Player Matchup

Ne Zha
Ne Zha
Gold IV
Catmoped
Ne Zha
Gold IV
Level 154
God Stats
7W - 7L
1,500 SR
Queue Stats
294W - 393L
1,460 MMR
Solo
Hera
Hera
Silver IV
HannibalHolmes
Hera
Silver IV
Level 150
God Stats
2W - 2L
1,767 SR
Queue Stats
8W - 14L
1,421 MMR
Solo
Ymir
Ymir
Bronze III
класнаябелочка
Ymir
Bronze III
Level 68
God Stats
0W - 1L
1,652 SR
Queue Stats
0W - 6L
1,396 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,640 SR
1,426 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,565 SR
1,392 MMR
Chaac
Chaac
Silver IV
CalvinMcDx
Chaac
Silver IV
Level 87
God Stats
2W - 1L
1,807 SR
Queue Stats
6W - 9L
1,392 MMR
Party 1
Baron Samedi
Baron Samedi
Silver IV
Generalsteg95
Baron Samedi
Silver IV
Level 125
God Stats
2W - 0L
1,694 SR
Queue Stats
6W - 9L
1,392 MMR
Party 1
Artio
Artio
Silver IV
XxCrAiGMcDXx
Artio
Silver IV
Level 130
God Stats
1W - 2L
1,195 SR
Queue Stats
6W - 9L
1,392 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Catmoped
Ne Zha
9
0 / 7 / 2
6,191
563
6,234
10,197
3,478
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 3 / 0
7,452
677
9,374
7,960
4,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 4 / 2
6,996
636
6,375
14,246
11,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
ThothGilgameshSolBastetMulan

VS

Bans
BacchusHou YiAchillesOdinHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
6 / 2 / 7
8,383
762
9,053
9,858
7,712
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Generalsteg95
Baron Samedi
13
4 / 1 / 9
8,056
732
10,310
9,058
4,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 0 / 9
8,118
738
9,322
13,671
14,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
14
14
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
6
2
7
4.75
L
Ne Zha
Catmoped
Ne Zha
0
7
2
0.14
W
Baron Samedi
Generalsteg95
Baron Samedi
4
1
9
8.5
L
3
3
0
1
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,983
Damage
28,685
32,403
Taken
32,587
18,790
Mitigated
26,287
7,790
Healing
16,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
9,053
1,461
0
3,746
9,858
7,712
134
5,596
4,262
0
26,632
L
Ne Zha
Catmoped
Ne Zha
6,234
887
0
1,493
10,197
3,478
0
4,871
4,922
0
19,927
W
Baron Samedi
Generalsteg95
Baron Samedi
10,310
899
2,321
4,351
9,058
4,076
120
5,317
3,741
30,083
0
L
9,374
1,869
0
2,695
7,960
4,293
0
4,922
2,767
26,282
0
W
9,322
983
1,207
5,005
13,671
14,499
0
5,323
8,348
22,987
0
L
6,375
806
168
3,434
14,246
11,019
0
8,533
4,985
9,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,639
Gold Earned
24,557
80
Minions Killed
106
2
Camps Cleared
7
563,602
Distance Traveled
647,472
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,383
762
27
2
3
215,379
3
L
Ne Zha
6,191
563
18
2
2
207,106
3
W
Baron Samedi
8,056
732
52
5
2
207,440
2
L
Hera
7,452
677
59
5
0
181,562
1
W
Artio
8,118
738
27
2
2
224,653
4
L
Ymir
6,996
636
3
0
0
174,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role