Player Matchup

Sol
Sol
Menioz
Sol
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Mulan
Mulan
aalbert007
Mulan
Level 87
God Stats
10W - 11L
1,461 SR
Queue Stats
15W - 18L
1,518 Elo+
Party 1
Charybdis
Charybdis
hodge02
Charybdis
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 153L
1,410 Elo+
Solo
Team Averages
Level 58
1,487 SR
1,476 Elo+

VS

Team Averages
Level 59
1,568 SR
1,414 Elo+
Bellona
Bellona
Hamunaktra
Bellona
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,204 Elo+
Solo
Janus
Janus
tolymask
Janus
Level 49
God Stats
24W - 26L
1,456 SR
Queue Stats
51W - 48L
1,523 Elo+
Solo
Anhur
Anhur
zainyboy18
Anhur
Level 96
God Stats
2W - 0L
1,748 SR
Queue Stats
4W - 6L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Menioz
Sol
15
2 / 5 / 2
11,261
626
9,237
12,250
4,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
17
6 / 8 / 2
11,964
665
11,423
20,986
21,673
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
hodge02
Charybdis
16
1 / 6 / 2
11,057
614
11,016
13,890
3,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hamunaktra
Bellona
19
9 / 2 / 10
13,649
758
15,180
16,765
18,473
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
tolymask
Janus
17
6 / 4 / 10
12,749
708
12,788
10,576
3,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
17
4 / 4 / 13
12,488
694
14,200
15,486
5,967
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
9
Kills
19
19
Deaths
10
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bellona
Hamunaktra
Bellona
9
2
10
7
L
Sol
Menioz
Sol
2
5
2
0.6
L
Mulan
6
8
2
0.88
L
Charybdis
hodge02
Charybdis
1
6
2
0.33
W
Janus
tolymask
Janus
6
4
10
2.75
W
Anhur
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,676
Damage
42,168
47,126
Taken
42,827
29,790
Mitigated
28,139
8,389
Healing
9,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Hamunaktra
Bellona
15,180
2,903
593
2,120
16,765
18,473
567
4,826
11,939
0
40,242
L
Sol
Menioz
Sol
9,237
2,357
156
2,653
12,250
4,277
0
2,777
9,273
35,584
2,644
L
Mulan
11,423
320
144
3,204
20,986
21,673
0
5,814
14,660
0
34,038
L
Charybdis
hodge02
Charybdis
11,016
5,475
0
2,232
13,890
3,840
105
3,723
9,919
0
54,339
W
Janus
tolymask
Janus
12,788
1,006
216
2,874
10,576
3,699
676
2,440
8,136
39,046
0
W
Anhur
14,200
7,337
0
3,926
15,486
5,967
1,592
1,570
13,916
0
59,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,282
Gold Earned
38,886
186
Minions Killed
196
7
Camps Cleared
8
858,882
Distance Traveled
921,563
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,649
758
47
3
3
323,954
4
L
Sol
11,261
626
64
4
0
273,793
2
L
Mulan
11,964
665
43
2
3
295,748
3
L
Charybdis
11,057
614
79
4
4
289,341
0
W
Janus
12,749
708
63
4
3
305,746
4
W
Anhur
12,488
694
86
5
2
291,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role