Player Matchup

Apollo
Apollo
Diamond IV
FernyElvergon
Apollo
Diamond IV
Level 123
God Stats
2W - 5L
1,500 SR
Queue Stats
305W - 210L
2,041 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 123
1,500 SR
2,041 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 67
1,957 SR
2,026 MMR
Medusa
Medusa
Platinum III
Tаcamahac
Medusa
Platinum III
Level 67
God Stats
16W - 4L
1,957 SR
Queue Stats
19W - 10L
2,026 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 5 / 0
14,016
824
12,043
21,766
15,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
BellonaSolOsirisUllrSkadi

VS

Bans
IzanamiChronosAh Muzen CabAnhurHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Tаcamahac
Medusa
20
5 / 0 / 0
16,036
943
18,531
14,380
12,501
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
5
5
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Medusa
Tаcamahac
Medusa
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,043
Damage
18,531
21,766
Taken
14,380
15,693
Mitigated
12,501
4,480
Healing
5,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,043
9,695
0
4,480
21,766
15,693
0
632
21,134
0
93,534
W
Medusa
Tаcamahac
Medusa
18,531
9,944
0
5,446
14,380
12,501
2,695
229
14,151
350
112,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,016
Gold Earned
16,036
186
Minions Killed
186
9
Camps Cleared
5
311,507
Distance Traveled
327,339
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
14,016
824
186
11
9
311,507
3
W
Medusa
16,036
943
186
11
5
327,339
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role