Player Matchup

Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Cataluña
Ne Zha
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 20L
1,392 Elo+
Solo
Vulcan
Vulcan
Downzi
Vulcan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 111L
1,545 Elo+
Party 1
Sun Wukong
Sun Wukong
Prismaknopf613
Sun Wukong
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,604 Elo+
Party 1
Neith
Neith
Roemorth
Neith
Level 99
God Stats
3W - 2L
1,541 SR
Queue Stats
15W - 15L
1,455 Elo+
Solo
Team Averages
Level 133
1,508 SR
1,499 Elo+

VS

Team Averages
Level 96
1,562 SR
1,519 Elo+
Vulcan
Vulcan
Aang3L
Vulcan
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 44L
1,604 Elo+
Party 3
Geb
Geb
Botl1k31
Geb
Level 80
God Stats
3W - 4L
1,588 SR
Queue Stats
138W - 146L
1,475 Elo+
Party 2
Thanatos
Thanatos
Dawid639
Thanatos
Level 69
God Stats
1W - 5L
1,345 SR
Queue Stats
180W - 195L
1,441 Elo+
Solo
Charybdis
Charybdis
Proctore
Charybdis
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
279W - 269L
1,501 Elo+
Party 2
Apollo
Apollo
hozukîmaru
Apollo
Level 127
God Stats
5W - 4L
1,879 SR
Queue Stats
227W - 228L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
4 / 0 / 3
7,666
590
4,970
8,910
2,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
Cataluña
Ne Zha
13
5 / 2 / 7
8,492
653
8,114
8,679
5,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Downzi
Vulcan
14
4 / 0 / 2
8,123
625
5,148
3,950
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Prismaknopf613
Sun Wukong
15
4 / 2 / 1
8,443
649
8,548
12,938
8,020
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Roemorth
Neith
12
5 / 3 / 4
7,673
590
9,769
8,245
2,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Aang3L
Vulcan
11
1 / 4 / 0
6,567
505
3,855
5,938
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 3 / 4
5,636
434
2,694
11,666
6,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
Dawid639
Thanatos
10
0 / 4 / 4
6,056
466
2,975
9,125
3,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Proctore
Charybdis
10
4 / 7 / 0
6,253
481
5,256
10,978
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
12
2 / 5 / 0
6,991
538
8,188
12,769
4,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
22
Kills
7
7
Deaths
23
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
0
3
5.5
L
Vulcan
Aang3L
Vulcan
1
4
0
0.25
L
0
3
4
0.67
W
Ne Zha
Cataluña
Ne Zha
5
2
7
4.25
L
Thanatos
Dawid639
Thanatos
0
4
4
0.5
W
Vulcan
Downzi
Vulcan
4
0
2
5
W
Sun Wukong
Prismaknopf613
Sun Wukong
4
2
1
2.25
L
Charybdis
Proctore
Charybdis
4
7
0
0.57
W
Neith
Roemorth
Neith
5
3
4
2.33
L
Apollo
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,549
Damage
22,968
42,722
Taken
50,476
20,061
Mitigated
18,639
13,341
Healing
17,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,970
910
0
387
8,910
2,881
132
713
8,197
0
44,593
L
Vulcan
Aang3L
Vulcan
3,855
1,486
0
500
5,938
1,855
0
2,692
3,246
40,308
0
L
2,694
454
119
2,808
11,666
6,336
0
1,170
10,496
14,475
0
W
Ne Zha
Cataluña
Ne Zha
8,114
1,923
0
2,312
8,679
5,197
168
2,561
6,118
0
38,945
L
Thanatos
Dawid639
Thanatos
2,975
417
0
6,464
9,125
3,307
360
1,230
7,895
0
34,481
W
Vulcan
Downzi
Vulcan
5,148
929
0
1,469
3,950
1,359
380
1,757
2,193
57,978
0
W
Sun Wukong
Prismaknopf613
Sun Wukong
8,548
1,800
0
5,921
12,938
8,020
0
0
12,938
0
52,501
L
Charybdis
Proctore
Charybdis
5,256
2,727
0
2,491
10,978
2,633
514
56
10,922
0
28,329
W
Neith
Roemorth
Neith
9,769
4,277
0
3,252
8,245
2,604
756
1,518
6,727
0
44,439
L
Apollo
8,188
4,826
0
5,420
12,769
4,508
0
0
12,769
0
46,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,397
Gold Earned
31,503
434
Minions Killed
325
0
Camps Cleared
0
1,385,098
Distance Traveled
1,173,132
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,666
590
79
6
0
320,907
6
L
Vulcan
6,567
505
98
8
0
246,560
1
L
Geb
5,636
434
21
2
0
248,722
8
W
Ne Zha
8,492
653
73
6
0
273,817
0
L
Thanatos
6,056
466
64
5
0
263,031
4
W
Vulcan
8,123
625
113
9
0
301,775
4
W
Sun Wukong
8,443
649
101
8
0
256,387
2
L
Charybdis
6,253
481
51
4
0
216,097
2
W
Neith
7,673
590
68
5
0
232,212
2
L
Apollo
6,991
538
91
7
0
198,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role