Player Matchup

Danzaburou
Danzaburou
Dirtywindow7695
Danzaburou
Level 38
God Stats
19W - 18L
1,428 SR
Queue Stats
166W - 198L
1,261 Elo+
Party 3
Awilix
Awilix
GoGoSquare
Awilix
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,212 Elo+
Party 2
Sol
Sol
NaughtyCatt
Sol
Level 29
God Stats
3W - 6L
1,269 SR
Queue Stats
165W - 164L
1,202 Elo+
Party 2
Gilgamesh
Gilgamesh
Tantruhmz
Gilgamesh
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 39L
1,300 Elo+
Solo
Ymir
Ymir
xxBrownBoyxx
Ymir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 31L
1,100 Elo+
Party 3
Team Averages
Level 43
1,439 SR
1,215 Elo+

VS

Team Averages
Level 25
1,434 SR
1,172 Elo+
Chiron
Chiron
Blinkaz_
Chiron
Level 17
God Stats
2W - 2L
1,110 SR
Queue Stats
5W - 9L
1,136 Elo+
Party 1
Ares
Ares
Infidel600
Ares
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 9L
1,136 Elo+
Party 1
Cu Chulainn
Cu Chulainn
OnlyRowa
Cu Chulainn
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 9L
1,136 Elo+
Party 1
Kukulkan
Kukulkan
ULISSEX24
Kukulkan
Level 52
God Stats
3W - 2L
1,560 SR
Queue Stats
127W - 156L
1,316 Elo+
Solo
Thanatos
Thanatos
WindowSill328
Thanatos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,136 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dirtywindow7695
Danzaburou
8
2 / 4 / 0
5,201
473
4,753
7,165
1,420
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
GoGoSquare
Awilix
6
0 / 0 / 0
4,607
419
306
4,312
1,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
5 / 5 / 0
6,237
567
7,061
8,723
2,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Tantruhmz
Gilgamesh
10
0 / 1 / 0
5,653
514
2,553
8,002
4,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 3 / 1
4,925
448
2,243
7,033
3,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Blinkaz_
Chiron
9
2 / 1 / 5
5,484
499
6,395
5,929
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 5
5,536
503
1,619
8,163
4,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
OnlyRowa
Cu Chulainn
11
1 / 0 / 0
6,414
583
4,587
5,251
4,191
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
ULISSEX24
Kukulkan
11
4 / 4 / 2
6,690
608
5,748
5,945
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
WindowSill328
Thanatos
10
6 / 1 / 5
6,704
609
4,966
8,619
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
7
Kills
13
13
Deaths
7
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chiron
Blinkaz_
Chiron
2
1
5
4.5
L
Danzaburou
Dirtywindow7695
Danzaburou
2
4
0
0.5
L
Awilix
GoGoSquare
Awilix
0
0
0
0
W
0
1
5
2.5
L
5
5
0
1
W
Cu Chulainn
OnlyRowa
Cu Chulainn
1
0
0
1
L
Gilgamesh
Tantruhmz
Gilgamesh
0
1
0
0
W
Kukulkan
ULISSEX24
Kukulkan
4
4
2
1.25
W
Thanatos
WindowSill328
Thanatos
6
1
5
8.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,916
Damage
23,315
35,235
Taken
33,907
12,522
Mitigated
15,371
6,679
Healing
12,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Blinkaz_
Chiron
6,395
3,538
424
2,002
5,929
1,694
874
886
5,043
0
26,405
L
Danzaburou
Dirtywindow7695
Danzaburou
4,753
1,944
0
1,775
7,165
1,420
0
642
6,523
0
22,562
L
Awilix
GoGoSquare
Awilix
306
77
0
1,101
4,312
1,114
0
896
3,416
0
11,685
W
1,619
370
0
1,022
8,163
4,867
290
1,811
6,352
15,360
0
L
7,061
3,619
0
1,679
8,723
2,191
1,298
4,118
4,605
27,886
0
W
Cu Chulainn
OnlyRowa
Cu Chulainn
4,587
1,093
0
1,202
5,251
4,191
369
0
5,251
5,156
28,053
L
Gilgamesh
Tantruhmz
Gilgamesh
2,553
909
0
994
8,002
4,283
0
719
7,283
0
26,589
W
Kukulkan
ULISSEX24
Kukulkan
5,748
1,161
0
749
5,945
1,986
635
4,709
1,236
33,757
0
W
Thanatos
WindowSill328
Thanatos
4,966
2,115
0
7,501
8,619
2,633
0
1,898
6,721
0
28,291
L
2,243
384
0
1,130
7,033
3,514
0
1,711
5,322
11,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,623
Gold Earned
30,828
184
Minions Killed
280
0
Camps Cleared
0
930,343
Distance Traveled
1,099,880
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,484
499
40
4
0
216,036
1
L
Danzaburou
5,201
473
33
3
0
196,101
0
L
Awilix
4,607
419
31
3
0
156,495
1
W
Ares
5,536
503
27
2
0
214,367
2
L
Sol
6,237
567
48
4
0
193,230
0
W
Cu Chulainn
6,414
583
95
9
0
219,227
3
L
Gilgamesh
5,653
514
55
5
0
206,482
4
W
Kukulkan
6,690
608
68
6
0
209,615
0
W
Thanatos
6,704
609
50
5
0
240,635
0
L
Ymir
4,925
448
17
2
0
178,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role