Player Matchup

Mulan
Mulan
Gautama1990
Mulan
Level 100
God Stats
13W - 11L
1,729 SR
Queue Stats
539W - 612L
1,394 Elo+
Solo
Sol
Sol
Regular_Pancake
Sol
Level 62
God Stats
98W - 109L
1,508 SR
Queue Stats
170W - 214L
1,446 Elo+
Solo
Chang'e
Chang'e
crona04
Chang'e
Level 25
God Stats
2W - 2L
1,493 SR
Queue Stats
6W - 12L
1,265 Elo+
Party 2
Bastet
Bastet
literary-lead5
Bastet
Level 54
God Stats
15W - 13L
1,691 SR
Queue Stats
419W - 466L
1,401 Elo+
Solo
Neith
Neith
lucamarco2002
Neith
Level 36
God Stats
1W - 2L
1,300 SR
Queue Stats
10W - 19L
1,338 Elo+
Party 2
Team Averages
Level 55
1,544 SR
1,369 Elo+

VS

Team Averages
Level 63
1,377 SR
1,219 Elo+
Chaac
Chaac
BadPunishR
Chaac
Level 51
God Stats
7W - 9L
1,585 SR
Queue Stats
62W - 62L
1,319 Elo+
Solo
Arachne
Arachne
Managarm7
Arachne
Level 29
God Stats
2W - 6L
1,171 SR
Queue Stats
7W - 11L
1,047 Elo+
Party 1
Ymir
Ymir
Yasen76
Ymir
Level 80
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 13L
1,512 Elo+
Solo
Artemis
Artemis
alexander160999
Artemis
Level 34
God Stats
5W - 8L
1,117 SR
Queue Stats
8W - 11L
1,047 Elo+
Party 1
Zeus
Zeus
blacksoulinhell
Zeus
Level 120
God Stats
1W - 1L
1,511 SR
Queue Stats
4W - 15L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 0
9,898
619
10,655
10,035
7,974
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
2 / 0 / 0
10,348
647
3,941
6,696
2,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
crona04
Chang'e
13
5 / 2 / 7
7,911
494
6,101
6,865
2,139
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
4 / 5 / 3
9,026
564
6,350
13,593
4,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
9 / 1 / 6
8,691
543
11,898
7,176
2,393
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
2 / 3 / 0
7,412
463
7,142
14,549
10,243
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
Managarm7
Arachne
14
3 / 4 / 2
8,308
519
3,254
16,222
6,441
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Yasen76
Ymir
11
0 / 11 / 1
6,097
381
1,458
18,551
7,989
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 6 / 0
6,283
393
7,407
6,978
1,975
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
2 / 2 / 2
8,659
541
7,178
5,961
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
25
Kills
8
9
Deaths
26
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
3
0
0.67
W
5
1
0
5
L
Arachne
Managarm7
Arachne
3
4
2
1
W
2
0
0
2
L
Ymir
Yasen76
Ymir
0
11
1
0.05
L
1
6
0
0.17
L
2
2
2
1.5
W
Chang'e
crona04
Chang'e
5
2
7
4.25
W
4
5
3
1.1
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,945
Damage
26,439
44,365
Taken
62,261
19,404
Mitigated
28,138
15,096
Healing
17,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
7,142
1,407
0
6,432
14,549
10,243
98
0
14,549
777
41,040
W
10,655
3,384
0
3,736
10,035
7,974
0
0
10,035
0
62,442
L
Arachne
Managarm7
Arachne
3,254
2,158
15
6,846
16,222
6,441
136
2,298
13,924
0
42,809
W
3,941
528
0
3,129
6,696
2,220
1,326
3,509
2,943
68,319
0
L
Ymir
Yasen76
Ymir
1,458
240
0
2,765
18,551
7,989
0
4,422
14,129
21,524
0
L
7,407
4,119
0
0
6,978
1,975
0
1,220
5,758
0
30,343
L
7,178
108
0
1,139
5,961
1,490
0
2,102
3,859
54,140
0
W
Chang'e
crona04
Chang'e
6,101
2,443
1,657
1,647
6,865
2,139
1,883
1,913
4,910
22,779
0
W
6,350
2,318
0
4,607
13,593
4,678
0
2,057
11,392
0
51,434
W
11,898
8,475
0
320
7,176
2,393
2,972
721
6,449
0
42,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,874
Gold Earned
36,759
484
Minions Killed
369
0
Camps Cleared
0
1,298,982
Distance Traveled
1,249,463
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,412
463
79
5
0
269,769
3
W
Mulan
9,898
619
128
8
0
264,070
3
L
Arachne
8,308
519
77
5
0
321,458
0
W
Sol
10,348
647
152
10
0
285,065
4
L
Ymir
6,097
381
32
2
0
234,565
2
L
Artemis
6,283
393
56
4
0
210,093
0
L
Zeus
8,659
541
125
8
0
213,578
3
W
Chang'e
7,911
494
47
3
0
212,661
0
W
Bastet
9,026
564
79
5
0
279,004
0
W
Neith
8,691
543
78
5
0
258,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role