Player Matchup

Ra
Ra
 
Ra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Gutyzin
Cthulhu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,393 Elo+
Solo
Xbalanque
Xbalanque
LBurns
Xbalanque
Level 158
God Stats
2W - 1L
1,482 SR
Queue Stats
72W - 79L
1,453 Elo+
Party 1
Fafnir
Fafnir
Milhoka
Fafnir
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 78L
1,453 Elo+
Party 1
Team Averages
Level 116
1,496 SR
1,460 Elo+

VS

Team Averages
Level 100
1,584 SR
1,442 Elo+
Nox
Nox
 
Nox
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Hannamura
Horus
Level 106
God Stats
0W - 1L
1,706 SR
Queue Stats
4W - 8L
1,378 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JAZZ_zzzzzzi
Ah Muzen Cab
Level 67
God Stats
3W - 1L
1,715 SR
Queue Stats
271W - 272L
1,425 Elo+
Solo
Anhur
Anhur
Taurnnil
Anhur
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 97L
1,378 Elo+
Party 2
Raijin
Raijin
Ukulan
Raijin
Level 122
God Stats
3W - 4L
1,500 SR
Queue Stats
189W - 193L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
9 / 3 / 10
13,136
876
15,988
13,152
6,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
 
Arachne
17
3 / 6 / 12
10,891
726
5,531
13,549
6,233
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Gutyzin
Cthulhu
19
8 / 4 / 14
12,414
828
16,357
26,137
21,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Xbalanque
LBurns
Xbalanque
16
1 / 4 / 11
10,394
693
12,510
13,405
4,637
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Fafnir
Milhoka
Fafnir
20
7 / 4 / 11
13,277
885
13,595
23,430
31,253
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
1 / 6 / 10
9,616
641
14,557
10,407
3,917
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Hannamura
Horus
17
3 / 6 / 13
10,348
690
13,392
21,842
20,127
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
JAZZ_zzzzzzi
Ah Muzen Cab
16
4 / 6 / 13
10,166
678
12,155
13,758
5,557
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Taurnnil
Anhur
19
4 / 5 / 9
11,007
734
11,481
11,803
4,835
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
Ukulan
Raijin
20
9 / 5 / 6
12,403
827
20,895
13,322
5,069
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
72
28
Kills
21
21
Deaths
28
58
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
9
3
10
4.67
W
Arachne
 
Arachne
3
6
12
1.5
L
Nox
 
Nox
1
6
10
1
W
Cthulhu
Gutyzin
Cthulhu
8
4
14
3.75
L
Horus
Hannamura
Horus
3
6
13
1.58
L
Ah Muzen Cab
JAZZ_zzzzzzi
Ah Muzen Cab
4
6
13
1.75
W
Xbalanque
LBurns
Xbalanque
1
4
11
1.63
W
Fafnir
Milhoka
Fafnir
7
4
11
3.13
L
Anhur
Taurnnil
Anhur
4
5
9
1.7
L
Raijin
Ukulan
Raijin
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,981
Damage
72,480
89,673
Taken
71,132
69,883
Mitigated
39,505
42,690
Healing
21,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
15,988
1,242
10,859
6,819
13,152
6,321
2,164
5,338
7,814
51,859
0
W
Arachne
 
Arachne
5,531
3,864
918
2,040
13,549
6,233
373
5,254
8,295
0
13,371
L
Nox
 
Nox
14,557
1,201
1,867
725
10,407
3,917
102
8,258
2,067
30,126
0
W
Cthulhu
Gutyzin
Cthulhu
16,357
959
1,467
8,872
26,137
21,439
790
9,879
16,258
26,363
0
L
Horus
Hannamura
Horus
13,392
4,781
3,464
6,426
21,842
20,127
272
11,808
9,747
2,014
17,928
L
Ah Muzen Cab
JAZZ_zzzzzzi
Ah Muzen Cab
12,155
4,605
2,497
2,484
13,758
5,557
120
10,812
2,663
0
27,486
W
Xbalanque
LBurns
Xbalanque
12,510
3,807
431
3,598
13,405
4,637
1,703
6,235
7,170
0
30,539
W
Fafnir
Milhoka
Fafnir
13,595
4,561
1,095
6,591
23,430
31,253
670
9,466
13,964
21,989
0
L
Anhur
Taurnnil
Anhur
11,481
3,895
368
688
11,803
4,835
317
5,341
6,277
0
30,716
L
Raijin
Ukulan
Raijin
20,895
3,986
803
2,490
13,322
5,069
541
8,734
4,438
52,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,112
Gold Earned
53,540
200
Minions Killed
190
0
Camps Cleared
0
1,410,173
Distance Traveled
1,203,659
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,136
876
85
6
0
296,279
3
W
Arachne
10,891
726
18
1
0
279,786
0
L
Nox
9,616
641
31
2
0
251,932
5
W
Cthulhu
12,414
828
12
1
0
293,997
1
L
Horus
10,348
690
12
1
0
269,765
1
L
Ah Muzen Cab
10,166
678
36
2
0
231,477
3
W
Xbalanque
10,394
693
58
4
0
272,306
1
W
Fafnir
13,277
885
27
2
0
267,805
1
L
Anhur
11,007
734
43
3
0
219,135
0
L
Raijin
12,403
827
68
5
0
231,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role