Player Matchup

Poseidon
Poseidon
RandoK
Poseidon
Level 90
God Stats
10W - 0L
1,500 SR
Queue Stats
123W - 29L
1,792 Elo+
Party 1
Ravana
Ravana
Spuhb
Ravana
Level 157
God Stats
2W - 2L
1,477 SR
Queue Stats
238W - 65L
1,824 Elo+
Party 1
Bastet
Bastet
Vitukarvane
Bastet
Level 107
God Stats
8W - 3L
1,702 SR
Queue Stats
98W - 33L
1,720 Elo+
Party 1
Team Averages
Level 118
1,559 SR
1,779 Elo+

VS

Team Averages
Level 112
1,568 SR
1,659 Elo+
Anubis
Anubis
AdreNn1
Anubis
Level 143
God Stats
4W - 1L
1,500 SR
Queue Stats
255W - 168L
1,724 Elo+
Party 2
Hercules
Hercules
BlackFlαme
Hercules
Level 88
God Stats
2W - 1L
1,514 SR
Queue Stats
13W - 7L
1,724 Elo+
Party 2
Bastet
Bastet
DreamHaunter
Bastet
Level 105
God Stats
2W - 3L
1,689 SR
Queue Stats
10W - 10L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
RandoK
Poseidon
20
9 / 4 / 6
15,786
752
23,299
13,822
4,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
Spuhb
Ravana
20
3 / 2 / 14
14,372
684
16,449
16,432
17,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
19
5 / 9 / 8
14,512
691
16,550
20,175
7,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AdreNn1
Anubis
19
5 / 4 / 6
13,803
657
13,069
11,427
5,288
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
BlackFlαme
Hercules
18
4 / 6 / 9
14,358
684
13,047
31,841
37,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bastet
18
6 / 7 / 7
14,181
675
17,169
24,004
5,467
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
37
17
Kills
15
15
Deaths
17
28
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
AdreNn1
Anubis
5
4
6
2
L
Hercules
BlackFlαme
Hercules
4
6
9
1.42
L
Bastet
6
7
7
1.36
W
Poseidon
RandoK
Poseidon
9
4
6
3
W
Ravana
Spuhb
Ravana
3
2
14
5
W
Bastet
5
9
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,298
Damage
43,285
50,429
Taken
67,272
29,737
Mitigated
48,589
7,114
Healing
15,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AdreNn1
Anubis
13,069
82
0
2,911
11,427
5,288
26
2,574
8,649
61,117
0
L
Hercules
BlackFlαme
Hercules
13,047
3,066
189
8,156
31,841
37,834
286
10,034
20,782
9,846
31,486
L
Bastet
17,169
2,521
0
4,233
24,004
5,467
911
9,825
13,242
0
56,474
W
Poseidon
RandoK
Poseidon
23,299
3,867
0
1,799
13,822
4,900
1,627
2,161
11,661
91,938
0
W
Ravana
Spuhb
Ravana
16,449
4,756
0
2,745
16,432
17,691
1,384
5,573
10,859
0
51,098
W
Bastet
16,550
4,813
0
2,570
20,175
7,146
208
7,810
12,365
0
42,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,670
Gold Earned
42,342
268
Minions Killed
252
10
Camps Cleared
8
1,102,337
Distance Traveled
1,026,189
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,803
657
102
5
1
330,209
1
L
Hercules
14,358
684
64
3
1
326,634
3
L
Bastet
14,181
675
86
4
6
369,346
2
W
Poseidon
15,786
752
146
7
4
375,514
3
W
Ravana
14,372
684
59
3
2
373,706
4
W
Bastet
14,512
691
63
3
4
353,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role