Player Matchup

Izanami
Izanami
Asztalospaszuly
Izanami
Level 108
God Stats
1W - 1L
1,711 SR
Queue Stats
72W - 116L
1,411 Elo+
Party 2
Kukulkan
Kukulkan
Avivaaa
Kukulkan
Level 16
God Stats
1W - 4L
1,285 SR
Queue Stats
3W - 6L
1,479 Elo+
Party 3
Yemoja
Yemoja
JokL
Yemoja
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,479 Elo+
Party 3
Nemesis
Nemesis
OnlyDanses
Nemesis
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Pityú
Morgan Le Fay
Level 49
God Stats
3W - 8L
1,639 SR
Queue Stats
126W - 172L
1,386 Elo+
Party 2
Team Averages
Level 40
1,527 SR
1,451 Elo+

VS

Team Averages
Level 94
1,682 SR
1,726 Elo+
Nu Wa
Nu Wa
EasyThe
Nu Wa
Level 160
God Stats
1W - 1L
1,722 SR
Queue Stats
96W - 77L
1,809 Elo+
Party 1
Awilix
Awilix
MrVixed
Awilix
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,791 Elo+
Party 1
Yemoja
Yemoja
kawab0ngaaaa
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
koseto12
Danzaburou
Level 28
God Stats
11W - 1L
1,845 SR
Queue Stats
29W - 12L
1,762 Elo+
Party 1
Zeus
Zeus
mano
Zeus
Level 160
God Stats
6W - 0L
1,841 SR
Queue Stats
74W - 50L
1,767 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 1
9,396
723
5,266
18,983
3,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Avivaaa
Kukulkan
16
0 / 5 / 3
8,962
689
9,210
20,036
4,709
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
JokL
Yemoja
16
2 / 5 / 4
10,007
770
4,210
17,962
16,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
OnlyDanses
Nemesis
16
2 / 13 / 3
9,327
717
8,611
22,098
11,833
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Pityú
Morgan Le Fay
17
2 / 6 / 2
9,705
747
11,123
16,609
4,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
EasyThe
Nu Wa
19
6 / 0 / 22
11,835
910
16,533
6,993
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
MrVixed
Awilix
17
6 / 3 / 11
10,968
844
15,358
12,313
4,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
17
1 / 1 / 14
10,795
830
4,661
10,386
12,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
koseto12
Danzaburou
17
6 / 4 / 11
11,069
851
12,144
17,032
7,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
mano
Zeus
20
19 / 2 / 10
12,744
980
37,738
12,852
5,952
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
106
8
Kills
38
38
Deaths
10
13
Assists
68
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
L
Kukulkan
Avivaaa
Kukulkan
0
5
3
0.3
W
Nu Wa
EasyThe
Nu Wa
6
0
22
17
L
Yemoja
JokL
Yemoja
2
5
4
0.8
W
Awilix
MrVixed
Awilix
6
3
11
3.83
L
Nemesis
OnlyDanses
Nemesis
2
13
3
0.27
L
Morgan Le Fay
Pityú
Morgan Le Fay
2
6
2
0.5
W
Yemoja
1
1
14
8
W
Danzaburou
koseto12
Danzaburou
6
4
11
2.88
W
Zeus
mano
Zeus
19
2
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,420
Damage
86,434
95,688
Taken
59,576
41,194
Mitigated
33,313
12,295
Healing
13,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,266
3,384
0
760
18,983
3,987
0
13,073
5,910
0
26,409
L
Kukulkan
Avivaaa
Kukulkan
9,210
1,329
67
1,326
20,036
4,709
76
13,823
6,213
39,139
0
W
Nu Wa
EasyThe
Nu Wa
16,533
4,516
0
416
6,993
3,000
6,386
1,495
5,474
51,058
0
L
Yemoja
JokL
Yemoja
4,210
703
3,255
3,185
17,962
16,660
0
12,310
5,652
13,319
0
W
Awilix
MrVixed
Awilix
15,358
5,898
0
737
12,313
4,965
272
3,253
8,942
0
39,720
L
Nemesis
OnlyDanses
Nemesis
8,611
3,300
91
1,725
22,098
11,833
0
10,004
12,094
0
19,554
L
Morgan Le Fay
Pityú
Morgan Le Fay
11,123
524
177
1,709
16,609
4,005
0
9,722
6,887
39,122
0
W
Yemoja
4,661
528
2,227
2,799
10,386
12,234
1,249
6,931
3,105
17,518
0
W
Danzaburou
koseto12
Danzaburou
12,144
4,740
0
3,529
17,032
7,162
494
7,519
9,241
0
36,130
W
Zeus
mano
Zeus
37,738
5,613
88
3,934
12,852
5,952
1,440
4,487
8,271
71,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,397
Gold Earned
57,411
210
Minions Killed
282
0
Camps Cleared
0
1,171,368
Distance Traveled
1,381,713
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,396
723
45
3
0
230,094
4
L
Kukulkan
8,962
689
70
5
0
250,515
4
W
Nu Wa
11,835
910
75
6
0
256,123
3
L
Yemoja
10,007
770
17
1
0
211,612
1
W
Awilix
10,968
844
53
4
0
321,420
0
L
Nemesis
9,327
717
21
2
0
231,322
1
L
Morgan Le Fay
9,705
747
57
4
0
247,825
2
W
Yemoja
10,795
830
31
2
0
239,515
1
W
Danzaburou
11,069
851
41
3
0
257,626
0
W
Zeus
12,744
980
82
6
0
307,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role