Player Matchup

Hachiman
Hachiman
Feysworn
Hachiman
Level 29
God Stats
0W - 2L
1,318 SR
Queue Stats
8W - 10L
1,477 Elo+
Party 2
Baba Yaga
Baba Yaga
LordsReign
Baba Yaga
Level 25
God Stats
38W - 33L
1,634 SR
Queue Stats
147W - 122L
1,640 Elo+
Party 3
Ganesha
Ganesha
Rockingbomb
Ganesha
Level 69
God Stats
3W - 2L
1,783 SR
Queue Stats
5W - 7L
1,499 Elo+
Party 2
Ymir
Ymir
WannaBuyMyDog
Ymir
Level 107
God Stats
7W - 12L
1,435 SR
Queue Stats
408W - 392L
1,585 Elo+
Party 3
Bellona
Bellona
oMythics
Bellona
Level 43
God Stats
6W - 6L
1,500 SR
Queue Stats
116W - 97L
1,562 Elo+
Solo
Team Averages
Level 55
1,534 SR
1,553 Elo+

VS

Team Averages
Level 71
1,471 SR
1,535 Elo+
Discordia
Discordia
BadBerri
Discordia
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,459 Elo+
Party 1
Bacchus
Bacchus
IBeMeep
Bacchus
Level 124
God Stats
1W - 1L
1,263 SR
Queue Stats
258W - 264L
1,449 Elo+
Party 1
Set
Set
IzProlific
Set
Level 128
God Stats
10W - 5L
1,564 SR
Queue Stats
216W - 201L
1,585 Elo+
Party 4
Hou Yi
Hou Yi
Reapersoul0615
Hou Yi
Level 45
God Stats
3W - 10L
1,321 SR
Queue Stats
132W - 151L
1,564 Elo+
Solo
Achilles
Achilles
STANKEN910
Achilles
Level 32
God Stats
18W - 16L
1,710 SR
Queue Stats
264W - 243L
1,618 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Feysworn
Hachiman
18
0 / 6 / 1
11,132
464
9,840
18,059
6,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
LordsReign
Baba Yaga
14
1 / 8 / 2
9,816
409
10,101
18,735
6,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Rockingbomb
Ganesha
14
1 / 7 / 0
9,304
388
6,116
22,387
24,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 7 / 2
13,350
556
14,245
24,867
11,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
oMythics
Bellona
17
1 / 6 / 2
11,189
466
14,244
22,905
20,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BadBerri
Discordia
18
5 / 3 / 15
12,315
513
18,429
14,403
5,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
IBeMeep
Bacchus
17
1 / 1 / 23
11,930
497
9,945
25,524
35,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

20
19 / 3 / 9
15,450
644
32,188
24,304
18,045
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 0 / 12
13,651
569
13,122
15,906
6,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
STANKEN910
Achilles
20
3 / 3 / 4
12,986
541
12,054
21,518
14,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
97
9
Kills
34
34
Deaths
10
7
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Discordia
BadBerri
Discordia
5
3
15
4.17
L
Hachiman
Feysworn
Hachiman
0
6
1
0.08
W
Bacchus
IBeMeep
Bacchus
1
1
23
12.5
W
19
3
9
7.83
L
Baba Yaga
LordsReign
Baba Yaga
1
8
2
0.25
W
6
0
12
12
L
Ganesha
Rockingbomb
Ganesha
1
7
0
0.14
W
Achilles
STANKEN910
Achilles
3
3
4
1.67
L
6
7
2
1
L
Bellona
oMythics
Bellona
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,546
Damage
85,738
106,953
Taken
101,655
69,113
Mitigated
79,879
25,379
Healing
25,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BadBerri
Discordia
18,429
1,525
258
4,070
14,403
5,699
969
5,521
8,882
83,210
0
L
Hachiman
Feysworn
Hachiman
9,840
4,559
0
5,273
18,059
6,296
494
5,236
12,763
0
105,568
W
Bacchus
IBeMeep
Bacchus
9,945
641
1,712
2,703
25,524
35,550
52
4,218
21,306
30,252
2,314
W
32,188
18,044
0
5,157
24,304
18,045
1,702
8,749
15,555
0
144,632
L
Baba Yaga
LordsReign
Baba Yaga
10,101
445
0
4,205
18,735
6,371
0
7,159
11,218
52,779
0
W
13,122
6,711
0
5,517
15,906
6,412
2,736
4,856
10,854
0
102,317
L
Ganesha
Rockingbomb
Ganesha
6,116
786
200
2,126
22,387
24,178
0
5,054
17,159
17,425
0
W
Achilles
STANKEN910
Achilles
12,054
2,977
13
6,462
21,518
14,173
1,458
7,118
14,400
0
93,711
L
14,245
5,264
0
6,938
24,867
11,914
0
5,052
19,512
127,791
0
L
Bellona
oMythics
Bellona
14,244
3,440
0
6,637
22,905
20,354
0
4,217
18,602
0
74,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,791
Gold Earned
66,332
596
Minions Killed
639
0
Camps Cleared
0
2,093,075
Distance Traveled
2,339,998
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,315
513
124
5
0
441,193
5
L
Hachiman
11,132
464
166
7
0
396,357
4
W
Bacchus
11,930
497
36
2
0
505,830
2
W
Set
15,450
644
163
7
0
516,404
0
L
Baba Yaga
9,816
409
96
4
0
432,236
4
W
Hou Yi
13,651
569
154
6
0
400,760
5
L
Ganesha
9,304
388
3
0
0
433,522
8
W
Achilles
12,986
541
162
7
0
475,811
0
L
Ymir
13,350
556
179
7
0
419,471
7
L
Bellona
11,189
466
152
6
0
411,489
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role