Player Matchup

Sylvanus
Sylvanus
Gold V
DoctorDingaLang
Sylvanus
Gold V
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
262W - 270L
1,367 MMR
Solo
Apollo
Apollo
Gold V
IMCF_Pabs
Apollo
Gold V
Level 117
God Stats
6W - 3L
1,656 SR
Queue Stats
22W - 23L
1,421 MMR
Solo
Thoth
Thoth
Platinum V
Ru5h77
Thoth
Platinum V
Level 158
God Stats
34W - 41L
1,646 SR
Queue Stats
1,027W - 1,020L
1,425 MMR
Solo
Ne Zha
Ne Zha
Gold III
TTV-Morpheus-
Ne Zha
Gold III
Level 124
God Stats
13W - 4L
1,500 SR
Queue Stats
514W - 509L
1,368 MMR
Solo
Guan Yu
Guan Yu
Gold III
UCOMEGETSOME187
Guan Yu
Gold III
Level 160
God Stats
15W - 15L
1,367 SR
Queue Stats
574W - 566L
1,414 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,534 SR
1,399 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,421 SR
1,399 MMR
Mulan
Mulan
Silver II
Its ProIific
Mulan
Silver II
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,362 MMR
Solo
Arachne
Arachne
Gold III
Rykerp
Arachne
Gold III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
329W - 329L
1,427 MMR
Solo
Chiron
Chiron
Silver III
Xxl__Fetti__lxX
Chiron
Silver III
Level 124
God Stats
4W - 8L
1,322 SR
Queue Stats
207W - 206L
1,404 MMR
Solo
Kukulkan
Kukulkan
Gold II
irulelol3
Kukulkan
Gold II
Level 160
God Stats
4W - 8L
1,285 SR
Queue Stats
586W - 576L
1,408 MMR
Solo
Terra
Terra
Silver I
lausite
Terra
Silver I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
547W - 547L
1,395 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
3 / 0 / 21
15,063
538
12,084
34,940
54,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
IMCF_Pabs
Apollo
20
12 / 1 / 11
16,712
597
26,524
23,317
12,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thoth
Ru5h77
Thoth
20
9 / 3 / 12
17,343
619
27,002
15,419
6,710
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
16 / 4 / 5
17,411
622
22,732
29,300
14,348
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 1 / 16
15,382
549
15,333
34,647
50,946
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
GebLokiArtioKaliCliodhna

VS

Bans
AtlasGilgameshAthenaZeusBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 13 / 2
11,966
427
20,517
34,889
34,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Rykerp
Arachne
20
2 / 8 / 2
12,846
459
8,483
28,323
8,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
5 / 9 / 0
14,600
521
20,704
25,991
6,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
irulelol3
Kukulkan
20
1 / 4 / 2
13,036
466
15,902
13,895
4,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
lausite
Terra
17
0 / 11 / 4
10,868
388
9,138
31,417
29,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
19
45
Kills
9
9
Deaths
45
65
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
3
0
21
13.5
W
Apollo
IMCF_Pabs
Apollo
12
1
11
17.5
L
1
13
2
0.15
W
Thoth
Ru5h77
Thoth
9
3
12
5
L
Arachne
Rykerp
Arachne
2
8
2
0.38
W
16
4
5
4.63
W
5
1
16
13
L
5
9
0
0.56
L
Kukulkan
irulelol3
Kukulkan
1
4
2
0.5
L
Terra
lausite
Terra
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,675
Damage
74,744
137,623
Taken
134,515
139,295
Mitigated
84,238
75,179
Healing
25,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
12,084
2,534
8,343
15,943
34,940
54,991
2,700
11,016
23,710
41,691
0
W
Apollo
IMCF_Pabs
Apollo
26,524
17,335
0
12,448
23,317
12,300
9,261
5,839
17,396
0
147,332
L
20,517
1,908
0
4,086
34,889
34,908
1,199
7,039
27,850
15,785
59,996
W
Thoth
Ru5h77
Thoth
27,002
882
0
2,220
15,419
6,710
3,196
3,327
11,965
138,378
0
L
Arachne
Rykerp
Arachne
8,483
5,973
0
7,387
28,323
8,035
0
7,823
20,340
0
76,321
W
22,732
4,944
0
14,350
29,300
14,348
703
4,481
24,567
0
147,325
W
15,333
1,458
6,029
15,846
34,647
50,946
1,858
6,545
27,275
0
72,065
L
20,704
4,652
470
5,322
25,991
6,997
2,768
9,383
16,608
0
116,789
L
Kukulkan
irulelol3
Kukulkan
15,902
305
0
1,874
13,895
4,633
0
3,685
10,210
117,807
0
L
Terra
lausite
Terra
9,138
600
972
5,134
31,417
29,665
0
11,909
19,432
42,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,911
Gold Earned
63,316
804
Minions Killed
727
0
Camps Cleared
0
2,663,668
Distance Traveled
2,419,887
26
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
15,063
538
39
1
0
479,128
12
W
Apollo
16,712
597
190
7
0
544,782
2
L
Mulan
11,966
427
122
4
0
397,734
3
W
Thoth
17,343
619
254
9
0
530,050
6
L
Arachne
12,846
459
129
5
0
547,936
5
W
Ne Zha
17,411
622
209
7
0
554,994
3
W
Guan Yu
15,382
549
112
4
0
554,714
3
L
Chiron
14,600
521
172
6
0
444,152
8
L
Kukulkan
13,036
466
232
8
0
536,823
11
L
Terra
10,868
388
72
3
0
493,242
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role