Player Matchup

Hades
Hades
Herrfjötur
Hades
Level 88
God Stats
1W - 1L
1,706 SR
Queue Stats
57W - 48L
1,569 Elo+
Party 1
Kuzenbo
Kuzenbo
Paultj
Kuzenbo
Level 14
God Stats
1W - 1L
1,479 SR
Queue Stats
3W - 3L
1,525 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Yeltan
Tsukuyomi
Level 68
God Stats
3W - 3L
1,893 SR
Queue Stats
69W - 64L
1,582 Elo+
Party 3
Freya
Freya
feederweeder
Freya
Level 23
God Stats
10W - 14L
1,696 SR
Queue Stats
56W - 47L
1,569 Elo+
Party 1
Jing Wei
Jing Wei
hahaha777hahaha
Jing Wei
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,277 Elo+
Party 1
Team Averages
Level 41
1,655 SR
1,504 Elo+

VS

Team Averages
Level 80
1,412 SR
1,391 Elo+
Artemis
Artemis
Gizmotion88
Artemis
Level 36
God Stats
22W - 19L
1,358 SR
Queue Stats
26W - 34L
1,416 Elo+
Party 2
Terra
Terra
OllieBailey95
Terra
Level 67
God Stats
7W - 7L
1,356 SR
Queue Stats
34W - 40L
1,394 Elo+
Party 2
Neith
Neith
Valku
Neith
Level 75
God Stats
3W - 2L
1,467 SR
Queue Stats
23W - 26L
1,309 Elo+
Party 2
Anubis
Anubis
lucolss
Anubis
Level 107
God Stats
3W - 3L
1,197 SR
Queue Stats
49W - 58L
1,423 Elo+
Party 2
Ah Puch
Ah Puch
shanr3596
Ah Puch
Level 114
God Stats
2W - 0L
1,684 SR
Queue Stats
73W - 87L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 7
10,714
1,071
11,499
24,839
8,569
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Paultj
Kuzenbo
17
1 / 7 / 5
10,806
1,081
8,841
23,517
15,508
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Yeltan
Tsukuyomi
16
3 / 9 / 3
11,091
1,109
9,969
19,091
5,291
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
3 / 8 / 4
11,819
1,182
9,590
17,408
4,086
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jing Wei
17
2 / 12 / 4
10,884
1,088
9,040
19,939
4,928
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

10

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gizmotion88
Artemis
18
3 / 1 / 18
12,038
1,204
14,729
9,879
4,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
14 / 3 / 22
13,352
1,335
22,035
16,431
6,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Valku
Neith
18
12 / 4 / 15
13,568
1,357
23,874
13,526
5,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
lucolss
Anubis
19
11 / 1 / 25
13,656
1,366
22,434
12,550
5,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
shanr3596
Ah Puch
18
4 / 0 / 15
11,640
1,164
15,288
2,516
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
139
9
Kills
44
44
Deaths
9
23
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Artemis
Gizmotion88
Artemis
3
1
18
12
L
0
8
7
0.44
W
14
3
22
8.33
L
Kuzenbo
Paultj
Kuzenbo
1
7
5
0.5
W
Neith
Valku
Neith
12
4
15
4.88
L
Tsukuyomi
Yeltan
Tsukuyomi
3
9
3
0.5
L
3
8
4
0.63
L
Jing Wei
2
12
4
0.33
W
Anubis
lucolss
Anubis
11
1
25
23.5
W
Ah Puch
shanr3596
Ah Puch
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,939
Damage
98,360
104,794
Taken
54,902
38,382
Mitigated
21,890
10,435
Healing
23,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Gizmotion88
Artemis
14,729
9,590
0
3,029
9,879
4,086
0
5,657
4,222
0
32,086
L
11,499
1,397
430
4,569
24,839
8,569
0
15,729
8,831
28,456
0
W
22,035
847
2,907
5,027
16,431
6,213
0
7,693
8,738
33,218
0
L
Kuzenbo
Paultj
Kuzenbo
8,841
1,905
0
869
23,517
15,508
0
13,516
9,774
20,528
0
W
Neith
Valku
Neith
23,874
11,369
0
4,680
13,526
5,577
0
7,196
6,330
0
41,874
L
Tsukuyomi
Yeltan
Tsukuyomi
9,969
2,161
0
2,102
19,091
5,291
0
10,421
8,505
0
39,276
L
9,590
3,354
0
1,858
17,408
4,086
0
6,492
10,653
28,559
0
L
Jing Wei
9,040
5,387
0
607
19,939
4,928
0
12,447
7,274
0
17,586
W
Anubis
lucolss
Anubis
22,434
1,265
419
7,171
12,550
5,087
0
8,162
4,388
42,085
0
W
Ah Puch
shanr3596
Ah Puch
15,288
232
0
616
2,516
927
0
1,222
1,294
33,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,314
Gold Earned
64,254
188
Minions Killed
203
2
Camps Cleared
12
887,814
Distance Traveled
903,011
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,038
1,204
32
3
9
192,162
1
L
Hades
10,714
1,071
53
5
0
168,674
0
W
Terra
13,352
1,335
27
3
2
208,970
0
L
Kuzenbo
10,806
1,081
26
3
1
174,212
0
W
Neith
13,568
1,357
45
5
1
141,098
1
L
Tsukuyomi
11,091
1,109
59
6
0
176,464
0
L
Freya
11,819
1,182
34
3
1
168,680
0
L
Jing Wei
10,884
1,088
16
2
0
199,784
1
W
Anubis
13,656
1,366
47
5
0
172,958
0
W
Ah Puch
11,640
1,164
52
5
0
187,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role