Player Matchup

Danzaburou
Danzaburou
Dkora
Danzaburou
Level 86
God Stats
14W - 8L
1,924 SR
Queue Stats
277W - 198L
1,718 Elo+
Party 1
Gilgamesh
Gilgamesh
RoninPap
Gilgamesh
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 35L
1,734 Elo+
Party 1
Athena
Athena
SnowolfYT
Athena
Level 69
God Stats
27W - 10L
2,072 SR
Queue Stats
84W - 55L
1,756 Elo+
Party 1
Ra
Ra
Zotulah
Ra
Level 14
God Stats
1W - 2L
1,204 SR
Queue Stats
42W - 13L
1,855 Elo+
Party 1
Bastet
Bastet
pTreen
Bastet
Level 121
God Stats
11W - 3L
1,789 SR
Queue Stats
167W - 63L
1,818 Elo+
Party 1
Team Averages
Level 75
1,698 SR
1,776 Elo+

VS

Team Averages
Level 136
1,491 SR
1,494 Elo+
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Bruce Trottier
Vamana
Level 132
God Stats
2W - 8L
1,455 SR
Queue Stats
28W - 47L
1,401 Elo+
Solo
Nu Wa
Nu Wa
GnarlyShot-
Nu Wa
Level 106
God Stats
22W - 19L
1,664 SR
Queue Stats
129W - 132L
1,512 Elo+
Solo
Fenrir
Fenrir
Player__009
Fenrir
Level 140
God Stats
18W - 18L
1,338 SR
Queue Stats
58W - 61L
1,567 Elo+
Solo
Geb
Geb
TwoPlums_ForOne
Geb
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dkora
Danzaburou
15
2 / 0 / 12
8,535
854
6,402
6,344
2,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
RoninPap
Gilgamesh
14
5 / 4 / 10
8,156
816
5,688
12,048
8,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Athena
SnowolfYT
Athena
14
4 / 1 / 13
8,452
845
3,684
13,112
13,272
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
4 / 2 / 10
8,623
862
11,208
5,944
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
pTreen
Bastet
15
7 / 2 / 10
8,752
875
8,880
9,078
3,317
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 5 / 5
7,647
765
7,257
9,727
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
2 / 5 / 2
7,761
776
7,952
12,501
8,207
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 6 / 1
7,868
787
9,125
8,130
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
9
0 / 1 / 0
5,707
571
809
932
416
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 5 / 3
6,803
680
4,985
9,863
7,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
20
22
Kills
9
9
Deaths
22
55
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
5
5
0.9
L
2
5
2
0.6
W
Danzaburou
Dkora
Danzaburou
2
0
12
8
L
5
6
1
0.92
L
Fenrir
0
1
0
0
W
Gilgamesh
RoninPap
Gilgamesh
5
4
10
2.5
W
Athena
SnowolfYT
Athena
4
1
13
10.5
L
0
5
3
0.3
W
4
2
10
4.5
W
Bastet
pTreen
Bastet
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,862
Damage
30,128
46,526
Taken
41,153
29,912
Mitigated
21,049
11,840
Healing
4,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,257
1,909
0
1,605
9,727
3,025
0
4,328
5,333
0
20,615
L
7,952
3,664
163
1,923
12,501
8,207
0
3,911
8,397
0
31,275
W
Danzaburou
Dkora
Danzaburou
6,402
2,386
0
1,926
6,344
2,428
3,682
2,488
3,856
0
27,840
L
9,125
1,482
0
250
8,130
2,400
0
4,615
3,458
27,573
0
L
Fenrir
809
412
0
47
932
416
0
391
517
0
809
W
Gilgamesh
RoninPap
Gilgamesh
5,688
1,491
0
888
12,048
8,693
595
3,564
8,484
1,471
12,504
W
Athena
SnowolfYT
Athena
3,684
1,100
759
3,826
13,112
13,272
224
3,882
9,230
13,008
0
L
4,985
258
0
770
9,863
7,001
0
2,072
7,676
13,353
0
W
11,208
797
1,451
1,083
5,944
2,202
355
1,971
3,973
38,652
0
W
Bastet
pTreen
Bastet
8,880
2,181
0
1,907
9,078
3,317
90
2,205
6,873
0
33,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,518
Gold Earned
35,786
224
Minions Killed
156
0
Camps Cleared
0
1,099,043
Distance Traveled
755,374
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,647
765
34
3
0
171,131
3
L
Vamana
7,761
776
48
5
0
188,348
0
W
Danzaburou
8,535
854
66
7
0
187,603
1
L
Nu Wa
7,868
787
52
5
0
184,330
1
L
Fenrir
5,707
571
0
0
0
15,991
0
W
Gilgamesh
8,156
816
21
2
0
215,425
1
W
Athena
8,452
845
15
2
0
246,549
3
L
Geb
6,803
680
22
2
0
195,574
3
W
Ra
8,623
862
71
7
0
219,196
3
W
Bastet
8,752
875
51
5
0
230,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role