Player Matchup

Anubis
Anubis
Gold III
 
Anubis
Gold III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold I
KingOfTheFallz
Medusa
Gold I
Level 128
God Stats
2W - 3L
1,296 SR
Queue Stats
45W - 38L
1,850 MMR
Solo
Nu Wa
Nu Wa
Gold I
jschneider414
Nu Wa
Gold I
Level 128
God Stats
35W - 18L
1,911 SR
Queue Stats
462W - 478L
1,598 MMR
Solo
Arachne
Arachne
Diamond V
touchiii
Arachne
Diamond V
Level 159
God Stats
9W - 6L
1,936 SR
Queue Stats
505W - 479L
1,997 MMR
Solo
Atlas
Atlas
Silver I
v4ni114gori114
Atlas
Silver I
Level 159
God Stats
6W - 1L
1,892 SR
Queue Stats
31W - 21L
1,556 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,707 SR
1,700 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,500 SR
1,715 MMR
Anhur
Anhur
Platinum V
Machinehead21
Anhur
Platinum V
Level 129
God Stats
8W - 9L
1,743 SR
Queue Stats
757W - 766L
1,834 MMR
Solo
Geb
Geb
Gold III
NarutoUzuMMAkai
Geb
Gold III
Level 160
God Stats
3W - 3L
1,757 SR
Queue Stats
83W - 84L
1,581 MMR
Solo
Vamana
Vamana
Gold I
Penkly
Vamana
Gold I
Level 145
God Stats
0W - 2L
1,311 SR
Queue Stats
30W - 25L
1,874 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze IV
TheMilkman
Tsukuyomi
Bronze IV
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Thoth
Thoth
Gold I
TinyBeast132
Thoth
Gold I
Level 120
God Stats
1W - 3L
1,190 SR
Queue Stats
24W - 22L
1,788 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 1 / 5
5,602
560
5,521
3,683
1,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 0 / 2
6,863
686
5,344
5,412
968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 2 / 1
6,127
613
3,285
3,399
780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
touchiii
Arachne
11
3 / 0 / 2
6,387
639
3,945
5,733
1,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
4 / 0 / 2
6,379
638
4,584
4,107
3,467
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
MulanAh Muzen CabArtio

VS

Bans
CliodhnaIzanamiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,058
506
2,805
6,587
1,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 2
4,977
498
1,379
8,165
3,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
Penkly
Vamana
8
0 / 4 / 0
4,909
491
1,696
7,867
4,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
TheMilkman
Tsukuyomi
8
0 / 4 / 3
5,030
503
2,175
7,127
1,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
3 / 2 / 0
6,048
605
2,364
3,279
702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
15
Kills
3
3
Deaths
15
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
5
4.5
W
4
0
2
5
L
0
3
0
0
L
0
2
2
0.5
L
Vamana
Penkly
Vamana
0
4
0
0
L
Tsukuyomi
TheMilkman
Tsukuyomi
0
4
3
0.38
L
3
2
0
1.5
W
2
2
1
1.25
W
Arachne
touchiii
Arachne
3
0
2
4
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,679
Damage
10,419
22,334
Taken
33,025
8,734
Mitigated
10,859
9,544
Healing
9,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,521
111
115
1,750
3,683
1,540
0
1,556
2,127
20,574
0
W
5,344
2,582
0
2,233
5,412
968
0
208
5,204
0
44,435
L
2,805
1,309
0
1,573
6,587
1,053
0
1,331
5,123
0
31,398
L
1,379
161
87
2,895
8,165
3,304
0
3,275
4,658
10,414
0
L
Vamana
Penkly
Vamana
1,696
610
0
2,782
7,867
4,147
0
3,703
4,086
0
25,045
L
Tsukuyomi
TheMilkman
Tsukuyomi
2,175
392
0
2,273
7,127
1,653
0
2,625
4,329
0
22,062
L
2,364
88
0
30
3,279
702
0
1,700
1,439
42,620
0
W
3,285
228
0
806
3,399
780
0
1,179
2,220
36,275
0
W
Arachne
touchiii
Arachne
3,945
3,125
0
2,166
5,733
1,979
288
536
5,197
0
45,400
W
4,584
1,658
0
2,474
4,107
3,467
0
264
3,843
30,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,358
Gold Earned
26,022
392
Minions Killed
289
0
Camps Cleared
0
1,016,692
Distance Traveled
992,689
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,602
560
36
4
0
177,259
6
W
Medusa
6,863
686
93
9
0
198,621
3
L
Anhur
5,058
506
77
8
0
190,203
3
L
Geb
4,977
498
13
1
0
205,052
5
L
Vamana
4,909
491
56
6
0
199,232
5
L
Tsukuyomi
5,030
503
51
5
0
191,282
2
L
Thoth
6,048
605
92
9
0
206,920
2
W
Nu Wa
6,127
613
90
9
0
197,460
7
W
Arachne
6,387
639
98
10
0
226,600
2
W
Atlas
6,379
638
75
8
0
216,752
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role