Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
KillerGammingXp
Tyr
Level 121
God Stats
1W - 1L
1,864 SR
Queue Stats
85W - 76L
1,608 Elo+
Solo
Sobek
Sobek
sherlock1800284
Sobek
Level 121
God Stats
0W - 1L
1,197 SR
Queue Stats
98W - 114L
1,659 Elo+
Solo
Arachne
Arachne
xBijuxX
Arachne
Level 99
God Stats
5W - 3L
1,660 SR
Queue Stats
230W - 221L
1,588 Elo+
Solo
Team Averages
Level 128
1,544 SR
1,571 Elo+

VS

Team Averages
Level 146
1,555 SR
1,551 Elo+
Artio
Artio
 
Artio
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Deinhardesrohr
Ao Kuang
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,508 Elo+
Party 3
Thor
Thor
ElecTrix_ak_Marc
Thor
Level 157
God Stats
4W - 5L
1,823 SR
Queue Stats
132W - 119L
1,529 Elo+
Party 3
Ah Puch
Ah Puch
l_JohTyliA_l
Ah Puch
Level 141
God Stats
2W - 1L
1,488 SR
Queue Stats
127W - 129L
1,597 Elo+
Party 1
Charybdis
Charybdis
l_Neyd_l
Charybdis
Level 147
God Stats
7W - 5L
1,463 SR
Queue Stats
207W - 197L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 3 / 2
6,723
517
4,677
10,286
1,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
 
Hel
11
1 / 4 / 1
6,498
500
4,156
8,808
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 5 / 2
5,130
395
3,432
15,999
8,010
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 2 / 0
6,741
519
4,603
10,365
7,636
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
xBijuxX
Arachne
11
2 / 4 / 2
6,771
521
8,322
10,709
3,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
3 / 0 / 9
7,602
585
6,093
12,225
10,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
13
2 / 0 / 1
7,108
547
8,340
9,876
6,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 1 / 4
8,120
625
6,310
8,797
3,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
l_JohTyliA_l
Ah Puch
13
4 / 1 / 4
7,693
592
10,749
6,046
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
l_Neyd_l
Charybdis
13
5 / 2 / 1
7,923
609
12,150
7,736
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
4
Kills
18
18
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
3
2
0.67
L
Hel
 
Hel
1
4
1
0.38
W
Artio
 
Artio
3
0
9
7.5
W
Ao Kuang
2
0
1
2.5
W
4
1
4
6
L
0
5
2
0.2
W
Ah Puch
l_JohTyliA_l
Ah Puch
4
1
4
6
W
Charybdis
l_Neyd_l
Charybdis
5
2
1
2.75
L
0
2
0
0
L
Arachne
xBijuxX
Arachne
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,190
Damage
43,642
56,167
Taken
44,680
23,273
Mitigated
24,152
17,575
Healing
20,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,677
1,955
0
3,133
10,286
1,358
0
1,086
9,166
0
45,509
L
Hel
 
Hel
4,156
300
1,135
2,704
8,808
2,592
0
4,640
3,914
40,255
0
W
Artio
 
Artio
6,093
1,239
1,853
4,452
12,225
10,305
0
1,422
10,803
24,619
0
W
Ao Kuang
8,340
2,269
0
5,254
9,876
6,809
866
4,284
5,592
29,466
3,953
W
6,310
2,293
0
3,984
8,797
3,246
0
934
7,863
0
50,527
L
3,432
133
15
3,253
15,999
8,010
0
6,090
9,677
0
9,031
W
Ah Puch
l_JohTyliA_l
Ah Puch
10,749
198
0
1,503
6,046
2,011
420
2,119
3,927
47,697
0
W
Charybdis
l_Neyd_l
Charybdis
12,150
5,496
0
3,363
7,736
1,781
0
0
7,736
0
62,857
L
4,603
893
0
5,288
10,365
7,636
0
6,809
3,556
34,035
0
L
Arachne
xBijuxX
Arachne
8,322
5,425
0
2,047
10,709
3,677
0
5,047
5,514
0
39,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,863
Gold Earned
38,446
334
Minions Killed
390
0
Camps Cleared
0
1,264,828
Distance Traveled
1,308,922
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,723
517
99
8
0
236,616
2
L
Hel
6,498
500
89
7
0
249,523
6
W
Artio
7,602
585
29
2
0
273,579
5
W
Ao Kuang
7,108
547
58
4
0
262,293
3
W
Thor
8,120
625
100
8
0
277,995
4
L
Tyr
5,130
395
15
1
0
271,854
3
W
Ah Puch
7,693
592
88
7
0
243,969
1
W
Charybdis
7,923
609
115
9
0
251,086
5
L
Sobek
6,741
519
62
5
0
224,077
3
L
Arachne
6,771
521
69
5
0
282,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role