Player Matchup

Ao Kuang
Ao Kuang
Divectrix
Ao Kuang
Level 137
God Stats
2W - 2L
1,767 SR
Queue Stats
100W - 66L
1,668 Elo+
Party 4
Odin
Odin
RedwoodTable
Odin
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 20L
1,750 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
SeasonedKey
Ah Muzen Cab
Level 80
God Stats
2W - 2L
1,847 SR
Queue Stats
118W - 71L
1,723 Elo+
Party 4
Janus
Janus
ThatKidCroce
Janus
Level 157
God Stats
13W - 10L
1,459 SR
Queue Stats
566W - 494L
1,610 Elo+
Party 1
Cliodhna
Cliodhna
staycorrupy
Cliodhna
Level 27
God Stats
24W - 11L
1,635 SR
Queue Stats
328W - 262L
1,612 Elo+
Party 1
Team Averages
Level 83
1,642 SR
1,673 Elo+

VS

Team Averages
Level 79
1,603 SR
1,536 Elo+
Rama
Rama
 
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
BalzakkUnchained
Yemoja
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 74L
1,653 Elo+
Party 3
Anubis
Anubis
KronicBlladez
Anubis
Level 18
God Stats
5W - 3L
1,844 SR
Queue Stats
123W - 127L
1,462 Elo+
Party 2
Hercules
Hercules
SwiFT Juicebox
Hercules
Level 94
God Stats
0W - 2L
1,277 SR
Queue Stats
15W - 16L
1,441 Elo+
Party 2
Mercury
Mercury
apathyj
Mercury
Level 128
God Stats
14W - 2L
1,892 SR
Queue Stats
176W - 136L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Divectrix
Ao Kuang
16
8 / 1 / 4
9,975
665
13,649
11,852
4,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 4 / 8
7,715
514
6,092
11,306
6,416
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
SeasonedKey
Ah Muzen Cab
14
5 / 4 / 3
8,781
585
7,255
10,154
3,814
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 0 / 8
10,549
703
9,067
4,318
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
staycorrupy
Cliodhna
15
3 / 1 / 2
9,153
610
7,011
6,495
4,344
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 5 / 5
8,326
555
4,648
11,346
3,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 5 / 4
6,647
443
3,009
11,619
6,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 6 / 0
5,886
392
1,554
10,863
4,334
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
10
0 / 5 / 4
6,241
416
3,605
12,374
6,645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
apathyj
Mercury
17
8 / 2 / 1
9,672
645
10,847
12,467
4,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
23
Kills
10
10
Deaths
23
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
5
5
0.7
L
1
5
4
0.6
W
Ao Kuang
Divectrix
Ao Kuang
8
1
4
10
L
0
6
0
0
W
3
4
8
1.75
W
Ah Muzen Cab
SeasonedKey
Ah Muzen Cab
5
4
3
1.63
L
Hercules
0
5
4
0.4
W
4
0
8
8
L
Mercury
apathyj
Mercury
8
2
1
4.25
W
Cliodhna
staycorrupy
Cliodhna
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,074
Damage
23,663
44,125
Taken
58,669
20,704
Mitigated
25,466
13,475
Healing
12,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,648
3,590
0
3,032
11,346
3,292
0
3,461
7,829
0
45,183
L
3,009
744
763
1,229
11,619
6,813
0
3,103
7,622
13,015
0
W
Ao Kuang
Divectrix
Ao Kuang
13,649
4,717
0
4,695
11,852
4,606
1,634
1,429
10,423
74,032
0
L
1,554
154
0
4,027
10,863
4,334
0
5,707
4,704
28,025
0
W
6,092
1,910
0
1,280
11,306
6,416
490
1,625
9,681
0
26,838
W
Ah Muzen Cab
SeasonedKey
Ah Muzen Cab
7,255
2,583
0
2,181
10,154
3,814
0
806
9,348
0
53,610
L
Hercules
3,605
776
0
2,882
12,374
6,645
0
4,778
7,556
0
21,857
W
9,067
719
63
2,149
4,318
1,524
0
439
3,879
71,488
0
L
Mercury
apathyj
Mercury
10,847
6,363
0
620
12,467
4,382
0
4,949
7,438
0
77,110
W
Cliodhna
staycorrupy
Cliodhna
7,011
1,143
0
3,107
6,495
4,344
0
264
6,231
0
62,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,173
Gold Earned
36,772
525
Minions Killed
378
0
Camps Cleared
0
1,505,282
Distance Traveled
1,404,691
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,326
555
98
7
0
255,523
1
L
Yemoja
6,647
443
21
1
0
252,641
4
W
Ao Kuang
9,975
665
111
7
0
284,725
4
L
Anubis
5,886
392
63
4
0
239,518
0
W
Odin
7,715
514
47
3
0
292,314
0
W
Ah Muzen Cab
8,781
585
86
6
0
266,692
3
L
Hercules
6,241
416
46
3
0
289,131
4
W
Janus
10,549
703
149
10
0
339,323
1
L
Mercury
9,672
645
150
10
0
367,878
3
W
Cliodhna
9,153
610
132
9
0
322,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role