Player Matchup

Olorun
Olorun
CrucialSaintTV
Olorun
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
212W - 193L
1,625 Elo+
Party 1
Yemoja
Yemoja
DarkRepulser138
Yemoja
Level 4
God Stats
1W - 0L
1,697 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Horus
Horus
Endzeitt
Horus
Level 37
God Stats
19W - 17L
1,266 SR
Queue Stats
183W - 196L
1,222 Elo+
Party 1
Anhur
Anhur
GuardianOfTruth
Anhur
Level 153
God Stats
5W - 6L
1,379 SR
Queue Stats
99W - 76L
1,604 Elo+
Party 1
Aphrodite
Aphrodite
justison25
Aphrodite
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,075 Elo+
Party 3
Team Averages
Level 84
1,468 SR
1,405 Elo+

VS

Team Averages
Level 49
1,513 SR
1,424 Elo+
Khepri
Khepri
Darth Harmon
Khepri
Level 47
God Stats
2W - 1L
1,725 SR
Queue Stats
71W - 76L
1,456 Elo+
Party 2
Cupid
Cupid
FightingLime1
Cupid
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 92L
1,475 Elo+
Party 2
Pele
Pele
HkHiTmAn
Pele
Level 41
God Stats
9W - 21L
1,424 SR
Queue Stats
58W - 105L
1,256 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mcclenathan78
Morgan Le Fay
Level 24
God Stats
5W - 9L
1,415 SR
Queue Stats
84W - 102L
1,432 Elo+
Party 2
Mulan
Mulan
shugonim
Mulan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 3
8,257
751
6,151
5,053
2,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
0 / 3 / 3
7,310
665
1,767
10,611
9,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Horus
Endzeitt
Horus
12
0 / 2 / 1
7,017
638
1,499
11,051
10,608
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
6 / 0 / 0
8,696
791
10,738
10,833
5,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
justison25
Aphrodite
14
0 / 4 / 1
7,639
694
5,648
12,199
10,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
1 / 1 / 7
7,800
709
3,894
8,785
6,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 1 / 3
8,049
732
12,112
5,670
1,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
11
0 / 0 / 3
6,583
598
2,335
3,696
1,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
Mcclenathan78
Morgan Le Fay
14
4 / 3 / 4
7,978
725
10,789
7,464
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
shugonim
Mulan
13
0 / 2 / 1
7,144
649
2,978
8,147
3,384
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
10
10
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
0
3
3
0.5
L
Khepri
1
1
7
4.5
W
Horus
Endzeitt
Horus
0
2
1
0.25
L
5
1
3
6.5
W
6
0
0
6
L
Pele
0
0
3
1.5
L
Morgan Le Fay
Mcclenathan78
Morgan Le Fay
4
3
4
2
W
Aphrodite
justison25
Aphrodite
0
4
1
0.13
L
Mulan
shugonim
Mulan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,803
Damage
32,108
49,747
Taken
33,762
37,949
Mitigated
15,249
24,318
Healing
7,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,151
3,246
537
2,754
5,053
2,009
2,214
939
4,030
36,616
0
W
1,767
821
1,903
1,103
10,611
9,902
470
2,369
8,012
5,360
0
L
Khepri
3,894
317
143
2,625
8,785
6,782
221
3,922
4,643
10,827
0
W
Horus
Endzeitt
Horus
1,499
598
1,912
3,561
11,051
10,608
331
3,617
7,196
0
5,435
L
12,112
6,685
288
2,572
5,670
1,923
253
1,293
4,271
0
34,025
W
10,738
3,782
0
1,989
10,833
5,416
712
3,083
7,314
0
30,245
L
Pele
2,335
161
118
413
3,696
1,179
197
1,784
1,812
0
6,465
L
Morgan Le Fay
Mcclenathan78
Morgan Le Fay
10,789
1,373
0
739
7,464
1,981
603
1,945
5,365
20,477
0
W
Aphrodite
justison25
Aphrodite
5,648
504
4,762
5,797
12,199
10,014
800
3,382
8,512
26,862
0
L
Mulan
shugonim
Mulan
2,978
222
0
179
8,147
3,384
144
4,622
3,415
0
14,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,919
Gold Earned
37,554
187
Minions Killed
118
0
Camps Cleared
0
962,413
Distance Traveled
887,673
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,257
751
61
6
0
205,291
0
W
Yemoja
7,310
665
6
1
0
146,166
2
L
Khepri
7,800
709
15
1
0
207,557
0
W
Horus
7,017
638
7
1
0
205,834
0
L
Cupid
8,049
732
29
3
0
187,941
0
W
Anhur
8,696
791
52
5
0
210,921
0
L
Pele
6,583
598
11
1
0
119,997
0
L
Morgan Le Fay
7,978
725
29
3
0
194,841
0
W
Aphrodite
7,639
694
61
6
0
194,201
5
L
Mulan
7,144
649
34
3
0
177,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role