Player Matchup

Bakasura
Bakasura
ForeverPanda
Bakasura
Level 89
God Stats
2W - 4L
1,205 SR
Queue Stats
92W - 98L
1,542 Elo+
Party 1
Geb
Geb
Jecheii
Geb
Level 101
God Stats
4W - 1L
1,982 SR
Queue Stats
23W - 23L
1,600 Elo+
Party 3
Neith
Neith
SigmaJudas
Neith
Level 126
God Stats
3W - 4L
1,453 SR
Queue Stats
186W - 214L
1,538 Elo+
Party 1
Gilgamesh
Gilgamesh
Skeletxn
Gilgamesh
Level 124
God Stats
0W - 1L
1,715 SR
Queue Stats
23W - 25L
1,583 Elo+
Party 3
The Morrigan
The Morrigan
UmbralKingAldric
The Morrigan
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 174L
1,502 Elo+
Party 1
Team Averages
Level 111
1,571 SR
1,553 Elo+

VS

Team Averages
Level 105
1,555 SR
1,529 Elo+
Sobek
Sobek
 
Sobek
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Aliray
Camazotz
Level 116
God Stats
3W - 1L
1,425 SR
Queue Stats
82W - 79L
1,571 Elo+
Solo
The Morrigan
The Morrigan
Blorchus
The Morrigan
Level 137
God Stats
11W - 4L
1,735 SR
Queue Stats
126W - 130L
1,521 Elo+
Party 2
Erlang Shen
Erlang Shen
WildeFyre
Erlang Shen
Level 128
God Stats
10W - 7L
1,616 SR
Queue Stats
258W - 266L
1,504 Elo+
Party 2
Cupid
Cupid
meleehawk11
Cupid
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 92L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ForeverPanda
Bakasura
10
0 / 3 / 1
5,453
545
3,226
6,872
2,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
7
0 / 3 / 2
4,841
484
3,343
9,810
3,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
9
1 / 5 / 0
5,277
528
4,552
5,840
1,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Skeletxn
Gilgamesh
10
0 / 1 / 0
5,505
551
5,409
9,381
4,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
UmbralKingAldric
The Morrigan
9
3 / 4 / 0
5,556
556
4,443
6,096
1,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
3 / 0 / 7
6,313
631
3,013
8,353
4,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
Aliray
Camazotz
11
4 / 2 / 4
6,256
626
3,314
8,003
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Morrigan
Blorchus
The Morrigan
11
4 / 1 / 4
6,420
642
5,588
3,573
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
WildeFyre
Erlang Shen
11
2 / 0 / 1
6,580
658
9,499
9,045
6,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 1 / 6
6,765
677
6,998
5,666
1,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
16
16
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
0
7
6.5
W
Camazotz
Aliray
Camazotz
4
2
4
3
W
The Morrigan
Blorchus
The Morrigan
4
1
4
6
L
Bakasura
ForeverPanda
Bakasura
0
3
1
0.17
L
Geb
0
3
2
0.33
L
Neith
1
5
0
0.2
L
Gilgamesh
Skeletxn
Gilgamesh
0
1
0
0
L
The Morrigan
UmbralKingAldric
The Morrigan
3
4
0
0.75
W
Erlang Shen
WildeFyre
Erlang Shen
2
0
1
2.5
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,973
Damage
28,412
37,999
Taken
34,640
14,378
Mitigated
15,222
9,847
Healing
19,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,013
334
1,525
3,520
8,353
4,072
0
2,214
5,500
10,906
0
W
Camazotz
Aliray
Camazotz
3,314
1,156
0
4,299
8,003
2,375
0
1,003
6,560
0
29,451
W
The Morrigan
Blorchus
The Morrigan
5,588
1,518
0
1,000
3,573
1,151
27
1,584
1,989
37,726
1,874
L
Bakasura
ForeverPanda
Bakasura
3,226
2,060
0
2,608
6,872
2,793
0
558
6,292
0
26,638
L
Geb
3,343
751
201
2,885
9,810
3,715
0
1,748
8,058
12,117
0
L
Neith
4,552
1,596
0
687
5,840
1,864
0
1,430
4,372
0
28,376
L
Gilgamesh
Skeletxn
Gilgamesh
5,409
2,155
0
2,714
9,381
4,304
0
0
9,381
0
31,431
L
The Morrigan
UmbralKingAldric
The Morrigan
4,443
1,610
0
752
6,096
1,702
94
3,791
1,918
25,511
3,487
W
Erlang Shen
WildeFyre
Erlang Shen
9,499
6,531
299
5,636
9,045
6,087
0
1,198
7,837
0
43,506
W
6,998
3,643
256
2,502
5,666
1,537
250
767
4,899
0
41,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,632
Gold Earned
32,334
266
Minions Killed
331
0
Camps Cleared
0
1,016,305
Distance Traveled
1,065,896
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,313
631
15
2
0
225,272
3
W
Camazotz
6,256
626
57
6
0
224,780
3
W
The Morrigan
6,420
642
83
8
0
198,459
2
L
Bakasura
5,453
545
76
8
0
250,842
1
L
Geb
4,841
484
20
2
0
194,591
2
L
Neith
5,277
528
52
5
0
184,265
4
L
Gilgamesh
5,505
551
68
7
0
206,832
3
L
The Morrigan
5,556
556
50
5
0
179,775
3
W
Erlang Shen
6,580
658
93
9
0
234,518
4
W
Cupid
6,765
677
83
8
0
182,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role