Player Matchup

Amaterasu
Amaterasu
Gold III
ImDraygon
Amaterasu
Gold III
Level 122
God Stats
1W - 2L
1,692 SR
Queue Stats
43W - 47L
1,585 MMR
Party 1
Chaac
Chaac
Silver IV
TheKinggxD
Chaac
Silver IV
Level 125
God Stats
4W - 5L
1,858 SR
Queue Stats
31W - 47L
951 MMR
Party 1
Anubis
Anubis
Bronze III
класнаябелочка
Anubis
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,328 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,683 SR
1,288 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,395 SR
1,299 MMR
Artio
Artio
Gold IV
Catmoped
Artio
Gold IV
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
294W - 393L
1,391 MMR
Solo
Medusa
Medusa
Silver I
Daviees2k19
Medusa
Silver I
Level 109
God Stats
4W - 4L
1,486 SR
Queue Stats
71W - 83L
1,246 MMR
Solo
Zeus
Zeus
Silver V
payrax
Zeus
Silver V
Level 126
God Stats
12W - 28L
1,198 SR
Queue Stats
161W - 263L
1,259 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ImDraygon
Amaterasu
18
12 / 3 / 6
12,975
811
16,847
24,331
22,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
17
5 / 4 / 10
11,966
748
16,162
24,193
23,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 6 / 13
11,239
702
10,824
11,167
4,516
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
GebGilgameshThothBastetHorus

VS

Bans
MulanAnhurOdinHou YiCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Catmoped
Artio
16
1 / 5 / 12
11,575
723
8,843
24,349
26,503
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
18
8 / 7 / 5
13,507
844
21,504
16,671
6,418
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
payrax
Zeus
18
4 / 7 / 8
12,710
794
15,597
14,696
5,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
38
19
Kills
13
13
Deaths
19
29
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artio
Catmoped
Artio
1
5
12
1.4
W
Medusa
8
7
5
1.5
L
Amaterasu
ImDraygon
Amaterasu
12
3
6
5
L
Chaac
5
4
10
2.5
W
Zeus
payrax
Zeus
4
7
8
1.14
L
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,833
Damage
45,944
59,691
Taken
55,716
51,123
Mitigated
38,465
19,376
Healing
12,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Catmoped
Artio
8,843
1,391
865
7,093
24,349
26,503
240
6,797
16,430
20,654
0
W
Medusa
21,504
10,219
0
1,175
16,671
6,418
2,226
3,386
12,795
0
65,921
L
Amaterasu
ImDraygon
Amaterasu
16,847
4,810
1,026
7,941
24,331
22,973
935
9,947
14,384
0
44,334
L
Chaac
16,162
6,604
291
8,510
24,193
23,634
1,007
9,987
14,206
0
53,139
W
Zeus
payrax
Zeus
15,597
875
112
3,542
14,696
5,544
762
904
13,401
58,178
0
L
10,824
462
0
1,608
11,167
4,516
927
5,378
5,789
39,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,180
Gold Earned
37,792
179
Minions Killed
185
8
Camps Cleared
7
899,692
Distance Traveled
880,209
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,575
723
20
1
1
327,581
5
W
Medusa
13,507
844
84
5
5
290,981
4
L
Amaterasu
12,975
811
52
3
2
328,020
6
L
Chaac
11,966
748
82
5
3
322,808
0
W
Zeus
12,710
794
81
5
1
261,647
1
L
Anubis
11,239
702
45
3
3
248,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role