Player Matchup

Discordia
Discordia
Arsqueezy
Discordia
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,639 Elo+
Party 2
Fenrir
Fenrir
BioWolfXV
Fenrir
Level 100
God Stats
1W - 3L
1,537 SR
Queue Stats
189W - 185L
1,570 Elo+
Solo
Osiris
Osiris
SITHLACrossFire
Osiris
Level 153
God Stats
1W - 4L
1,500 SR
Queue Stats
276W - 301L
1,563 Elo+
Solo
Sun Wukong
Sun Wukong
thevlaz
Sun Wukong
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,640 Elo+
Solo
Fafnir
Fafnir
trudelle
Fafnir
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,609 Elo+
Party 2
Team Averages
Level 127
1,507 SR
1,604 Elo+

VS

Team Averages
Level 133
1,511 SR
1,551 Elo+
Raijin
Raijin
 
Raijin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
McGhoulDR3AM
Fenrir
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 96L
1,642 Elo+
Solo
Atlas
Atlas
bobby 1ight1998
Atlas
Level 149
God Stats
7W - 3L
1,688 SR
Queue Stats
539W - 574L
1,547 Elo+
Party 1
Sun Wukong
Sun Wukong
carcachin
Sun Wukong
Level 88
God Stats
6W - 5L
1,107 SR
Queue Stats
1,142W - 1,232L
1,520 Elo+
Solo
Artio
Artio
lxX1Ghost1Xxl
Artio
Level 128
God Stats
2W - 1L
1,758 SR
Queue Stats
225W - 236L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arsqueezy
Discordia
13
1 / 8 / 4
7,790
708
7,831
10,508
2,958
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
BioWolfXV
Fenrir
15
1 / 6 / 7
8,197
745
9,262
19,277
9,840
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 8 / 7
8,472
770
7,419
20,969
15,423
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
thevlaz
Sun Wukong
13
0 / 5 / 7
7,389
672
9,523
18,193
14,640
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fafnir
trudelle
Fafnir
16
7 / 6 / 2
9,920
902
10,065
12,627
7,481
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
9 / 4 / 16
10,694
972
18,713
9,114
4,910
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
16
9 / 3 / 14
10,370
943
12,397
10,327
7,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 1 / 21
9,960
905
15,272
14,540
16,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
carcachin
Sun Wukong
17
6 / 2 / 17
10,101
918
11,426
13,084
17,219
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
6 / 3 / 19
10,003
909
10,993
14,416
18,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
120
11
Kills
33
33
Deaths
13
27
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
9
4
16
4.25
L
Discordia
Arsqueezy
Discordia
1
8
4
0.38
L
Fenrir
BioWolfXV
Fenrir
1
6
7
0.75
W
Fenrir
9
3
14
5.33
L
2
8
7
0.69
W
3
1
21
13.5
W
Sun Wukong
carcachin
Sun Wukong
6
2
17
7.25
W
6
3
19
5.17
L
Sun Wukong
thevlaz
Sun Wukong
0
5
7
0.7
L
Fafnir
trudelle
Fafnir
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,100
Damage
68,801
81,574
Taken
61,481
50,342
Mitigated
64,465
19,045
Healing
17,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
18,713
1,770
733
429
9,114
4,910
1,246
4,095
5,019
36,394
0
L
Discordia
Arsqueezy
Discordia
7,831
682
60
523
10,508
2,958
0
6,335
3,877
19,182
0
L
Fenrir
BioWolfXV
Fenrir
9,262
2,306
2,123
5,309
19,277
9,840
0
10,525
8,282
0
17,117
W
Fenrir
12,397
3,729
231
2,416
10,327
7,591
999
3,335
6,992
0
17,717
L
7,419
2,916
1,292
3,835
20,969
15,423
0
10,854
9,479
0
14,687
W
15,272
6,698
198
2,004
14,540
16,568
912
4,049
8,772
25,065
0
W
Sun Wukong
carcachin
Sun Wukong
11,426
1,383
668
2,163
13,084
17,219
770
2,641
10,443
3,705
26,609
W
10,993
1,525
3,934
4,937
14,416
18,177
667
3,776
10,640
12,873
0
L
Sun Wukong
thevlaz
Sun Wukong
9,523
3,047
443
3,354
18,193
14,640
0
9,539
8,213
0
19,408
L
Fafnir
trudelle
Fafnir
10,065
4,545
331
1,775
12,627
7,481
0
6,732
5,606
16,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,768
Gold Earned
51,128
78
Minions Killed
110
0
Camps Cleared
0
922,447
Distance Traveled
983,788
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,694
972
45
4
0
184,406
1
L
Discordia
7,790
708
17
2
0
188,815
0
L
Fenrir
8,197
745
23
2
0
200,109
1
W
Fenrir
10,370
943
15
1
0
194,212
0
L
Osiris
8,472
770
13
1
0
170,158
2
W
Atlas
9,960
905
15
1
0
178,472
0
W
Sun Wukong
10,101
918
24
2
0
222,722
4
W
Artio
10,003
909
11
1
0
203,976
3
L
Sun Wukong
7,389
672
14
1
0
184,818
3
L
Fafnir
9,920
902
11
1
0
178,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role