Player Matchup

Aphrodite
Aphrodite
CFCRUAN
Aphrodite
Level 60
God Stats
4W - 7L
1,515 SR
Queue Stats
309W - 351L
1,415 Elo+
Solo
Arachne
Arachne
Managarm7
Arachne
Level 29
God Stats
2W - 6L
1,249 SR
Queue Stats
7W - 11L
1,119 Elo+
Party 1
Cthulhu
Cthulhu
PABLO FRX
Cthulhu
Level 83
God Stats
58W - 52L
1,486 SR
Queue Stats
324W - 334L
1,382 Elo+
Solo
Artemis
Artemis
alexander160999
Artemis
Level 33
God Stats
5W - 8L
1,171 SR
Queue Stats
8W - 11L
1,119 Elo+
Party 1
Poseidon
Poseidon
lothaurian
Poseidon
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 59L
1,305 Elo+
Solo
Team Averages
Level 50
1,384 SR
1,268 Elo+

VS

Team Averages
Level 59
1,504 SR
1,364 Elo+
Chaac
Chaac
BadPunishR
Chaac
Level 50
God Stats
7W - 9L
1,551 SR
Queue Stats
62W - 62L
1,305 Elo+
Solo
Mulan
Mulan
Fearxa133
Mulan
Level 22
God Stats
6W - 4L
1,484 SR
Queue Stats
42W - 55L
1,338 Elo+
Party 2
Heimdallr
Heimdallr
FillingNikel58
Heimdallr
Level 96
God Stats
3W - 2L
1,500 SR
Queue Stats
121W - 127L
1,367 Elo+
Solo
He Bo
He Bo
lincuo
He Bo
Level 66
God Stats
3W - 5L
1,487 SR
Queue Stats
76W - 70L
1,361 Elo+
Party 2
Hun Batz
Hun Batz
lumawina
Hun Batz
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 32L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CFCRUAN
Aphrodite
14
2 / 7 / 2
9,398
470
4,998
15,645
11,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
Managarm7
Arachne
12
1 / 7 / 2
8,298
415
5,192
20,946
8,734
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
PABLO FRX
Cthulhu
16
5 / 7 / 4
10,931
547
14,190
17,598
10,790
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 9 / 4
7,737
387
8,083
14,324
3,582
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
lothaurian
Poseidon
15
4 / 5 / 4
9,667
483
10,456
16,956
4,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
5 / 2 / 13
10,756
538
15,461
17,449
12,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
Fearxa133
Mulan
17
6 / 2 / 8
11,203
560
9,551
12,569
9,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
FillingNikel58
Heimdallr
15
11 / 3 / 8
10,358
518
14,809
14,480
5,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
lincuo
He Bo
17
11 / 4 / 2
10,854
543
14,780
10,865
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
lumawina
Hun Batz
18
2 / 3 / 5
10,591
530
8,429
13,988
5,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
71
13
Kills
35
35
Deaths
14
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chaac
5
2
13
5.75
L
Aphrodite
CFCRUAN
Aphrodite
2
7
2
0.43
W
Mulan
Fearxa133
Mulan
6
2
8
5
W
Heimdallr
FillingNikel58
Heimdallr
11
3
8
5
L
Arachne
Managarm7
Arachne
1
7
2
0.29
L
Cthulhu
PABLO FRX
Cthulhu
5
7
4
1
L
1
9
4
0.33
W
He Bo
lincuo
He Bo
11
4
2
3
L
Poseidon
lothaurian
Poseidon
4
5
4
1.2
W
Hun Batz
lumawina
Hun Batz
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,919
Damage
63,030
85,469
Taken
69,351
39,326
Mitigated
35,354
22,245
Healing
24,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
15,461
1,729
312
8,398
17,449
12,258
450
6,161
11,288
3,622
48,634
L
Aphrodite
CFCRUAN
Aphrodite
4,998
296
2,657
5,399
15,645
11,342
0
2,827
12,648
36,895
0
W
Mulan
Fearxa133
Mulan
9,551
970
0
3,332
12,569
9,609
369
5,653
6,916
0
62,619
W
Heimdallr
FillingNikel58
Heimdallr
14,809
2,655
110
4,688
14,480
5,231
0
7,100
7,380
0
55,752
L
Arachne
Managarm7
Arachne
5,192
3,457
0
6,504
20,946
8,734
148
3,841
16,715
0
41,950
L
Cthulhu
PABLO FRX
Cthulhu
14,190
623
163
4,014
17,598
10,790
264
2,724
14,412
51,519
0
L
8,083
3,698
0
29
14,324
3,582
0
831
13,468
0
29,563
W
He Bo
lincuo
He Bo
14,780
467
0
2,270
10,865
3,083
0
6,223
4,642
54,742
0
L
Poseidon
lothaurian
Poseidon
10,456
1,109
96
3,383
16,956
4,878
0
5,558
11,030
63,749
0
W
Hun Batz
lumawina
Hun Batz
8,429
2,674
0
5,877
13,988
5,173
0
4,507
9,481
0
87,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,031
Gold Earned
53,762
367
Minions Killed
513
0
Camps Cleared
0
1,831,254
Distance Traveled
1,948,531
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,756
538
65
3
0
380,625
3
L
Aphrodite
9,398
470
56
3
0
349,606
2
W
Mulan
11,203
560
135
7
0
371,138
7
W
Heimdallr
10,358
518
84
4
0
383,314
5
L
Arachne
8,298
415
61
3
0
365,079
0
L
Cthulhu
10,931
547
96
5
0
364,910
2
L
Artemis
7,737
387
50
3
0
400,523
0
W
He Bo
10,854
543
90
5
0
369,639
6
L
Poseidon
9,667
483
104
5
0
351,136
2
W
Hun Batz
10,591
530
139
7
0
443,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role