Player Matchup

Set
Set
 
Set
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
KingBear0987
Atlas
Level 125
God Stats
10W - 9L
1,500 SR
Queue Stats
75W - 89L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SPIKERtl
Morgan Le Fay
Level 126
God Stats
7W - 3L
1,415 SR
Queue Stats
254W - 229L
1,518 Elo+
Party 1
Team Averages
Level 117
1,483 SR
1,504 Elo+

VS

Team Averages
Level 119
1,560 SR
1,433 Elo+
Vulcan
Vulcan
Sistrum23
Vulcan
Level 100
God Stats
2W - 4L
1,707 SR
Queue Stats
434W - 436L
1,481 Elo+
Solo
Horus
Horus
TheRitterz
Horus
Level 102
God Stats
10W - 9L
1,577 SR
Queue Stats
387W - 440L
1,314 Elo+
Solo
Olorun
Olorun
alemanjjar
Olorun
Level 156
God Stats
2W - 3L
1,759 SR
Queue Stats
311W - 303L
1,474 Elo+
Solo
Cthulhu
Cthulhu
monsterytmonster
Cthulhu
Level 122
God Stats
9W - 9L
1,484 SR
Queue Stats
105W - 107L
1,432 Elo+
Party 2
Thanatos
Thanatos
owlsplaygames
Thanatos
Level 117
God Stats
0W - 1L
1,273 SR
Queue Stats
23W - 25L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
19
11 / 1 / 3
12,092
636
12,027
17,150
7,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
 
Cernunnos
19
6 / 2 / 5
11,152
587
16,117
14,941
4,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
 
King Arthur
16
1 / 4 / 3
9,794
515
12,441
19,874
13,008
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 4 / 12
9,361
493
10,059
18,987
12,338
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
SPIKERtl
Morgan Le Fay
14
5 / 6 / 8
9,636
507
16,748
11,970
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Sistrum23
Vulcan
14
1 / 5 / 3
8,808
464
12,711
11,301
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
13
2 / 6 / 5
8,090
426
7,646
22,828
16,693
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Olorun
alemanjjar
Olorun
15
2 / 6 / 2
9,282
489
10,803
17,473
4,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 3 / 2
10,251
540
15,604
19,758
10,662
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thanatos
owlsplaygames
Thanatos
16
7 / 7 / 0
9,916
522
9,398
20,543
6,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
27
Kills
17
17
Deaths
27
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
11
1
3
12.5
W
Cernunnos
 
Cernunnos
6
2
5
4.25
W
King Arthur
 
King Arthur
1
4
3
0.63
W
4
4
12
2.5
W
Morgan Le Fay
SPIKERtl
Morgan Le Fay
5
6
8
1.5
L
Vulcan
Sistrum23
Vulcan
1
5
3
0.5
L
Horus
2
6
5
0.75
L
Olorun
alemanjjar
Olorun
2
6
2
0.5
L
5
3
2
2
L
Thanatos
owlsplaygames
Thanatos
7
7
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,392
Damage
56,162
82,922
Taken
91,903
41,467
Mitigated
41,793
21,251
Healing
42,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
12,027
4,828
0
3,551
17,150
7,835
281
5,745
11,405
0
91,942
W
Cernunnos
 
Cernunnos
16,117
7,041
0
6,960
14,941
4,763
2,235
8,636
6,305
0
94,367
W
King Arthur
 
King Arthur
12,441
2,209
0
3,509
19,874
13,008
0
11,922
7,952
0
60,909
W
10,059
3,725
479
5,420
18,987
12,338
88
6,341
12,646
27,596
0
W
Morgan Le Fay
SPIKERtl
Morgan Le Fay
16,748
1,147
0
1,332
11,970
3,523
1,136
6,474
5,496
57,114
0
L
Vulcan
Sistrum23
Vulcan
12,711
1,946
0
2,156
11,301
3,234
0
6,233
5,068
63,712
0
L
Horus
7,646
3,501
3,672
8,721
22,828
16,693
51
7,849
14,979
0
20,362
L
Olorun
alemanjjar
Olorun
10,803
4,962
751
6,423
17,473
4,338
168
2,578
14,895
75,053
0
L
15,604
1,457
0
8,677
19,758
10,662
539
3,274
16,484
63,471
0
L
Thanatos
owlsplaygames
Thanatos
9,398
1,725
0
11,785
20,543
6,866
0
6,873
13,670
0
56,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,035
Gold Earned
46,347
522
Minions Killed
472
0
Camps Cleared
0
1,923,224
Distance Traveled
1,768,142
28
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,092
636
140
7
0
433,174
8
W
Cernunnos
11,152
587
147
8
0
351,952
1
W
King Arthur
9,794
515
123
6
0
399,721
5
W
Atlas
9,361
493
28
1
0
369,321
12
W
Morgan Le Fay
9,636
507
84
4
0
369,056
2
L
Vulcan
8,808
464
105
6
0
369,676
6
L
Horus
8,090
426
15
1
0
371,869
7
L
Olorun
9,282
489
123
6
0
313,152
3
L
Cthulhu
10,251
540
117
6
0
330,010
11
L
Thanatos
9,916
522
112
6
0
383,435
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role