Player Matchup

Neith
Neith
BangSeltzer
Neith
Level 7
God Stats
99W - 145L
1,287 SR
Queue Stats
236W - 307L
1,307 Elo+
Party 1
Kukulkan
Kukulkan
Dormitans
Kukulkan
Level 24
God Stats
26W - 56L
1,393 SR
Queue Stats
119W - 152L
1,398 Elo+
Party 1
Mercury
Mercury
Gabbarich
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,227 Elo+
Solo
Charybdis
Charybdis
GabuKid
Charybdis
Level 17
God Stats
2W - 1L
1,774 SR
Queue Stats
79W - 78L
1,439 Elo+
Solo
Bacchus
Bacchus
Shizzedon
Bacchus
Level 148
God Stats
4W - 7L
1,500 SR
Queue Stats
356W - 407L
1,405 Elo+
Party 1
Team Averages
Level 41
1,491 SR
1,355 Elo+

VS

Team Averages
Level 20
1,550 SR
1,558 Elo+
Ymir
Ymir
Blossom404
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
ButterCup4O4
Thoth
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 2L
1,671 Elo+
Party 2
Freya
Freya
MojoJojo404
Freya
Level 11
God Stats
7W - 2L
1,725 SR
Queue Stats
17W - 11L
1,671 Elo+
Party 2
Danzaburou
Danzaburou
Sugar404
Danzaburou
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Achilles
Achilles
Villinistic
Achilles
Level 46
God Stats
16W - 13L
1,524 SR
Queue Stats
134W - 216L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
6,796
618
4,839
7,413
2,112
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Dormitans
Kukulkan
13
1 / 8 / 3
6,959
633
5,427
10,175
3,785
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Gabbarich
Mercury
11
0 / 11 / 2
6,463
588
2,747
13,103
4,436
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
GabuKid
Charybdis
15
2 / 6 / 1
8,123
738
5,701
11,512
3,444
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Shizzedon
Bacchus
14
1 / 4 / 5
8,162
742
7,988
14,106
14,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 16
9,117
829
5,431
13,046
12,521
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 1 / 18
9,383
853
16,222
4,757
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
12 / 1 / 7
10,212
928
13,515
9,620
4,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
Sugar404
Danzaburou
16
6 / 1 / 13
9,065
824
10,951
8,228
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
Villinistic
Achilles
14
4 / 1 / 13
8,421
766
6,884
11,141
10,460
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
101
6
Kills
34
34
Deaths
6
12
Assists
67
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
7
2
16
7.5
W
5
1
18
14
L
Kukulkan
Dormitans
Kukulkan
1
8
3
0.31
L
Mercury
Gabbarich
Mercury
0
11
2
0.09
L
Charybdis
GabuKid
Charybdis
2
6
1
0.42
W
12
1
7
15.5
L
Bacchus
Shizzedon
Bacchus
1
4
5
0.88
W
Danzaburou
Sugar404
Danzaburou
6
1
13
12.5
W
Achilles
Villinistic
Achilles
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,702
Damage
53,003
56,309
Taken
46,792
28,142
Mitigated
32,528
4,780
Healing
10,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,839
1,858
0
76
7,413
2,112
0
5,425
1,988
0
8,934
W
5,431
1,298
432
1,189
13,046
12,521
0
4,399
8,633
15,663
0
W
16,222
481
0
415
4,757
1,802
330
1,363
3,394
41,579
0
L
Kukulkan
Dormitans
Kukulkan
5,427
590
0
398
10,175
3,785
0
7,161
3,014
16,691
0
L
Mercury
Gabbarich
Mercury
2,747
1,000
0
30
13,103
4,436
0
8,956
4,147
0
3,583
L
Charybdis
GabuKid
Charybdis
5,701
3,081
0
1,287
11,512
3,444
0
7,735
3,777
0
21,713
W
13,515
5,969
0
2,922
9,620
4,047
601
2,271
7,317
48,352
0
L
Bacchus
Shizzedon
Bacchus
7,988
584
1,226
1,763
14,106
14,365
0
6,992
7,114
13,979
0
W
Danzaburou
Sugar404
Danzaburou
10,951
4,207
0
3,699
8,228
3,698
1,456
2,664
5,564
0
29,388
W
Achilles
Villinistic
Achilles
6,884
1,550
556
1,162
11,141
10,460
152
2,704
8,437
4,717
13,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,503
Gold Earned
46,198
80
Minions Killed
229
0
Camps Cleared
0
808,651
Distance Traveled
1,141,695
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,796
618
8
1
0
114,541
4
W
Ymir
9,117
829
18
2
0
225,476
1
W
Thoth
9,383
853
66
6
0
230,139
1
L
Kukulkan
6,959
633
23
2
0
178,990
1
L
Mercury
6,463
588
6
1
0
156,628
0
L
Charybdis
8,123
738
37
3
0
171,433
0
W
Freya
10,212
928
74
7
0
228,247
1
L
Bacchus
8,162
742
6
1
0
187,059
1
W
Danzaburou
9,065
824
46
4
0
224,188
3
W
Achilles
8,421
766
25
2
0
233,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role