Player Matchup

Horus
Horus
Platinum IV
CurrentlyTurnt_
Horus
Platinum IV
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 143L
1,696 MMR
Party 1
Xbalanque
Xbalanque
Platinum IV
GreyFaiden
Xbalanque
Platinum IV
Level 148
God Stats
12W - 19L
1,447 SR
Queue Stats
312W - 303L
1,696 MMR
Party 1
Awilix
Awilix
Platinum III
Lite Impact
Awilix
Platinum III
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
269W - 250L
1,689 MMR
Solo
Bacchus
Bacchus
Gold III
She A Scram
Bacchus
Gold III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
236W - 232L
1,688 MMR
Solo
Thoth
Thoth
Platinum V
ogeebz
Thoth
Platinum V
Level 147
God Stats
4W - 3L
1,694 SR
Queue Stats
157W - 142L
1,699 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,528 SR
1,694 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,670 SR
1,694 MMR
Sylvanus
Sylvanus
Gold V
Fluff tS
Sylvanus
Gold V
Level 124
God Stats
1W - 1L
1,717 SR
Queue Stats
7W - 6L
1,705 MMR
Solo
Hou Yi
Hou Yi
Platinum V
KingDuMond
Hou Yi
Platinum V
Level 153
God Stats
56W - 50L
1,622 SR
Queue Stats
173W - 173L
1,780 MMR
Party 3
Arachne
Arachne
Gold III
SadOogieBoogie
Arachne
Gold III
Level 154
God Stats
7W - 6L
1,731 SR
Queue Stats
106W - 99L
1,727 MMR
Party 2
Scylla
Scylla
Gold III
jaystylesz201
Scylla
Gold III
Level 160
God Stats
2W - 4L
1,692 SR
Queue Stats
440W - 435L
1,572 MMR
Party 3
Mulan
Mulan
Gold V
tornado299180
Mulan
Gold V
Level 128
God Stats
4W - 3L
1,589 SR
Queue Stats
14W - 5L
1,684 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 12
13,321
579
11,031
24,400
25,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
GreyFaiden
Xbalanque
20
6 / 0 / 8
14,340
623
19,133
21,108
9,466
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
20
8 / 2 / 4
13,399
583
16,811
17,558
7,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
She A Scram
Bacchus
18
1 / 5 / 6
11,865
516
5,771
18,023
15,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
ogeebz
Thoth
20
6 / 2 / 8
13,904
605
15,253
9,488
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AtlasIzanamiAchilles

VS

Bans
ArtioAgniGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fluff tS
Sylvanus
13
0 / 8 / 3
9,210
400
6,419
22,378
22,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
KingDuMond
Hou Yi
18
0 / 6 / 0
11,132
484
6,481
18,552
5,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 6 / 2
12,154
528
11,805
26,574
13,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
0 / 3 / 0
11,940
519
9,186
13,791
4,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 3 / 2
12,835
558
15,059
20,892
22,767
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
26
Kills
9
9
Deaths
26
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
0
12
11
L
Sylvanus
Fluff tS
Sylvanus
0
8
3
0.19
W
Xbalanque
GreyFaiden
Xbalanque
6
0
8
10
L
Hou Yi
KingDuMond
Hou Yi
0
6
0
0
W
Awilix
8
2
4
5
L
4
6
2
0.83
W
Bacchus
She A Scram
Bacchus
1
5
6
0.8
L
0
3
0
0
W
Thoth
ogeebz
Thoth
6
2
8
5
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,999
Damage
48,950
90,577
Taken
102,187
62,710
Mitigated
68,180
38,884
Healing
24,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,031
4,029
3,264
10,393
24,400
25,771
500
5,995
16,989
0
31,301
L
Sylvanus
Fluff tS
Sylvanus
6,419
940
1,518
4,225
22,378
22,159
32
7,089
15,209
18,321
0
W
Xbalanque
GreyFaiden
Xbalanque
19,133
7,912
0
12,340
21,108
9,466
6,913
6,152
14,882
0
172,723
L
Hou Yi
KingDuMond
Hou Yi
6,481
3,495
0
4,345
18,552
5,908
0
265
18,287
0
96,850
W
Awilix
16,811
7,911
0
6,097
17,558
7,649
18
3,756
13,192
0
92,535
L
11,805
7,666
0
7,378
26,574
13,093
0
5,703
20,756
0
123,349
W
Bacchus
She A Scram
Bacchus
5,771
172
179
5,490
18,023
15,662
0
1,518
16,469
59,426
0
L
9,186
42
0
2,540
13,791
4,253
204
3,003
10,730
116,968
0
W
Thoth
ogeebz
Thoth
15,253
1,085
0
1,121
9,488
4,162
2,502
3,149
6,161
103,806
0
L
15,059
1,344
9
4,709
20,892
22,767
0
5,133
15,387
606
93,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,829
Gold Earned
57,271
675
Minions Killed
763
0
Camps Cleared
0
2,338,919
Distance Traveled
2,193,268
28
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,321
579
33
1
0
502,532
6
L
Sylvanus
9,210
400
35
2
0
387,685
4
W
Xbalanque
14,340
623
235
10
0
442,436
4
L
Hou Yi
11,132
484
178
8
0
381,446
10
W
Awilix
13,399
583
133
6
0
503,457
4
L
Arachne
12,154
528
162
7
0
509,645
0
W
Bacchus
11,865
516
105
5
0
438,670
7
L
Scylla
11,940
519
199
9
0
449,549
11
W
Thoth
13,904
605
169
7
0
451,824
7
L
Mulan
12,835
558
189
8
0
464,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role