Player Matchup

Ymir
Ymir
Chromott
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,208 Elo+
Party 2
Atlas
Atlas
FireMaXD98
Atlas
Level 69
God Stats
2W - 4L
1,276 SR
Queue Stats
472W - 485L
1,388 Elo+
Solo
Vulcan
Vulcan
RuthlesSimba
Vulcan
Level 96
God Stats
1W - 9L
1,409 SR
Queue Stats
24W - 33L
1,594 Elo+
Party 2
Loki
Loki
cepnime
Loki
Level 148
God Stats
0W - 2L
1,275 SR
Queue Stats
67W - 64L
1,493 Elo+
Party 2
Hou Yi
Hou Yi
lothaurian
Hou Yi
Level 46
God Stats
2W - 2L
1,669 SR
Queue Stats
44W - 59L
1,369 Elo+
Solo
Team Averages
Level 77
1,426 SR
1,410 Elo+

VS

Team Averages
Level 36
1,472 SR
1,321 Elo+
Geb
Geb
NickBerkers
Geb
Level 29
God Stats
14W - 6L
1,494 SR
Queue Stats
32W - 36L
1,377 Elo+
Party 1
Apollo
Apollo
Nordkaya
Apollo
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 20L
1,076 Elo+
Solo
Pele
Pele
mikadoos13
Pele
Level 29
God Stats
6W - 3L
1,530 SR
Queue Stats
21W - 29L
1,329 Elo+
Party 1
Poseidon
Poseidon
rickeman2003
Poseidon
Level 42
God Stats
9W - 7L
1,168 SR
Queue Stats
38W - 41L
1,403 Elo+
Party 1
Bellona
Bellona
superzijp0
Bellona
Level 40
God Stats
3W - 0L
1,669 SR
Queue Stats
35W - 41L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 8 / 2
7,857
524
4,093
12,962
5,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
1
0 / 0 / 0
4,389
293
0
0
0
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
12
7 / 7 / 3
8,288
553
11,058
10,987
4,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
cepnime
Loki
10
3 / 8 / 6
6,971
465
5,851
11,405
3,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
lothaurian
Hou Yi
13
4 / 7 / 8
8,023
535
5,859
11,567
3,768
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 8
6,946
463
3,571
12,032
8,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Nordkaya
Apollo
13
2 / 5 / 2
7,783
519
5,156
9,136
2,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 4 / 4
7,874
525
4,759
11,047
3,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
rickeman2003
Poseidon
16
16 / 4 / 5
9,864
658
13,023
9,250
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
superzijp0
Bellona
15
7 / 1 / 5
9,020
601
10,468
11,656
11,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
53
16
Kills
29
30
Deaths
18
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
8
2
0.38
L
Atlas
0
0
0
0
W
0
4
8
1
W
Apollo
Nordkaya
Apollo
2
5
2
0.6
L
Vulcan
7
7
3
1.21
L
Loki
cepnime
Loki
3
8
6
0.75
L
Hou Yi
lothaurian
Hou Yi
4
7
8
1.14
W
4
4
4
1.5
W
Poseidon
rickeman2003
Poseidon
16
4
5
4.63
W
Bellona
superzijp0
Bellona
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,861
Damage
36,977
46,921
Taken
53,121
16,249
Mitigated
28,835
6,205
Healing
12,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,093
1,006
0
1,459
12,962
5,189
1,452
5,684
7,278
30,189
0
L
Atlas
0
0
0
0
0
0
0
0
0
0
0
W
3,571
521
0
2,660
12,032
8,308
225
3,812
8,052
16,404
0
W
Apollo
Nordkaya
Apollo
5,156
3,161
0
1,741
9,136
2,270
1,387
640
8,482
0
49,242
L
Vulcan
11,058
2,976
0
700
10,987
4,042
0
4,867
6,120
27,776
0
L
Loki
cepnime
Loki
5,851
1,351
436
2,093
11,405
3,250
0
2,461
8,944
0
23,173
L
Hou Yi
lothaurian
Hou Yi
5,859
2,937
0
1,517
11,567
3,768
180
3,582
7,985
0
37,903
W
4,759
857
0
1,964
11,047
3,537
365
2,717
8,146
0
39,797
W
Poseidon
rickeman2003
Poseidon
13,023
2,391
279
3,272
9,250
3,164
259
3,918
5,192
51,145
0
W
Bellona
superzijp0
Bellona
10,468
2,903
0
2,868
11,656
11,556
179
3,418
8,098
0
56,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,528
Gold Earned
41,487
234
Minions Killed
362
0
Camps Cleared
0
1,020,336
Distance Traveled
1,491,955
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,857
524
78
5
0
234,693
2
L
Atlas
4,389
293
0
0
0
12,741
0
W
Geb
6,946
463
12
1
0
294,469
0
W
Apollo
7,783
519
83
6
0
236,459
3
L
Vulcan
8,288
553
46
3
0
267,457
0
L
Loki
6,971
465
36
2
0
261,229
0
L
Hou Yi
8,023
535
74
5
0
244,216
2
W
Pele
7,874
525
67
4
0
335,949
3
W
Poseidon
9,864
658
89
6
0
303,944
3
W
Bellona
9,020
601
111
7
0
321,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role