Player Matchup

Bellona
Bellona
CHRISTMASCAT3454
Bellona
Level 25
God Stats
4W - 12L
1,415 SR
Queue Stats
11W - 21L
1,379 Elo+
Party 1
Nemesis
Nemesis
Jr_the_Imortal
Nemesis
Level 4
God Stats
0W - 5L
1,396 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Ares
Ares
LeBron_MORITA
Ares
Level 72
God Stats
9W - 9L
1,497 SR
Queue Stats
47W - 38L
1,461 Elo+
Solo
Nu Wa
Nu Wa
TacticalWolf31_
Nu Wa
Level 84
God Stats
10W - 9L
1,558 SR
Queue Stats
416W - 455L
1,365 Elo+
Solo
Jing Wei
Jing Wei
X-WA-STED-X
Jing Wei
Level 59
God Stats
1W - 2L
1,520 SR
Queue Stats
26W - 49L
1,368 Elo+
Party 1
Team Averages
Level 49
1,477 SR
1,414 Elo+

VS

Team Averages
Level 52
1,540 SR
1,322 Elo+
Thor
Thor
Being Senpai
Thor
Level 24
God Stats
4W - 7L
1,599 SR
Queue Stats
151W - 171L
1,283 Elo+
Party 2
Vulcan
Vulcan
Chap fo scin
Vulcan
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 38L
1,294 Elo+
Party 2
Sol
Sol
Dwreckless421
Sol
Level 142
God Stats
107W - 97L
1,559 SR
Queue Stats
475W - 515L
1,433 Elo+
Solo
Bellona
Bellona
Jthai1584
Bellona
Level 26
God Stats
3W - 10L
1,553 SR
Queue Stats
6W - 15L
1,266 Elo+
Party 2
Ares
Ares
ThyPickleMan
Ares
Level 42
God Stats
35W - 23L
1,488 SR
Queue Stats
110W - 115L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 0
9,555
637
9,498
9,670
6,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
1 / 3 / 1
6,249
417
1,515
8,883
2,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 5 / 0
6,374
425
3,377
12,511
9,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 3 / 1
7,037
469
7,379
8,145
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
X-WA-STED-X
Jing Wei
11
0 / 5 / 1
6,382
425
3,254
9,914
2,914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
7,356
490
2,194
6,588
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
12
2 / 2 / 3
7,971
531
5,387
5,524
2,066
Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
11 / 2 / 1
9,958
664
14,483
11,212
5,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Jthai1584
Bellona
14
1 / 5 / 0
8,128
542
3,931
11,032
6,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 0 / 12
9,054
604
4,733
13,180
11,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
11
Kills
17
17
Deaths
11
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
7
1
0
7
W
Vulcan
2
2
3
1.75
W
11
2
1
5.75
L
1
3
1
0.5
W
Bellona
Jthai1584
Bellona
1
5
0
0.2
L
1
5
0
0.2
L
2
3
1
0.83
W
1
0
12
7
L
Jing Wei
X-WA-STED-X
Jing Wei
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,023
Damage
30,728
49,123
Taken
47,536
24,706
Mitigated
27,020
11,161
Healing
19,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,194
622
0
1,559
6,588
2,094
0
1,109
5,479
0
24,552
L
9,498
5,210
0
3,882
9,670
6,916
982
1,401
8,241
0
64,433
W
Vulcan
5,387
1,102
0
852
5,524
2,066
689
2,054
3,470
36,744
0
W
14,483
6,943
0
5,788
11,212
5,167
9,458
2,650
8,562
71,204
8,000
L
1,515
814
0
187
8,883
2,772
382
3,436
5,215
0
20,666
W
Bellona
Jthai1584
Bellona
3,931
685
0
3,769
11,032
6,453
0
522
10,510
0
42,513
L
3,377
32
0
2,715
12,511
9,315
0
7,961
4,444
19,100
0
L
7,379
1,395
0
1,810
8,145
2,789
776
4,202
3,741
47,437
0
W
4,733
255
2,285
5,047
13,180
11,240
1,565
4,421
8,759
25,962
0
L
Jing Wei
X-WA-STED-X
Jing Wei
3,254
2,108
116
2,451
9,914
2,914
0
5,044
4,870
0
31,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,597
Gold Earned
42,467
343
Minions Killed
376
0
Camps Cleared
0
1,363,617
Distance Traveled
1,417,119
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,356
490
54
4
0
286,103
2
L
Bellona
9,555
637
139
9
0
325,785
3
W
Vulcan
7,971
531
70
5
0
291,803
0
W
Sol
9,958
664
142
9
0
252,569
0
L
Nemesis
6,249
417
37
2
0
300,400
0
W
Bellona
8,128
542
84
6
0
297,272
0
L
Ares
6,374
425
22
1
0
219,834
3
L
Nu Wa
7,037
469
79
5
0
270,021
9
W
Ares
9,054
604
26
2
0
289,372
0
L
Jing Wei
6,382
425
66
4
0
247,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role