Player Matchup

Nu Wa
Nu Wa
Poochiex9
Nu Wa
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 89L
1,513 Elo+
Solo
Raijin
Raijin
dwido
Raijin
Level 126
God Stats
4W - 3L
1,267 SR
Queue Stats
101W - 105L
1,446 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lody betty
Ah Muzen Cab
Level 122
God Stats
10W - 8L
1,500 SR
Queue Stats
399W - 409L
1,323 Elo+
Solo
Medusa
Medusa
mousyatina
Medusa
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
635W - 678L
1,488 Elo+
Party 2
Zhong Kui
Zhong Kui
qnom189
Zhong Kui
Level 80
God Stats
5W - 2L
1,500 SR
Queue Stats
681W - 699L
1,484 Elo+
Party 2
Team Averages
Level 111
1,453 SR
1,451 Elo+

VS

Team Averages
Level 71
1,602 SR
1,413 Elo+
Tyr
Tyr
 
Tyr
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
APMPakoste
Scylla
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,358 Elo+
Party 1
Heimdallr
Heimdallr
DLShade
Heimdallr
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,367 Elo+
Party 1
Nox
Nox
LadyAeh
Nox
Level 59
God Stats
1W - 1L
1,778 SR
Queue Stats
11W - 6L
1,358 Elo+
Party 1
Agni
Agni
technozwerg_145
Agni
Level 105
God Stats
1W - 1L
1,733 SR
Queue Stats
67W - 67L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Poochiex9
Nu Wa
18
4 / 6 / 14
11,397
712
13,314
10,529
4,098
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
dwido
Raijin
19
4 / 4 / 12
12,097
756
11,902
9,698
4,655
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
lody betty
Ah Muzen Cab
20
5 / 2 / 11
11,986
749
7,815
12,994
5,801
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
mousyatina
Medusa
20
6 / 7 / 9
12,628
789
12,457
13,373
6,388
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
qnom189
Zhong Kui
20
8 / 2 / 8
13,318
832
16,140
17,835
25,161
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
5 / 5 / 10
10,268
642
9,215
16,188
15,560
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
APMPakoste
Scylla
20
4 / 7 / 8
11,514
720
15,961
14,708
5,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
DLShade
Heimdallr
15
2 / 6 / 12
9,513
595
8,372
12,373
4,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
19
6 / 5 / 11
11,237
702
10,926
14,327
5,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 4 / 9
10,466
654
9,478
10,414
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
71
27
Kills
21
21
Deaths
27
54
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
5
5
10
2
L
Scylla
APMPakoste
Scylla
4
7
8
1.14
L
Heimdallr
DLShade
Heimdallr
2
6
12
1.33
L
Nox
6
5
11
2.3
W
Nu Wa
Poochiex9
Nu Wa
4
6
14
1.83
W
Raijin
dwido
Raijin
4
4
12
2.5
W
Ah Muzen Cab
lody betty
Ah Muzen Cab
5
2
11
5.25
W
Medusa
mousyatina
Medusa
6
7
9
1.5
W
Zhong Kui
qnom189
Zhong Kui
8
2
8
6
L
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,628
Damage
53,952
64,429
Taken
68,010
46,103
Mitigated
35,432
22,547
Healing
19,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
9,215
919
124
3,479
16,188
15,560
0
8,569
7,619
62
12,019
L
Scylla
APMPakoste
Scylla
15,961
1,173
2,088
2,311
14,708
5,440
0
9,506
5,202
48,903
0
L
Heimdallr
DLShade
Heimdallr
8,372
2,998
1,164
1,302
12,373
4,758
0
7,049
5,324
0
22,180
L
Nox
10,926
495
2,360
3,587
14,327
5,658
0
9,122
5,205
30,113
0
W
Nu Wa
Poochiex9
Nu Wa
13,314
1,717
688
1,001
10,529
4,098
222
5,563
4,966
19,661
0
W
Raijin
dwido
Raijin
11,902
787
1,431
1,833
9,698
4,655
510
4,776
4,922
28,344
0
W
Ah Muzen Cab
lody betty
Ah Muzen Cab
7,815
2,916
995
4,980
12,994
5,801
1,816
7,837
5,157
0
30,043
W
Medusa
mousyatina
Medusa
12,457
4,122
640
2,387
13,373
6,388
2,509
6,711
6,662
0
35,842
W
Zhong Kui
qnom189
Zhong Kui
16,140
1,357
1,513
7,079
17,835
25,161
292
11,533
6,302
37,359
0
L
9,478
747
1,062
2,440
10,414
4,016
0
7,110
3,304
31,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,426
Gold Earned
52,998
184
Minions Killed
201
0
Camps Cleared
0
1,600,809
Distance Traveled
1,260,800
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,268
642
9
1
0
261,084
4
L
Scylla
11,514
720
76
5
0
246,886
0
L
Heimdallr
9,513
595
24
2
0
226,532
0
L
Nox
11,237
702
45
3
0
247,266
0
W
Nu Wa
11,397
712
13
1
0
274,896
0
W
Raijin
12,097
756
48
3
0
343,118
0
W
Ah Muzen Cab
11,986
749
56
4
0
322,971
0
W
Medusa
12,628
789
31
2
0
337,669
4
W
Zhong Kui
13,318
832
36
2
0
322,155
0
L
Agni
10,466
654
47
3
0
279,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role