Player Matchup

Thoth
Thoth
 
Thoth
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
AMKArnie
Discordia
Level 41
God Stats
3W - 0L
1,462 SR
Queue Stats
50W - 48L
1,469 Elo+
Party 2
Kukulkan
Kukulkan
HILTI61
Kukulkan
Level 40
God Stats
1W - 3L
1,487 SR
Queue Stats
209W - 207L
1,493 Elo+
Party 1
Tyr
Tyr
konteroz
Tyr
Level 107
God Stats
1W - 2L
1,658 SR
Queue Stats
286W - 269L
1,520 Elo+
Party 1
Cupid
Cupid
staudi1995
Cupid
Level 115
God Stats
1W - 0L
1,367 SR
Queue Stats
40W - 39L
1,487 Elo+
Party 2
Team Averages
Level 90
1,495 SR
1,494 Elo+

VS

Team Averages
Level 96
1,451 SR
1,457 Elo+
Cthulhu
Cthulhu
Grannendegar
Cthulhu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,275 Elo+
Party 3
Cupid
Cupid
Saichmeister
Cupid
Level 78
God Stats
6W - 3L
1,500 SR
Queue Stats
409W - 414L
1,526 Elo+
Party 3
Bakasura
Bakasura
TheSlyest
Bakasura
Level 99
God Stats
1W - 2L
1,301 SR
Queue Stats
333W - 350L
1,491 Elo+
Solo
Serqet
Serqet
XdSpitS
Serqet
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
365W - 349L
1,500 Elo+
Solo
Janus
Janus
Чебурашкa
Janus
Level 113
God Stats
4W - 7L
1,456 SR
Queue Stats
287W - 282L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
9 / 4 / 12
10,166
1,017
13,023
7,423
2,512
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
AMKArnie
Discordia
14
2 / 2 / 13
8,386
839
10,567
6,149
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
HILTI61
Kukulkan
15
1 / 5 / 11
8,984
898
6,802
10,163
3,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
7 / 2 / 10
9,185
919
8,500
16,374
15,867
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
14
4 / 2 / 10
8,329
833
9,959
8,486
3,140
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Grannendegar
Cthulhu
15
3 / 3 / 7
8,024
802
9,579
14,562
13,567
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

14
4 / 3 / 7
7,505
751
9,386
8,804
3,473
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
TheSlyest
Bakasura
12
0 / 6 / 5
7,171
717
3,816
13,067
8,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
XdSpitS
Serqet
11
2 / 6 / 6
6,641
664
3,274
9,437
8,273
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
6 / 5 / 6
8,281
828
14,987
8,284
3,366
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
46
23
Kills
15
15
Deaths
23
56
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
9
4
12
3.75
W
Discordia
AMKArnie
Discordia
2
2
13
4.25
L
Cthulhu
Grannendegar
Cthulhu
3
3
7
2.17
W
Kukulkan
HILTI61
Kukulkan
1
5
11
1.3
L
4
3
7
2.5
L
Bakasura
TheSlyest
Bakasura
0
6
5
0.42
L
Serqet
XdSpitS
Serqet
2
6
6
0.83
W
7
2
10
6
W
Cupid
4
2
10
4.5
L
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,851
Damage
41,042
48,595
Taken
54,154
27,753
Mitigated
36,808
20,318
Healing
17,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
13,023
837
964
1,149
7,423
2,512
1,397
4,116
3,043
25,756
0
W
Discordia
AMKArnie
Discordia
10,567
1,110
690
1,129
6,149
2,307
66
3,010
2,815
18,922
0
L
Cthulhu
Grannendegar
Cthulhu
9,579
414
642
4,059
14,562
13,567
0
7,869
6,693
17,044
0
W
Kukulkan
HILTI61
Kukulkan
6,802
752
1,877
2,295
10,163
3,927
386
5,352
4,482
21,298
0
L
9,386
4,830
1,832
2,807
8,804
3,473
0
4,299
4,505
0
17,103
L
Bakasura
TheSlyest
Bakasura
3,816
3,016
1,291
2,244
13,067
8,129
0
8,067
5,000
0
6,666
L
Serqet
XdSpitS
Serqet
3,274
172
1,603
1,097
9,437
8,273
0
5,569
3,868
1,079
1,878
W
8,500
427
1,138
6,524
16,374
15,867
0
7,211
8,315
0
12,214
W
Cupid
9,959
5,141
1,839
2,713
8,486
3,140
2,145
4,791
3,404
0
14,845
L
14,987
972
767
697
8,284
3,366
0
4,588
3,696
19,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,050
Gold Earned
37,622
102
Minions Killed
62
0
Camps Cleared
0
986,006
Distance Traveled
967,201
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,166
1,017
35
4
0
187,813
1
W
Discordia
8,386
839
15
2
0
199,279
1
L
Cthulhu
8,024
802
21
2
0
199,609
0
W
Kukulkan
8,984
898
35
4
0
176,499
1
L
Cupid
7,505
751
16
2
0
195,978
0
L
Bakasura
7,171
717
9
1
0
180,855
1
L
Serqet
6,641
664
3
0
0
183,932
0
W
Tyr
9,185
919
5
1
0
223,610
1
W
Cupid
8,329
833
12
1
0
198,805
0
L
Janus
8,281
828
13
1
0
206,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role