Player Matchup

Nemesis
Nemesis
Boopyrie
Nemesis
Level 68
God Stats
41W - 28L
1,478 SR
Queue Stats
123W - 132L
1,476 Elo+
Solo
Mulan
Mulan
Erlongd0ng
Mulan
Level 95
God Stats
4W - 7L
1,389 SR
Queue Stats
287W - 297L
1,584 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SekundeM
Kumbhakarna
Level 85
God Stats
2W - 2L
1,254 SR
Queue Stats
16W - 23L
1,263 Elo+
Solo
Ra
Ra
pvncvkes
Ra
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
190W - 163L
1,549 Elo+
Party 1
Skadi
Skadi
roncalvin2000
Skadi
Level 18
God Stats
1W - 0L
1,711 SR
Queue Stats
29W - 29L
1,503 Elo+
Party 1
Team Averages
Level 83
1,466 SR
1,475 Elo+

VS

Team Averages
Level 78
1,540 SR
1,552 Elo+
Thor
Thor
JumpSpark13
Thor
Level 109
God Stats
6W - 7L
1,733 SR
Queue Stats
173W - 126L
1,639 Elo+
Party 2
Anubis
Anubis
MatthewIsFuego
Anubis
Level 103
God Stats
6W - 7L
1,500 SR
Queue Stats
186W - 142L
1,647 Elo+
Party 2
Cthulhu
Cthulhu
Snake30004
Cthulhu
Level 28
God Stats
2W - 2L
1,525 SR
Queue Stats
54W - 45L
1,595 Elo+
Party 2
Sun Wukong
Sun Wukong
The-Indecent
Sun Wukong
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,344 Elo+
Party 2
Cernunnos
Cernunnos
weediagram1
Cernunnos
Level 84
God Stats
9W - 17L
1,442 SR
Queue Stats
224W - 220L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Boopyrie
Nemesis
15
5 / 1 / 8
9,085
568
8,993
9,585
3,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
18
11 / 1 / 5
11,580
724
16,155
14,759
11,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kumbhakarna
SekundeM
Kumbhakarna
13
0 / 1 / 8
8,539
534
2,401
11,939
7,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 2 / 5
9,830
614
11,609
11,403
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 3 / 4
9,220
576
8,975
10,060
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 4
7,352
460
10,323
14,726
3,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 7 / 1
7,302
456
8,947
13,739
5,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Snake30004
Cthulhu
11
0 / 2 / 2
7,216
451
4,669
11,879
7,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
The-Indecent
Sun Wukong
12
3 / 6 / 1
7,810
488
6,695
14,290
9,017
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
weediagram1
Cernunnos
12
2 / 2 / 0
7,599
475
5,358
9,434
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
24
Kills
8
8
Deaths
24
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Boopyrie
Nemesis
5
1
8
9
W
Mulan
11
1
5
13.5
L
2
7
4
0.57
L
1
7
1
0.21
W
Kumbhakarna
SekundeM
Kumbhakarna
0
1
8
4
L
Cthulhu
Snake30004
Cthulhu
0
2
2
0.5
L
Sun Wukong
The-Indecent
Sun Wukong
3
6
1
0.58
W
5
2
5
3.75
W
3
3
4
1.67
L
Cernunnos
weediagram1
Cernunnos
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,133
Damage
35,992
57,746
Taken
64,068
29,362
Mitigated
29,264
24,516
Healing
15,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Boopyrie
Nemesis
8,993
3,663
0
1,291
9,585
3,290
1,003
2,948
6,637
0
46,404
W
Mulan
16,155
2,861
0
10,049
14,759
11,737
0
3,057
11,702
0
78,398
L
10,323
2,308
0
2,516
14,726
3,926
0
3,353
11,373
0
35,053
L
8,947
458
0
4,118
13,739
5,916
0
6,220
7,519
54,757
0
W
Kumbhakarna
SekundeM
Kumbhakarna
2,401
331
416
2,801
11,939
7,781
0
1,720
10,219
18,700
0
L
Cthulhu
Snake30004
Cthulhu
4,669
280
474
2,101
11,879
7,972
28
2,468
9,411
23,824
0
L
Sun Wukong
The-Indecent
Sun Wukong
6,695
1,387
0
3,081
14,290
9,017
0
1,053
13,237
0
34,374
W
11,609
1,468
2,146
5,279
11,403
3,838
811
4,733
6,670
85,334
0
W
8,975
3,984
0
2,534
10,060
2,716
2,921
1,336
8,724
0
57,657
L
Cernunnos
weediagram1
Cernunnos
5,358
2,337
0
3,002
9,434
2,433
0
916
8,518
0
46,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,254
Gold Earned
37,279
501
Minions Killed
353
0
Camps Cleared
0
1,624,141
Distance Traveled
1,355,628
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,085
568
69
4
0
370,655
3
W
Mulan
11,580
724
154
10
0
321,638
2
L
Thor
7,352
460
57
4
0
289,801
3
L
Anubis
7,302
456
94
6
0
244,562
0
W
Kumbhakarna
8,539
534
33
2
0
330,235
10
L
Cthulhu
7,216
451
41
3
0
314,607
1
L
Sun Wukong
7,810
488
63
4
0
314,995
1
W
Ra
9,830
614
130
8
0
319,976
1
W
Skadi
9,220
576
115
7
0
281,637
2
L
Cernunnos
7,599
475
98
6
0
191,663
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role