Player Matchup

Ra
Ra
DOZYDAVIES
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,206 Elo+
Solo
Atlas
Atlas
FrankieCheeks
Atlas
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,503 Elo+
Party 2
Hercules
Hercules
MagicSpells
Hercules
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 30L
1,603 Elo+
Party 2
Loki
Loki
MrClpcheeks
Loki
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,261 Elo+
Party 2
Zeus
Zeus
Slavirosueg
Zeus
Level 14
God Stats
22W - 24L
1,559 SR
Queue Stats
25W - 32L
1,426 Elo+
Solo
Team Averages
Level 36
1,512 SR
1,400 Elo+

VS

Team Averages
Level 83
1,450 SR
1,365 Elo+
Achilles
Achilles
BlackLotus1021
Achilles
Level 17
God Stats
2W - 2L
1,692 SR
Queue Stats
26W - 37L
1,460 Elo+
Party 1
Chiron
Chiron
Kemerai
Chiron
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 29L
1,544 Elo+
Party 1
Loki
Loki
KilonZander
Loki
Level 44
God Stats
4W - 5L
1,370 SR
Queue Stats
15W - 17L
1,278 Elo+
Party 3
Zeus
Zeus
SlurpinCh33ks
Zeus
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 22L
1,198 Elo+
Party 3
Neith
Neith
raphrodite
Neith
Level 49
God Stats
1W - 6L
1,189 SR
Queue Stats
38W - 61L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,855
571
408
3,557
831
15
3 / 6 / 5
8,874
740
7,498
21,540
15,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
MagicSpells
Hercules
14
0 / 7 / 8
8,078
673
8,463
20,524
12,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 13 / 4
7,280
607
6,574
13,745
4,056
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
8 / 5 / 2
9,854
821
11,618
10,114
3,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
2 / 5 / 18
9,739
812
6,858
13,378
13,204
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
Kemerai
Chiron
19
15 / 0 / 6
11,571
964
16,479
11,457
4,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 5 / 14
9,882
824
6,488
9,016
3,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
13 / 1 / 7
11,563
964
28,265
12,558
4,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
16
0 / 1 / 9
9,486
791
3,750
6,753
2,515
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
88
11
Kills
34
34
Deaths
12
20
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Achilles
2
5
18
2.2
L
0
3
1
0.17
L
3
6
5
0.92
W
Chiron
Kemerai
Chiron
15
0
6
18
W
4
5
14
2.2
L
Hercules
MagicSpells
Hercules
0
7
8
0.57
L
0
13
4
0.15
L
8
5
2
1.8
W
13
1
7
16.5
W
Neith
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,561
Damage
61,840
69,480
Taken
53,162
36,828
Mitigated
29,322
7,484
Healing
16,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
6,858
2,841
318
1,983
13,378
13,204
320
6,232
6,920
0
13,007
L
408
31
0
0
3,557
831
0
740
2,817
2,198
0
L
7,498
2,254
1,195
1,267
21,540
15,639
0
10,127
11,274
14,354
0
W
Chiron
Kemerai
Chiron
16,479
6,417
1,024
3,880
11,457
4,682
4,296
3,504
7,873
0
63,224
W
6,488
2,026
0
312
9,016
3,945
1,296
3,388
5,628
0
20,883
L
Hercules
MagicSpells
Hercules
8,463
1,695
0
3,820
20,524
12,369
0
11,226
9,298
1,477
19,382
L
6,574
1,478
0
0
13,745
4,056
0
3,987
9,728
107
13,881
L
11,618
1,014
150
1,052
10,114
3,933
0
2,130
7,896
39,070
0
W
28,265
15,554
0
7,164
12,558
4,976
2,359
4,742
7,649
68,806
0
W
Neith
3,750
1,459
0
1,804
6,753
2,515
1,827
2,498
4,195
0
36,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,941
Gold Earned
52,241
120
Minions Killed
267
0
Camps Cleared
0
933,841
Distance Traveled
1,211,727
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,739
812
18
2
0
244,970
1
L
Ra
6,855
571
3
0
0
91,745
0
L
Atlas
8,874
740
11
1
0
237,431
3
W
Chiron
11,571
964
78
7
0
263,624
0
W
Loki
9,882
824
24
2
0
229,642
0
L
Hercules
8,078
673
32
3
0
224,740
3
L
Loki
7,280
607
11
1
0
193,052
0
L
Zeus
9,854
821
63
5
0
186,873
0
W
Zeus
11,563
964
75
6
0
237,064
2
W
Neith
9,486
791
72
6
0
236,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role