Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
HelgaPataki
Anhur
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 105L
1,430 Elo+
Party 3
Discordia
Discordia
IDRUMMERI
Discordia
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 19L
1,119 Elo+
Party 3
Chaac
Chaac
Vercadis
Chaac
Level 66
God Stats
7W - 1L
1,833 SR
Queue Stats
82W - 86L
1,588 Elo+
Party 2
Team Averages
Level 93
1,567 SR
1,427 Elo+

VS

Team Averages
Level 105
1,611 SR
1,488 Elo+
Chang'e
Chang'e
Enfaa
Chang'e
Level 97
God Stats
6W - 7L
1,618 SR
Queue Stats
450W - 437L
1,546 Elo+
Party 1
He Bo
He Bo
Jester_Clarke
He Bo
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
218W - 239L
1,424 Elo+
Solo
Hachiman
Hachiman
Mosh-Sloth_2
Hachiman
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 46L
1,407 Elo+
Solo
Bellona
Bellona
RoHwen
Bellona
Level 77
God Stats
4W - 4L
1,701 SR
Queue Stats
253W - 254L
1,499 Elo+
Party 1
Hera
Hera
Werbischdu
Hera
Level 52
God Stats
3W - 2L
1,733 SR
Queue Stats
175W - 165L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
3 / 0 / 11
10,821
637
12,060
13,732
8,897
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
 
Horus
18
1 / 1 / 15
10,545
620
7,625
32,242
38,578
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

19
5 / 2 / 11
11,247
662
16,892
17,724
9,779
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
IDRUMMERI
Discordia
19
5 / 2 / 10
11,628
684
29,059
12,970
7,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Vercadis
Chaac
19
4 / 3 / 13
11,170
657
28,151
38,451
37,848
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Enfaa
Chang'e
17
2 / 5 / 5
10,658
627
12,321
21,843
9,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 3 / 3
10,077
593
17,068
18,282
8,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Mosh-Sloth_2
Hachiman
18
2 / 5 / 6
11,031
649
36,048
23,144
10,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
RoHwen
Bellona
17
2 / 2 / 3
10,069
592
9,608
24,792
30,576
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
0 / 3 / 4
10,656
627
17,296
14,640
7,291
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
29
18
Kills
8
8
Deaths
18
60
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
0
11
8.5
W
Horus
 
Horus
1
1
15
8.5
L
Chang'e
Enfaa
Chang'e
2
5
5
0.9
W
5
2
11
5.25
W
Discordia
IDRUMMERI
Discordia
5
2
10
5
L
2
3
3
1.17
L
Hachiman
Mosh-Sloth_2
Hachiman
2
5
6
1
L
Bellona
RoHwen
Bellona
2
2
3
1.75
W
Chaac
Vercadis
Chaac
4
3
13
3.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,787
Damage
92,341
115,119
Taken
102,701
102,141
Mitigated
65,876
76,529
Healing
41,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
12,060
1,504
2,698
5,475
13,732
8,897
421
6,038
7,444
24,756
0
W
Horus
 
Horus
7,625
3,643
17,113
15,295
32,242
38,578
601
12,098
19,700
0
18,202
L
Chang'e
Enfaa
Chang'e
12,321
2,265
17,305
8,954
21,843
9,620
1,363
6,775
15,068
23,711
0
W
16,892
5,093
4,332
4,370
17,724
9,779
3,186
6,755
10,739
0
45,131
W
Discordia
IDRUMMERI
Discordia
29,059
1,418
3,593
1,002
12,970
7,039
1,382
5,702
7,108
46,348
0
L
17,068
260
2,021
2,354
18,282
8,067
619
6,961
11,321
25,239
0
L
Hachiman
Mosh-Sloth_2
Hachiman
36,048
13,413
1,479
4,807
23,144
10,322
971
10,460
12,684
0
60,218
L
Bellona
RoHwen
Bellona
9,608
1,777
1,149
1,440
24,792
30,576
441
9,790
15,002
0
13,508
W
Chaac
Vercadis
Chaac
28,151
2,020
4,164
18,487
38,451
37,848
130
14,543
23,443
0
51,999
L
17,296
3,898
1,537
853
14,640
7,291
932
7,133
7,507
43,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,411
Gold Earned
52,491
164
Minions Killed
157
0
Camps Cleared
0
1,731,280
Distance Traveled
1,568,054
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,821
637
21
1
0
336,500
0
W
Horus
10,545
620
29
2
0
374,009
0
L
Chang'e
10,658
627
18
1
0
303,383
0
W
Anhur
11,247
662
47
3
0
301,756
1
W
Discordia
11,628
684
39
2
0
346,269
0
L
He Bo
10,077
593
22
1
0
311,017
1
L
Hachiman
11,031
649
61
4
0
274,339
0
L
Bellona
10,069
592
7
0
0
356,794
0
W
Chaac
11,170
657
28
2
0
372,746
0
L
Hera
10,656
627
49
3
0
322,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role