Player Matchup

Agni
Agni
Diamond V
 
Agni
Diamond V
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond II
 
Medusa
Diamond II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond IV
BruBru42
Fenrir
Diamond IV
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 54L
2,125 MMR
Solo
Osiris
Osiris
Diamond III
PapaDust8229
Osiris
Diamond III
Level 156
God Stats
15W - 22L
1,603 SR
Queue Stats
342W - 332L
2,241 MMR
Solo
Fafnir
Fafnir
Diamond IV
SnipDaTip
Fafnir
Diamond IV
Level 157
God Stats
12W - 25L
1,473 SR
Queue Stats
509W - 514L
2,143 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,515 SR
1,902 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,721 SR
2,225 MMR
Cu Chulainn
Cu Chulainn
Diamond II
AsssassinXJXK
Cu Chulainn
Diamond II
Level 157
God Stats
2W - 0L
1,729 SR
Queue Stats
109W - 102L
2,405 MMR
Party 1
Apollo
Apollo
Diamond III
NTrySoft
Apollo
Diamond III
Level 107
God Stats
6W - 4L
1,743 SR
Queue Stats
157W - 102L
2,269 MMR
Party 1
Horus
Horus
Diamond III
Reapers Angel 7
Horus
Diamond III
Level 160
God Stats
6W - 0L
1,816 SR
Queue Stats
128W - 99L
2,131 MMR
Solo
Susano
Susano
Platinum IV
SirSueno
Susano
Platinum IV
Level 134
God Stats
8W - 2L
1,992 SR
Queue Stats
29W - 11L
1,957 MMR
Solo
Zeus
Zeus
Diamond III
TamalesDchivo
Zeus
Diamond III
Level 149
God Stats
2W - 0L
1,326 SR
Queue Stats
156W - 122L
2,365 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
8
0 / 4 / 0
4,943
494
1,707
4,792
945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
 
Medusa
8
0 / 3 / 0
4,776
478
520
4,135
662
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
BruBru42
Fenrir
8
0 / 6 / 0
4,660
466
1,950
7,603
1,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
11
0 / 2 / 0
6,111
611
3,895
7,134
4,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
SnipDaTip
Fafnir
7
0 / 3 / 0
4,945
495
917
6,055
4,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
GaneshaKaliGeb

VS

Bans
LokiBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AsssassinXJXK
Cu Chulainn
12
1 / 0 / 1
6,449
645
4,116
6,547
4,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
NTrySoft
Apollo
13
6 / 0 / 2
7,653
765
4,792
3,307
1,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 0 / 12
6,272
627
1,968
4,995
3,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
SirSueno
Susano
11
3 / 0 / 5
6,369
637
2,808
5,730
1,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
8 / 0 / 3
6,985
699
6,768
3,225
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
18
18
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
4
0
0
L
Medusa
 
Medusa
0
3
0
0
W
Cu Chulainn
AsssassinXJXK
Cu Chulainn
1
0
1
1.5
L
Fenrir
BruBru42
Fenrir
0
6
0
0
W
Apollo
NTrySoft
Apollo
6
0
2
7
L
Osiris
0
2
0
0
W
0
0
12
6
W
Susano
SirSueno
Susano
3
0
5
5.5
L
Fafnir
SnipDaTip
Fafnir
0
3
0
0
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,989
Damage
20,452
29,719
Taken
23,804
11,991
Mitigated
12,069
7,298
Healing
8,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
1,707
41
0
500
4,792
945
0
2,017
2,671
25,728
0
L
Medusa
 
Medusa
520
193
0
100
4,135
662
0
0
4,135
0
24,979
W
Cu Chulainn
AsssassinXJXK
Cu Chulainn
4,116
654
0
3,075
6,547
4,510
0
183
6,364
3,922
35,589
L
Fenrir
BruBru42
Fenrir
1,950
789
0
993
7,603
1,809
0
2,438
5,013
0
20,154
W
Apollo
NTrySoft
Apollo
4,792
2,800
0
2,293
3,307
1,212
0
205
3,102
0
55,013
L
Osiris
3,895
1,638
0
3,639
7,134
4,440
0
774
5,965
0
39,728
W
1,968
794
766
1,189
4,995
3,675
84
898
4,097
0
9,963
W
Susano
SirSueno
Susano
2,808
939
0
730
5,730
1,759
0
650
5,080
0
37,353
L
Fafnir
SnipDaTip
Fafnir
917
179
23
2,043
6,055
4,135
0
1,870
4,127
12,164
0
W
6,768
1,311
0
500
3,225
913
632
688
2,537
41,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,435
Gold Earned
33,728
278
Minions Killed
397
0
Camps Cleared
0
917,445
Distance Traveled
1,078,532
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,943
494
73
7
0
198,102
3
L
Medusa
4,776
478
46
5
0
156,808
4
W
Cu Chulainn
6,449
645
98
10
0
205,537
4
L
Fenrir
4,660
466
44
4
0
153,645
1
W
Apollo
7,653
765
118
12
0
198,665
2
L
Osiris
6,111
611
92
9
0
198,794
3
W
Horus
6,272
627
15
2
0
227,728
5
W
Susano
6,369
637
79
8
0
233,146
2
L
Fafnir
4,945
495
23
2
0
210,096
0
W
Zeus
6,985
699
87
9
0
213,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role