L
1,773 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MatteoA357
Thanatos
20
6 / 5 / 13
14,891
709
9,838
16,015
7,623
20
9 / 2 / 22
16,351
779
28,274
34,896
38,789
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
StarvingTexas
Ao Kuang
20
22 / 2 / 17
18,436
878
44,192
42,359
35,538
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
chismit
Jormungandr
20
9 / 2 / 24
16,152
769
26,097
18,373
24,325
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 5 / 12
14,873
708
10,363
18,803
9,150
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Noobinski
Atlas
19
1 / 10 / 6
13,082
623
14,539
37,541
46,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
5 / 8 / 6
14,847
707
24,471
20,133
6,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 7 / 8
14,463
689
15,743
25,872
11,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Prankman2
Gilgamesh
20
3 / 12 / 5
14,612
696
21,103
32,483
21,603
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
iRevTek
Merlin
20
5 / 13 / 3
13,754
655
11,865
22,805
8,830
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
44
50
Kills
16
16
Deaths
50
88
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thanatos
MatteoA357
Thanatos
6
5
13
2.5
L
Atlas
Noobinski
Atlas
1
10
6
0.4
L
5
8
6
1
L
2
7
8
0.86
L
Gilgamesh
Prankman2
Gilgamesh
3
12
5
0.46
W
9
2
22
10
W
Ao Kuang
StarvingTexas
Ao Kuang
22
2
17
15.25
W
Jormungandr
chismit
Jormungandr
9
2
24
10.5
L
Merlin
iRevTek
Merlin
5
13
3
0.5
W
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,764
Damage
87,721
130,446
Taken
138,834
115,425
Mitigated
94,305
55,930
Healing
17,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
MatteoA357
Thanatos
9,838
2,436
0
7,258
16,015
7,623
291
7,484
8,359
0
34,956
L
Atlas
Noobinski
Atlas
14,539
6,576
639
6,973
37,541
46,047
0
23,402
12,148
40,243
0
L
24,471
2,309
180
2,028
20,133
6,720
0
17,291
2,493
73,731
0
L
15,743
2,873
0
2,949
25,872
11,105
1,525
16,840
8,468
0
61,933
L
Gilgamesh
Prankman2
Gilgamesh
21,103
7,794
0
1,924
32,483
21,603
1,065
21,749
9,994
3,968
50,034
W
28,274
3,646
5,370
12,554
34,896
38,789
600
13,597
20,817
70,156
0
W
Ao Kuang
StarvingTexas
Ao Kuang
44,192
11,725
0
25,343
42,359
35,538
1,550
14,658
27,286
89,301
0
W
Jormungandr
chismit
Jormungandr
26,097
8,271
0
933
18,373
24,325
1,427
7,745
10,479
61,027
0
L
Merlin
iRevTek
Merlin
11,865
1,235
165
2,470
22,805
8,830
463
15,231
7,135
37,973
0
W
10,363
6,387
112
4,360
18,803
9,150
3,022
7,938
10,813
0
73,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,703
Gold Earned
70,758
368
Minions Killed
330
0
Camps Cleared
0
2,071,091
Distance Traveled
1,774,923
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,891
709
52
2
0
409,381
1
L
Atlas
13,082
623
40
2
0
371,405
2
L
Scylla
14,847
707
84
4
0
403,174
2
L
Loki
14,463
689
88
4
0
393,774
1
L
Gilgamesh
14,612
696
67
3
0
345,719
2
W
Artio
16,351
779
78
4
0
460,752
0
W
Ao Kuang
18,436
878
78
4
0
450,093
1
W
Jormungandr
16,152
769
65
3
0
357,916
1
L
Merlin
13,754
655
51
2
0
260,851
0
W
Medusa
14,873
708
95
5
0
392,949
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role