Player Matchup

Arachne
Arachne
AsyIummm
Arachne
Level 43
God Stats
13W - 6L
1,645 SR
Queue Stats
46W - 55L
1,463 Elo+
Party 3
Medusa
Medusa
WOLVER1NE-04
Medusa
Level 70
God Stats
8W - 10L
1,391 SR
Queue Stats
234W - 219L
1,426 Elo+
Solo
Yemoja
Yemoja
happygilmore654
Yemoja
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 41L
1,452 Elo+
Party 3
Cabrakan
Cabrakan
monsterytmonster
Cabrakan
Level 122
God Stats
6W - 10L
1,385 SR
Queue Stats
105W - 107L
1,410 Elo+
Party 2
Baron Samedi
Baron Samedi
owlsplaygames
Baron Samedi
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,442 Elo+
Party 2
Team Averages
Level 80
1,484 SR
1,439 Elo+

VS

Team Averages
Level 55
1,488 SR
1,548 Elo+
Sol
Sol
Chris_svart258
Sol
Level 56
God Stats
9W - 12L
1,480 SR
Queue Stats
674W - 661L
1,405 Elo+
Solo
Chaac
Chaac
Syno5537
Chaac
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
225W - 225L
1,540 Elo+
Party 1
Atlas
Atlas
TheSuccDragon
Atlas
Level 25
God Stats
21W - 18L
1,662 SR
Queue Stats
23W - 22L
1,518 Elo+
Party 1
Bastet
Bastet
Vybin1529
Bastet
Level 67
God Stats
0W - 2L
1,343 SR
Queue Stats
97W - 97L
1,540 Elo+
Party 1
Medusa
Medusa
pureXwhites215
Medusa
Level 63
God Stats
1W - 4L
1,455 SR
Queue Stats
2W - 5L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AsyIummm
Arachne
14
2 / 0 / 5
8,257
590
5,406
9,951
3,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
13
1 / 0 / 1
7,598
543
5,627
8,579
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 1 / 4
7,595
543
3,945
10,997
7,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
5 / 2 / 1
8,596
614
11,008
10,992
8,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
owlsplaygames
Baron Samedi
12
5 / 3 / 3
7,778
556
8,044
8,766
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
7,018
501
7,562
8,195
3,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
Syno5537
Chaac
11
2 / 6 / 0
6,793
485
6,336
16,795
10,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 2 / 0
6,515
465
4,839
10,401
5,657
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
Vybin1529
Bastet
9
1 / 3 / 3
6,274
448
5,076
7,504
2,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 2 / 0
6,866
490
5,615
8,367
3,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
15
Kills
6
6
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
AsyIummm
Arachne
2
0
5
4.5
L
2
2
0
1
L
Chaac
Syno5537
Chaac
2
6
0
0.33
L
1
2
0
0.5
L
Bastet
Vybin1529
Bastet
1
3
3
0.83
W
Medusa
1
0
1
1.5
W
2
1
4
4
W
5
2
1
2.75
W
Baron Samedi
owlsplaygames
Baron Samedi
5
3
3
2.17
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,030
Damage
29,428
49,285
Taken
51,262
24,797
Mitigated
24,351
22,764
Healing
20,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AsyIummm
Arachne
5,406
4,426
0
2,901
9,951
3,438
0
1,773
8,178
0
60,201
L
7,562
1,453
0
3,385
8,195
3,092
182
4,456
3,739
40,013
5,564
L
Chaac
Syno5537
Chaac
6,336
3,123
229
6,813
16,795
10,252
0
11,174
5,621
0
34,835
L
4,839
1,280
1,930
2,530
10,401
5,657
0
3,756
6,645
16,220
0
L
Bastet
Vybin1529
Bastet
5,076
1,503
0
3,144
7,504
2,223
0
2,302
5,202
0
29,167
W
Medusa
5,627
2,014
42
3,106
8,579
2,570
54
782
7,797
0
52,698
W
3,945
653
2,949
3,620
10,997
7,372
182
4,552
6,445
21,783
0
W
11,008
2,512
0
6,254
10,992
8,090
774
1,231
9,761
45,259
0
W
Baron Samedi
owlsplaygames
Baron Samedi
8,044
371
998
2,894
8,766
3,327
334
3,651
5,115
37,160
0
L
5,615
1,945
0
2,375
8,367
3,127
494
1,309
7,058
0
51,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,824
Gold Earned
33,466
400
Minions Killed
314
0
Camps Cleared
0
1,338,470
Distance Traveled
1,243,748
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,257
590
102
7
0
346,285
1
L
Sol
7,018
501
86
6
0
252,512
2
L
Chaac
6,793
485
69
5
0
261,837
0
L
Atlas
6,515
465
16
1
0
273,028
0
L
Bastet
6,274
448
54
4
0
205,988
1
W
Medusa
7,598
543
94
7
0
277,720
3
W
Yemoja
7,595
543
41
3
0
251,351
1
W
Cabrakan
8,596
614
90
6
0
223,769
9
W
Baron Samedi
7,778
556
73
5
0
239,345
6
L
Medusa
6,866
490
89
6
0
250,383
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role