Player Matchup

Chaac
Chaac
Chungling
Chaac
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 48L
1,685 Elo+
Party 1
Fafnir
Fafnir
FreeTreeTea
Fafnir
Level 122
God Stats
2W - 3L
1,357 SR
Queue Stats
75W - 56L
1,657 Elo+
Party 1
Anubis
Anubis
Tuckerland
Anubis
Level 123
God Stats
10W - 1L
1,751 SR
Queue Stats
60W - 36L
1,659 Elo+
Party 1
Team Averages
Level 130
1,536 SR
1,667 Elo+

VS

Team Averages
Level 36
1,523 SR
1,484 Elo+
Horus
Horus
 
Horus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Alp4atrex
Izanami
Level 8
God Stats
7W - 6L
1,568 SR
Queue Stats
12W - 14L
1,452 Elo+
Party 2
Kukulkan
Kukulkan
Zotical
Kukulkan
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chungling
Chaac
13
8 / 1 / 7
8,479
942
11,000
7,811
6,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
11
1 / 0 / 11
7,029
781
2,160
4,927
4,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
Tuckerland
Anubis
12
6 / 1 / 9
7,680
853
7,583
4,833
1,835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 1 / 1
6,043
671
2,145
8,482
6,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Alp4atrex
Izanami
9
0 / 6 / 2
5,386
598
3,501
7,516
1,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Zotical
Kukulkan
9
0 / 8 / 2
5,381
598
1,576
7,110
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
15
Kills
1
2
Deaths
15
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
1
1
1.5
L
Izanami
Alp4atrex
Izanami
0
6
2
0.17
W
Chaac
Chungling
Chaac
8
1
7
11.5
W
Fafnir
1
0
11
6.5
W
Anubis
Tuckerland
Anubis
6
1
9
10.5
L
Kukulkan
Zotical
Kukulkan
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,743
Damage
7,222
17,571
Taken
23,108
12,704
Mitigated
9,906
8,595
Healing
3,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,145
831
376
3,150
8,482
6,685
0
4,201
4,057
0
7,596
L
Izanami
Alp4atrex
Izanami
3,501
2,389
0
0
7,516
1,428
0
2,809
4,619
0
14,948
W
Chaac
Chungling
Chaac
11,000
1,583
20
3,916
7,811
6,579
1,021
816
6,951
0
35,643
W
Fafnir
2,160
146
0
1,862
4,927
4,290
0
1,010
3,851
11,601
0
W
Anubis
Tuckerland
Anubis
7,583
359
0
2,797
4,833
1,835
671
680
4,081
32,756
0
L
Kukulkan
Zotical
Kukulkan
1,576
649
0
0
7,110
1,793
0
3,032
3,847
8,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,188
Gold Earned
16,810
109
Minions Killed
57
6
Camps Cleared
2
460,502
Distance Traveled
435,029
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,043
671
10
1
0
181,443
3
L
Izanami
5,386
598
28
3
1
141,952
2
W
Chaac
8,479
942
45
5
4
156,053
2
W
Fafnir
7,029
781
18
2
1
152,823
4
W
Anubis
7,680
853
46
5
1
151,626
3
L
Kukulkan
5,381
598
19
2
1
111,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role