Player Matchup

Nike
Nike
BigBallzBellona
Nike
Level 155
God Stats
6W - 9L
1,587 SR
Queue Stats
36W - 45L
1,562 Elo+
Party 2
Atlas
Atlas
BigBoiBacchus
Atlas
Level 129
God Stats
8W - 13L
1,265 SR
Queue Stats
76W - 76L
1,646 Elo+
Party 2
Bastet
Bastet
PapiJan
Bastet
Level 121
God Stats
16W - 8L
1,638 SR
Queue Stats
72W - 69L
1,653 Elo+
Party 2
Nu Wa
Nu Wa
XenoKill
Nu Wa
Level 127
God Stats
5W - 3L
1,767 SR
Queue Stats
108W - 101L
1,634 Elo+
Party 2
Charybdis
Charybdis
aFilthyMemer
Charybdis
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 145L
1,611 Elo+
Party 2
Team Averages
Level 137
1,551 SR
1,621 Elo+

VS

Team Averages
Level 139
1,587 SR
1,633 Elo+
Thoth
Thoth
Cruxadr
Thoth
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,732 Elo+
Party 1
Thor
Thor
GekkeMeneer
Thor
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 71L
1,641 Elo+
Party 1
Erlang Shen
Erlang Shen
Kostov
Erlang Shen
Level 128
God Stats
2W - 3L
1,732 SR
Queue Stats
6W - 12L
1,553 Elo+
Party 1
Freya
Freya
MalleMakker
Freya
Level 123
God Stats
2W - 5L
1,384 SR
Queue Stats
65W - 58L
1,637 Elo+
Party 1
Sylvanus
Sylvanus
MalleRakker
Sylvanus
Level 149
God Stats
1W - 1L
1,818 SR
Queue Stats
99W - 82L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 9
10,998
524
7,593
16,566
15,353
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

17
1 / 2 / 11
11,044
526
8,011
13,462
13,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bastet
PapiJan
Bastet
20
17 / 1 / 9
13,897
662
24,714
18,101
8,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
XenoKill
Nu Wa
19
14 / 5 / 9
13,224
630
25,798
12,254
4,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
aFilthyMemer
Charybdis
19
4 / 2 / 8
11,918
568
9,357
14,638
5,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Cruxadr
Thoth
16
3 / 6 / 2
10,692
509
11,588
13,244
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 5 / 4
9,275
442
8,104
22,535
7,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Kostov
Erlang Shen
16
3 / 7 / 1
10,107
481
5,513
22,509
8,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 10 / 1
10,595
505
15,050
20,055
3,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
MalleRakker
Sylvanus
17
2 / 8 / 1
10,702
510
10,257
21,052
21,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
21
36
Kills
12
12
Deaths
36
46
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
2
9
2.25
W
1
2
11
3.25
L
Thoth
Cruxadr
Thoth
3
6
2
0.67
L
0
5
4
0.4
L
Erlang Shen
Kostov
Erlang Shen
3
7
1
0.5
L
4
10
1
0.45
L
Sylvanus
MalleRakker
Sylvanus
2
8
1
0.31
W
Bastet
PapiJan
Bastet
17
1
9
21.5
W
Nu Wa
XenoKill
Nu Wa
14
5
9
3.7
W
Charybdis
aFilthyMemer
Charybdis
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,473
Damage
50,512
75,021
Taken
99,395
47,215
Mitigated
44,143
21,850
Healing
22,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,593
1,234
0
950
16,566
15,353
0
6,912
9,654
0
60,193
W
8,011
2,115
177
3,260
13,462
13,506
233
7,025
6,023
31,607
3,520
L
Thoth
Cruxadr
Thoth
11,588
154
0
2,300
13,244
2,856
0
6,339
6,607
69,263
0
L
8,104
1,446
0
2,758
22,535
7,749
0
9,216
12,917
0
59,572
L
Erlang Shen
Kostov
Erlang Shen
5,513
2,708
0
3,273
22,509
8,189
37
5,733
16,504
0
73,409
L
15,050
5,426
0
6,204
20,055
3,894
290
6,473
13,412
74,806
0
L
Sylvanus
MalleRakker
Sylvanus
10,257
2,042
1,397
6,968
21,052
21,455
373
4,614
16,258
54,833
14,004
W
Bastet
PapiJan
Bastet
24,714
9,486
0
7,935
18,101
8,697
1,147
9,884
7,943
0
102,311
W
Nu Wa
XenoKill
Nu Wa
25,798
4,405
0
886
12,254
4,309
1,928
6,902
5,352
92,059
0
W
Charybdis
aFilthyMemer
Charybdis
9,357
4,944
0
8,642
14,638
5,350
3,387
6,164
7,928
0
96,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,081
Gold Earned
51,371
571
Minions Killed
568
0
Camps Cleared
0
2,183,288
Distance Traveled
1,993,553
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,998
524
120
6
0
447,125
3
W
Atlas
11,044
526
53
3
0
429,632
3
L
Thoth
10,692
509
131
6
0
406,467
9
L
Thor
9,275
442
77
4
0
409,287
7
L
Erlang Shen
10,107
481
99
5
0
460,289
2
L
Freya
10,595
505
130
6
0
368,614
4
L
Sylvanus
10,702
510
131
6
0
348,896
5
W
Bastet
13,897
662
131
6
0
474,869
1
W
Nu Wa
13,224
630
122
6
0
395,389
6
W
Charybdis
11,918
568
145
7
0
436,273
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role