Player Matchup

Chernobog
Chernobog
BeoWulf617
Chernobog
Level 120
God Stats
1W - 1L
1,787 SR
Queue Stats
335W - 228L
1,706 Elo+
Party 2
Anubis
Anubis
BlazeInferno99
Anubis
Level 43
God Stats
2W - 3L
1,733 SR
Queue Stats
134W - 89L
1,666 Elo+
Party 2
Nemesis
Nemesis
Shyvanny
Nemesis
Level 102
God Stats
17W - 14L
1,482 SR
Queue Stats
152W - 128L
1,599 Elo+
Party 4
Gilgamesh
Gilgamesh
mrstein49v7
Gilgamesh
Level 48
God Stats
32W - 27L
1,565 SR
Queue Stats
148W - 143L
1,576 Elo+
Party 4
Geb
Geb
sunken-misprint0
Geb
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,480 Elo+
Solo
Team Averages
Level 64
1,613 SR
1,605 Elo+

VS

Team Averages
Level 48
1,515 SR
1,710 Elo+
Sun Wukong
Sun Wukong
ANUBISX666 1131
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ullr
Ullr
Didacted
Ullr
Level 28
God Stats
8W - 3L
2,096 SR
Queue Stats
247W - 57L
2,107 Elo+
Party 3
Neith
Neith
Donavan
Neith
Level 44
God Stats
2W - 5L
1,166 SR
Queue Stats
137W - 145L
1,480 Elo+
Solo
Ra
Ra
KunaiKrist
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
Maeivsträsa
Loki
Level 160
God Stats
0W - 1L
1,312 SR
Queue Stats
77W - 14L
1,965 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BeoWulf617
Chernobog
20
4 / 3 / 17
12,438
888
14,194
17,402
8,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
4 / 6 / 11
11,663
833
13,974
17,428
8,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Shyvanny
Nemesis
20
19 / 1 / 4
12,963
926
19,640
14,452
12,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
mrstein49v7
Gilgamesh
19
8 / 1 / 12
12,608
901
7,999
11,815
6,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 9 / 11
10,271
734
4,428
20,370
20,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ANUBISX666 1131
Sun Wukong
14
0 / 10 / 7
8,846
632
4,839
14,615
5,934
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
20
6 / 4 / 6
12,198
871
20,127
19,023
7,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Neith
Donavan
Neith
19
7 / 3 / 5
11,249
804
14,718
12,848
4,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 12 / 6
9,462
676
5,171
13,006
5,226
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
6 / 7 / 4
10,687
763
14,838
11,600
3,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
48
35
Kills
20
20
Deaths
36
55
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ANUBISX666 1131
Sun Wukong
0
10
7
0.35
W
Chernobog
BeoWulf617
Chernobog
4
3
17
4.17
W
4
6
11
1.58
L
Ullr
6
4
6
2.25
L
Neith
Donavan
Neith
7
3
5
3.17
L
1
12
6
0.33
L
6
7
4
1.14
W
Nemesis
Shyvanny
Nemesis
19
1
4
21
W
Gilgamesh
mrstein49v7
Gilgamesh
8
1
12
14
W
0
9
11
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,235
Damage
59,693
81,467
Taken
71,092
55,196
Mitigated
26,063
22,695
Healing
6,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ANUBISX666 1131
Sun Wukong
4,839
770
0
739
14,615
5,934
489
4,632
9,925
0
13,582
W
Chernobog
BeoWulf617
Chernobog
14,194
10,976
0
6,096
17,402
8,042
4,481
877
16,365
0
66,140
W
13,974
1,411
0
5,655
17,428
8,348
615
369
16,979
58,714
0
L
Ullr
20,127
9,713
0
1,172
19,023
7,189
714
5,706
13,216
0
68,598
L
Neith
Donavan
Neith
14,718
7,919
0
3,575
12,848
4,155
1,263
4,880
7,900
0
48,649
L
5,171
1,636
66
309
13,006
5,226
250
1,957
11,008
11,146
0
L
14,838
3,042
0
376
11,600
3,559
0
1,171
10,390
0
23,559
W
Nemesis
Shyvanny
Nemesis
19,640
11,031
0
2,742
14,452
12,092
4,594
1,077
13,375
0
41,888
W
Gilgamesh
mrstein49v7
Gilgamesh
7,999
1,137
2,880
3,754
11,815
6,388
697
1,667
10,148
0
26,629
W
4,428
290
46
1,522
20,370
20,326
289
1,181
19,189
18,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,943
Gold Earned
52,442
290
Minions Killed
230
0
Camps Cleared
0
1,494,879
Distance Traveled
1,180,254
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,846
632
9
1
0
221,828
4
W
Chernobog
12,438
888
98
7
0
292,838
0
W
Anubis
11,663
833
87
6
0
257,861
1
L
Ullr
12,198
871
121
9
0
261,930
2
L
Neith
11,249
804
69
5
0
220,280
3
L
Ra
9,462
676
16
1
0
190,314
4
L
Loki
10,687
763
15
1
0
285,902
3
W
Nemesis
12,963
926
48
3
0
342,528
1
W
Gilgamesh
12,608
901
30
2
0
324,967
0
W
Geb
10,271
734
27
2
0
276,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role