Player Matchup

Chernobog
Chernobog
Forskinikus
Chernobog
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,448 Elo+
Party 2
Sobek
Sobek
Juice00123
Sobek
Level 67
God Stats
1W - 2L
1,722 SR
Queue Stats
7W - 7L
1,508 Elo+
Party 2
Chaac
Chaac
KaAiiDo
Chaac
Level 29
God Stats
1W - 3L
1,296 SR
Queue Stats
117W - 134L
1,405 Elo+
Party 1
Baron Samedi
Baron Samedi
POCHECHE28
Baron Samedi
Level 44
God Stats
2W - 6L
1,418 SR
Queue Stats
111W - 147L
1,329 Elo+
Party 1
Anubis
Anubis
optiiczZ28
Anubis
Level 22
God Stats
2W - 5L
1,746 SR
Queue Stats
38W - 72L
1,284 Elo+
Party 1
Team Averages
Level 42
1,537 SR
1,395 Elo+

VS

Team Averages
Level 11
1,568 SR
1,495 Elo+
Set
Set
AyoTed
Set
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,608 Elo+
Solo
Yemoja
Yemoja
Deadloxz
Yemoja
Level 15
God Stats
5W - 9L
1,841 SR
Queue Stats
171W - 157L
1,520 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Stingpunk
Ah Muzen Cab
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
coolchuchi
Chernobog
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 39L
1,347 Elo+
Solo
Agni
Agni
trickssttar
Agni
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Forskinikus
Chernobog
14
2 / 5 / 6
8,410
647
9,318
14,665
4,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
15
1 / 3 / 7
8,488
653
9,074
20,174
15,879
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chaac
KaAiiDo
Chaac
16
4 / 8 / 5
9,486
730
16,248
23,073
15,748
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Baron Samedi
POCHECHE28
Baron Samedi
15
3 / 6 / 7
8,948
688
10,816
18,893
7,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Anubis
optiiczZ28
Anubis
15
3 / 8 / 2
9,521
732
6,181
15,349
5,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
AyoTed
Set
19
12 / 1 / 5
11,727
902
18,782
12,193
8,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
Deadloxz
Yemoja
17
2 / 1 / 16
10,652
819
4,424
12,854
9,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
Stingpunk
Ah Muzen Cab
19
10 / 1 / 10
11,478
883
33,810
15,759
5,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chernobog
coolchuchi
Chernobog
15
1 / 6 / 11
8,920
686
2,939
10,773
4,113
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 5 / 12
10,675
821
19,730
12,731
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
84
13
Kills
30
30
Deaths
14
27
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Set
AyoTed
Set
12
1
5
14.5
W
Yemoja
Deadloxz
Yemoja
2
1
16
10
L
Chernobog
Forskinikus
Chernobog
2
5
6
1
L
Sobek
1
3
7
1.5
L
Chaac
KaAiiDo
Chaac
4
8
5
0.81
L
Baron Samedi
POCHECHE28
Baron Samedi
3
6
7
1.08
W
Ah Muzen Cab
Stingpunk
Ah Muzen Cab
10
1
10
15
W
Chernobog
coolchuchi
Chernobog
1
6
11
1.08
L
Anubis
optiiczZ28
Anubis
3
8
2
0.5
W
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,637
Damage
79,685
92,154
Taken
64,310
49,430
Mitigated
31,189
23,549
Healing
25,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
AyoTed
Set
18,782
7,865
0
3,240
12,193
8,456
2,032
4,752
7,441
0
43,881
W
Yemoja
Deadloxz
Yemoja
4,424
960
7,497
5,749
12,854
9,202
857
5,521
7,333
13,027
0
L
Chernobog
Forskinikus
Chernobog
9,318
4,683
0
1,198
14,665
4,329
0
3,874
10,716
0
22,886
L
Sobek
9,074
677
202
5,596
20,174
15,879
333
4,001
15,929
16,935
0
L
Chaac
KaAiiDo
Chaac
16,248
2,253
253
7,999
23,073
15,748
26
5,562
17,272
338
48,223
L
Baron Samedi
POCHECHE28
Baron Samedi
10,816
1,405
2,067
3,520
18,893
7,802
0
5,289
13,434
29,677
0
W
Ah Muzen Cab
Stingpunk
Ah Muzen Cab
33,810
12,207
0
6,605
15,759
5,908
3,184
7,531
8,228
0
77,690
W
Chernobog
coolchuchi
Chernobog
2,939
2,073
239
178
10,773
4,113
619
3,929
6,844
0
15,880
L
Anubis
optiiczZ28
Anubis
6,181
322
268
2,446
15,349
5,672
360
5,428
9,715
19,341
0
W
19,730
1,304
0
1,976
12,731
3,510
1,837
4,676
8,055
45,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,853
Gold Earned
53,452
214
Minions Killed
235
0
Camps Cleared
0
1,109,745
Distance Traveled
1,324,937
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,727
902
61
5
0
311,735
3
W
Yemoja
10,652
819
14
1
0
220,171
0
L
Chernobog
8,410
647
41
3
0
235,538
0
L
Sobek
8,488
653
22
2
0
265,623
0
L
Chaac
9,486
730
66
5
0
228,845
2
L
Baron Samedi
8,948
688
51
4
0
186,685
0
W
Ah Muzen Cab
11,478
883
78
6
0
268,264
0
W
Chernobog
8,920
686
18
1
0
245,807
0
L
Anubis
9,521
732
34
3
0
193,054
1
W
Agni
10,675
821
64
5
0
278,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role