Player Matchup

Anhur
Anhur
DeOideSchowieda
Anhur
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,447 Elo+
Party 3
Nox
Nox
EvilPandaAlert
Nox
Level 134
God Stats
1W - 2L
1,745 SR
Queue Stats
31W - 42L
1,494 Elo+
Party 3
Olorun
Olorun
leon135246
Olorun
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 25L
1,674 Elo+
Party 4
Fenrir
Fenrir
miki6p
Fenrir
Level 102
God Stats
0W - 2L
1,293 SR
Queue Stats
15W - 19L
1,621 Elo+
Party 4
Fafnir
Fafnir
wujokwiatek80
Fafnir
Level 118
God Stats
1W - 1L
1,686 SR
Queue Stats
27W - 33L
1,615 Elo+
Party 4
Team Averages
Level 123
1,545 SR
1,570 Elo+

VS

Team Averages
Level 125
1,543 SR
1,409 Elo+
Neith
Neith
BattleFrowg
Neith
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,343 Elo+
Party 1
Cupid
Cupid
Hannibalragnar
Cupid
Level 158
God Stats
6W - 1L
1,500 SR
Queue Stats
313W - 316L
1,451 Elo+
Solo
Thor
Thor
Jonobrono
Thor
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,343 Elo+
Party 1
Nu Wa
Nu Wa
Klabautakobold
Nu Wa
Level 109
God Stats
3W - 0L
1,715 SR
Queue Stats
72W - 68L
1,460 Elo+
Party 2
Cabrakan
Cabrakan
masfab00
Cabrakan
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 93L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 5
7,611
761
4,398
8,523
3,330
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 7
7,607
761
5,371
7,508
2,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
leon135246
Olorun
14
3 / 3 / 1
7,756
776
6,131
8,385
3,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
miki6p
Fenrir
12
1 / 6 / 5
7,234
723
5,234
13,672
16,037
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 4 / 4
7,068
707
3,869
14,761
17,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 11
9,306
931
10,280
5,415
2,271
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 2 / 13
8,733
873
11,529
6,971
3,182
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
15
4 / 3 / 13
9,293
929
8,823
9,873
9,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
0 / 0 / 20
9,208
921
9,888
4,233
1,801
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cabrakan
masfab00
Cabrakan
15
6 / 2 / 12
9,698
970
8,464
11,760
13,505
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
89
8
Kills
20
20
Deaths
9
22
Assists
69
Player
Kills
Deaths
Assists
KDA
W
7
2
11
6.25
L
2
4
5
1.13
L
1
3
7
1.5
W
3
2
13
4.75
W
Thor
4
3
13
3.5
W
0
0
20
10
L
Olorun
leon135246
Olorun
3
3
1
1.17
W
Cabrakan
masfab00
Cabrakan
6
2
12
6
L
Fenrir
miki6p
Fenrir
1
6
5
0.58
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,003
Damage
48,984
52,849
Taken
38,252
43,555
Mitigated
30,042
18,699
Healing
17,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,280
3,652
553
946
5,415
2,271
1,865
1,816
3,473
0
22,119
L
4,398
2,428
932
795
8,523
3,330
0
1,908
6,615
0
17,091
L
5,371
132
1,128
1,786
7,508
2,750
0
3,405
4,103
26,610
0
W
11,529
5,228
4,929
2,320
6,971
3,182
1,395
3,522
3,317
0
25,561
W
Thor
8,823
788
190
1,723
9,873
9,283
345
3,760
6,032
0
17,033
W
9,888
3,742
874
1,034
4,233
1,801
1,344
1,503
2,630
26,848
0
L
Olorun
leon135246
Olorun
6,131
2,845
5,828
3,027
8,385
3,667
0
3,257
5,128
24,860
0
W
Cabrakan
masfab00
Cabrakan
8,464
895
2,473
2,798
11,760
13,505
314
4,059
7,429
12,958
0
L
Fenrir
miki6p
Fenrir
5,234
801
805
1,008
13,672
16,037
0
5,016
8,656
0
10,462
L
3,869
541
792
2,598
14,761
17,771
0
4,766
9,995
10,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,276
Gold Earned
46,238
132
Minions Killed
107
0
Camps Cleared
0
820,154
Distance Traveled
979,768
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,306
931
22
2
0
181,362
0
L
Anhur
7,611
761
22
2
0
166,433
1
L
Nox
7,607
761
54
5
0
168,239
1
W
Cupid
8,733
873
27
3
0
194,906
1
W
Thor
9,293
929
15
2
0
174,492
0
W
Nu Wa
9,208
921
37
4
0
215,629
0
L
Olorun
7,756
776
41
4
0
160,807
0
W
Cabrakan
9,698
970
6
1
0
213,379
1
L
Fenrir
7,234
723
9
1
0
173,033
0
L
Fafnir
7,068
707
6
1
0
151,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role