Player Matchup

Poseidon
Poseidon
B3ASTLY WAFFLE
Poseidon
Level 68
God Stats
20W - 23L
1,612 SR
Queue Stats
176W - 147L
1,575 Elo+
Solo
Nemesis
Nemesis
RyomenSukuna_00
Nemesis
Level 89
God Stats
1W - 3L
1,446 SR
Queue Stats
51W - 41L
1,600 Elo+
Solo
Achilles
Achilles
Slayand
Achilles
Level 157
God Stats
8W - 8L
1,709 SR
Queue Stats
128W - 129L
1,396 Elo+
Solo
Sobek
Sobek
UnknownError824
Sobek
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
243W - 246L
1,575 Elo+
Solo
Skadi
Skadi
q MrPower c
Skadi
Level 103
God Stats
0W - 1L
1,229 SR
Queue Stats
16W - 13L
1,786 Elo+
Solo
Team Averages
Level 108
1,499 SR
1,587 Elo+

VS

Team Averages
Level 122
1,697 SR
1,554 Elo+
Jormungandr
Jormungandr
BeardedNord
Jormungandr
Level 123
God Stats
26W - 21L
1,769 SR
Queue Stats
321W - 311L
1,556 Elo+
Solo
Neith
Neith
DisturbedUL
Neith
Level 86
God Stats
8W - 6L
1,888 SR
Queue Stats
159W - 133L
1,581 Elo+
Party 1
Achilles
Achilles
RagingThrall
Achilles
Level 136
God Stats
3W - 6L
1,698 SR
Queue Stats
319W - 304L
1,550 Elo+
Party 1
Merlin
Merlin
klawless1990
Merlin
Level 107
God Stats
90W - 77L
1,597 SR
Queue Stats
166W - 164L
1,525 Elo+
Solo
Nox
Nox
perpetual_storm
Nox
Level 160
God Stats
47W - 54L
1,533 SR
Queue Stats
413W - 381L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
0 / 4 / 0
7,838
560
497
8,200
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 1 / 0
4,614
330
467
1,419
263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Achilles
Slayand
Achilles
14
1 / 2 / 0
7,766
555
8,318
9,995
6,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 1 / 0
6,146
439
2,122
11,311
5,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 6 / 0
6,595
471
4,592
6,425
1,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BeardedNord
Jormungandr
14
4 / 0 / 5
8,402
600
5,520
6,815
3,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 4
8,285
592
3,934
4,590
2,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
RagingThrall
Achilles
14
2 / 1 / 0
8,184
585
4,721
12,801
7,039
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
15
4 / 0 / 0
8,671
619
5,365
4,712
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 6
8,031
574
2,279
6,623
3,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
14
14
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Poseidon
0
4
0
0
W
Jormungandr
BeardedNord
Jormungandr
4
0
5
6.5
W
2
0
4
4
W
Achilles
RagingThrall
Achilles
2
1
0
2
L
0
1
0
0
L
Achilles
Slayand
Achilles
1
2
0
0.5
L
0
1
0
0
W
Merlin
4
0
0
4
W
2
0
6
5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,996
Damage
21,819
37,350
Taken
35,541
16,336
Mitigated
18,473
9,053
Healing
13,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
497
155
0
590
8,200
1,915
0
5,539
2,661
61,166
0
W
Jormungandr
BeardedNord
Jormungandr
5,520
2,072
0
250
6,815
3,480
288
339
6,402
47,088
0
W
3,934
1,540
0
2,018
4,590
2,079
1,683
396
4,194
0
65,971
W
Achilles
RagingThrall
Achilles
4,721
1,281
0
4,839
12,801
7,039
0
1,539
10,529
0
50,240
L
467
302
0
0
1,419
263
0
165
1,254
0
6,991
L
Achilles
Slayand
Achilles
8,318
1,721
0
3,454
9,995
6,908
0
1,957
8,038
9,225
45,544
L
2,122
65
312
4,447
11,311
5,910
0
2,860
8,451
26,455
0
W
Merlin
5,365
204
0
1,080
4,712
1,944
1,243
743
3,928
61,934
0
W
2,279
792
1,681
3,449
6,623
3,931
544
793
5,830
18,891
0
L
4,592
1,503
0
250
6,425
1,340
0
2,643
3,782
0
40,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,959
Gold Earned
41,573
410
Minions Killed
439
0
Camps Cleared
0
1,099,592
Distance Traveled
1,299,506
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,838
560
133
10
0
262,450
5
W
Jormungandr
8,402
600
76
5
0
270,958
0
W
Neith
8,285
592
127
9
0
255,746
1
W
Achilles
8,184
585
105
8
0
252,105
4
L
Nemesis
4,614
330
25
2
0
74,576
1
L
Achilles
7,766
555
118
8
0
260,459
0
L
Sobek
6,146
439
49
4
0
233,758
3
W
Merlin
8,671
619
110
8
0
264,905
3
W
Nox
8,031
574
21
2
0
255,792
1
L
Skadi
6,595
471
85
6
0
268,349
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role